init:
    python:
        
        
        
        
        loveT = [  ]
        loveS = [ 'i_humanboy1','i_humanboy2','i_elfboy1','i_elfboy2','i_demonboy1','i_demonboy2',
                    'i_humangirl1','i_humangirl2','i_elfgirl1','i_elfgirl2','i_demongirl1','i_demongirl2' ]
        loveP = [ 'bkg20','bkg7','bkg2','bkg16','bkg4','bkg17','bkg21','bkg12','bkg20','bkg11','bkg5','bkg1',]
        loveD = [   ['Captain','Graveyard\nBlacksmith'], ['Farmer','Farm\nRoyal Gardens'], ['Bard','Tavern\nNight Club'], 
                        ['Wizard','School\nWizards Guild'],  ['Mercenary','Warriors Guild\nArena'], ['Cook','Tailor Shop\nRestaurant'],
                        ['Bandit','Graveyard\nTemple'], ['Painter','Farm\nArtists Guild'], ['Noble','Builder\nNoble House'], 
                        ['Enterpreneur','Tailor Shop\nMarket'],  ['Dancer','Dancing Hall\nBeauty Shop'], ['Researcher','Magic School\nResearch Tower'],
                    ]
        askmarry = 0
        gl = DynamicCharacter("GLname", color="#2AF")
        easymode=False
init:
    $ mg = Character("Mgorem", color="#f0a")
label in_Ramas:
    call encounter
    label h1:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg8"
        "今天我来到了墓地。"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "Hi，你在这干什么？"
        p "啊, hi, Ramas. 我知道我祖先葬在这里，今天带了一些鲜花想想献给他们，但不知道他们的墓地在哪。"
        gl "我明白了，也许我可以帮你找到？"
        p "那真是那好了，我们从哪开始找？"
        "几个小时后，我们终于找到了具体位置。 这是一堆夫妻的坟墓, 他们的墓地并排安放。 我正好带着一些鲜花. 坟墓几乎已被废弃. 墓碑也已经褪色和磨损; 我只好跪下去辨识内容"
        gl "是爱让他们手牵手度过了一生。"
        p "什么？"
        gl "这是墓碑上的内容。"
        p "但是...你看起来像是一边回忆着什么一边说了出来"
        $ e_b =emo["sad"]
        gl "Did I..?"
        "看起来什么事正困扰着Ramas，我应该坚持问下去还是装作不知道？"
        menu:
            "问下去":
                $ loveT[curguy][2]+=2
                $ new_attributes[Afai]+=10
                $ new_attributes[Amor]+=2
                p "告诉我。"
                gl "什么？"
                if race==1:
                    p "You knew that sentence by heart... please, tell me why."
                else:
                    p "How did you know that sentence off by heart? Answer me!"
                gl "It is not the first time I've come here."
                p "You...knew..?"
                gl "Well, I didn't know they were your relatives before today. I found this grave a long time ago, and that inscription really moved me."
                p "... I understand... it is very beautiful."
                gl "Yes... I don't even know who those people were. But I feel I can almost hear their voices and see their joy when I pass by this grave."
                gl "But then I feel so envious. It's obvious that they truly loved each other."
                p "Ramas... are you crying?"
                gl "Me? No, there's just something in my eye."
                if race==2:
                    p "Come here... let me hug you."
                else:
                    p "Come over here. I want to hug you."
                gl "..."
                $ e_b =emo["normal"]
                "I wrap my arms around him and hold him close to me for a few minutes. He tentatively puts his arms around me. I can feel his heartbeat."
                "I wish we could stay like this forever, but Ramas finally breaks the silence."
                gl "I... have to finish my watch..."
                p "Bye..."
                if race==2:
                    "He seems so sad that he's never known true love. At least we have that in common..."
                else:
                    "Perhaps I should approach him. He is a good person, and I like him. We could be happy together."
            "Forget it":
                p "Okay... Thanks for helping me."
                gl "You're welcome. It's always a pleasure."
                gl "I have to finish my watch. See you around."
                p "Bye!"
                "As he leaves, I can't help but think that he's hiding something from me. But what? Maybe I'll never know..."
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg8"
        "I'm at the cemetery today."
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "Hello. What are you doing here?"
        p "Oh, hi, Ramas. I know that some ancestors of mine were buried here, and I wanted to bring them some flowers, but I don't know exactly where they are."
        gl "I see. Perhaps I can help you to find the grave?"
        p "That would be wonderful. Where should we start?"
        "After a few hours of searching, we finally find the grave. They are husband and wife, buried side by side. I was right to bring some flowers. The grave was practically abandoned. The inscription was faded and worn; I had to kneel down to read it."
        gl "Love took them by the hand and walked beside them all their days."
        p "What?"
        gl "It was written on their gravestone."
        p "But... you recited that sentence by memory!"
        $ e_b =emo["sad"]
        gl "Did I..?"
        "Ramas looks like something is troubling him... should I insist on more information or just forget it?"
        menu:
            "Insist":
                $ loveT[curguy][2]+=2
                $ new_attributes[Afai]+=10
                $ new_attributes[Amor]+=2
                p "Tell me."
                gl "What?"
                if race==1:
                    p "You knew that sentence by heart... please, tell me why."
                else:
                    p "How did you know that sentence off by heart? Answer me!"
                gl "It is not the first time I've come here."
                p "You...knew..?"
                gl "Well, I didn't know they were your relatives before today. I found this grave a long time ago, and that inscription really moved me."
                p "... I understand... it is very beautiful."
                gl "Yes... I don't even know who those people were. But I feel I can almost hear their voices and see their joy when I pass by this grave."
                gl "But then I feel so envious. It's obvious that they truly loved each other."
                p "Ramas... are you crying?"
                gl "Me? No, there's just something in my eye."
                if race==2:
                    p "Come here... let me hug you."
                else:
                    p "Come over here. I want to hug you."
                gl "..."
                $ e_b =emo["normal"]
                "I wrap my arms around him and hold him close to me for a few minutes. He tentatively puts his arms around me. I can feel his heartbeat."
                "I wish we could stay like this forever, but Ramas finally breaks the silence."
                gl "I... have to finish my watch..."
                p "Bye..."
                if race==2:
                    "He seems so sad that he's never known true love. At least we have that in common..."
                else:
                    "Perhaps I should approach him. He is a good person, and I like him. We could be happy together."
            "Forget it":
                p "Okay... Thanks for helping me."
                gl "You're welcome. It's always a pleasure."
                gl "I have to finish my watch. See you around."
                p "Bye!"
                "As he leaves, I can't help but think that he's hiding something from me. But what? Maybe I'll never know..."
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ bg="bkg13"
        "Maybe he's here."
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        p "Ramas! I was looking for you! I thought you might be here."
        gl "What? Hi %(Gname)s, what do you want?"
        p "Do you remember that grave where my ancestors were buried?"
        gl "Yes, of course, but..."
        p "I found a diary in my house, stored amongst odds and ends. It belonged to the woman buried there in that grave. It's her entire life story!"
        gl "What does that have to do with me?"
        p "I wanted to read this part to you, listen: \"Today marks our 50th anniversary. Everyone is amazed by our fidelity, but no one really knows the truth. I wonder what they'd think if they knew I've been seeing another man for ten years now.\""
        $ e_b =emo["angry"]
        gl "No! That's not possible!"
        p "I know, I felt awful when I read it! I don't want to believe it."
        gl "Why did you tell me this?"
        if race==2:
            p "Because it's ironic, isn't it? We were thinking about their eternal love, but..."
        else:
            p "Because... you told me that you were envious of them. But in the end, they didn't have it together, either."
        gl "Yeah... I guess I imagined them to be different."
        "Ramas is silent for a few seconds. For a moment, it looks like he wants to cry, but he suddenly bursts out laughing."
        $ e_b =emo["happy"]
        gl "(Laughing) Ha ha ha... Eternal love! I guess it's not as easy as it looks after all!"
        p "You're right."
        gl "%(Gname)s?"
        p "Yes?"
        $ e_b =emo["blush"]
        gl "Do you think that... maybe we could do better?"
        p "What...?"
        gl "I'm sorry. That was really sudden. But despite everything, I love you! I know that things might be rough in the future, and we won't always be perfect. But I'll willing to take that risk with you."
        p "I..."
        menu:
            "Tell him that you love him too":
                $ loveT[curguy][2]+=2
                $ new_attributes[Amor]+=2
                $ new_attributes[Adec]+=5
                "I take one last look at the diary, then toss it into the fire before turning to face him."
                p "That was another person's story."
                p "I love you too."
                gl "Really?"
                p "Yes. If I think about where other people have failed, I'll be too scared to move forward. But I love you, and I want to share a future with you, too."
                "His face lights up."
                gl "Then... will you marry me?"
                "I look him in the eyes and couldn't help but blush."
                p "I will."
                gl "Do you want to come with me to the palace to formalize our engagement?"
                p "To the palace? But why we would go there?"
                gl "Oh... I suppose I never told you, but I'm one of the heirs to the throne. My surname is Stan."
                p "What!?"
                gl "I'm one of the five Stan brothers, the eldest... I'm surprised you didn't know."
                p "How would I know if you never told me!"
                gl "I hope that doesn't change anything."
                if race==2:
                    p "Well... it would be strange to rule over the humans. But I love you no matter what."
                else:
                    p "Of course not! I love you because you're you. Your name doesn't matter."
                $ currel=curguy
                $ bg=loveP[currel]
                "And that's how I got into a relationship with the future heir to the throne of Aravorn!"
                "I went to live with him in one of the kingdom's beautiful and luxurious palaces. At least now I know where our taxes go!"
            "Tell him that you don't love him":
                p "I'm sorry, Ramas, but..."
                $ e_b =emo["sad"]
                gl "..."
                p "I don't know. Maybe I'm too young... Maybe I'm scared... but the reason doesn't matter ..."
                gl "You don't love me."
                p "Honestly? No. I suppose I don't. I'm fond of you, but love is something else."
                gl "I see. Well ... I..."
                p "You have to go."
                gl "Yeah. Bye."
                "What have I done? Perhaps I was influenced by that diary? I... I thought I loved him up till yesterday... up till this morning... and now when he asked me, I said no!"
    $ renpy.hide(loveS[curguy])
    $ showstats(10,80)
    "{size=16}{color=#FF0}Your attributes / skills have changed. Review them and click to continue.{/color}{/size}{fast}"
    jump status
label in_Thofte:
    call encounter
    label h2:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg7"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "Hey %(Gname)s!"
        p "Oh, hi Thofte. I came to the farm to get fresh eggs and some milk."
        gl "I'll get them for you!"
        if race==1:
            p "Thank you! You are always so kind to me. But aren't you working right now?"
        else:
            p "But don't you have to work?"
        gl "Don't worry! I'll be right back."
        "After a few minutes, he returns, and brings me what I asked him for... along with something else."
        gl "This is for you... A Black Orchid that I personally cultivated."
        "Unbelievable... it's priceless. These flowers are extremely rare! He could easily sell it and earn a fortune... and he gives it to me instead?"
        menu:
            "Take it":
                $ loveT[curguy][2]+=2
                $ new_attributes[Aart]+=10
                $ new_attributes[Amor]+=2
                $ e_b =emo["happy"]
                p "Thanks... but do you really want to give this to me? You must be crazy!"
                gl "Yes, crazy for you!"
                p "..."
                gl "Oops, that just came out... I was thinking it, and... and..."
                gl "I'm sorry."
                p "You don't have to say sorry, you've just given me a priceless orchid."
                $ e_b =emo["blush"]
                "He remains still, smiling and silent. I approach him and embrace him, softly kissing him on the neck."
                gl "You're making me blush! Stop..."
                p "If you insist. But how did you..."
                gl "Cultivate a black orchid? It is not difficult..."
                p "You must be joking!"
                gl "I am. Truthfully, it's a very long process, but as long as you're careful, it should work out."
                p "Do you think one day you'll tell me how you did it?"
                gl "Of course I will! You know I work at the Royal Gardens; come and see me whenever you want."
                if race==2:
                    p "Who knows... maybe one day I'll come by. A lesson in gardening could be useful."
                else:
                    p "Sure! I'm off now, see you."
                "Back at home, that evening I am so inspired by the black orchid that I decide to try to paint it before it fades, in an attempt to immortalize its beauty. My artistic ability has improved."
            "Refuse":
                p "I... I can't!"
                $ e_b =emo["sad"]
                gl "Why not?"
                if race==2:
                    p "Do you have any idea how much money this is worth? You could sell it for a lot!"
                else:
                    p "I don't want to accept such an important gift from you. I'll owe you."
                gl "That doesn't matter... Please accept it!"
                "I politely but sternly refused, taking my stuff, but leaving the precious orchid with him. It's so valuable, I can't possibly accept it."
                "I don't know what his intentions were, but...he would have been better off just giving me a rose."
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg7"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "Hey %(Gname)s!"
        p "Oh, hi Thofte. I came to the farm to get fresh eggs and some milk."
        gl "I'll get them for you!"
        if race==1:
            p "Thank you! You are always so kind to me. But aren't you working right now?"
        else:
            p "But don't you have to work?"
        gl "Don't worry! I'll be right back."
        "After a few minutes, he returns, and brings me what I asked him for... along with something else."
        gl "This is for you... A Black Orchid that I personally cultivated."
        "Unbelievable... it's priceless. These flowers are extremely rare! He could easily sell it and earn a fortune... and he gives it to me instead?"
        menu:
            "Take it":
                $ loveT[curguy][2]+=2
                $ new_attributes[Aart]+=10
                $ new_attributes[Amor]+=2
                $ e_b =emo["happy"]
                p "Thanks... but do you really want to give this to me? You must be crazy!"
                gl "Yes, crazy for you!"
                p "..."
                gl "Oops, that just came out... I was thinking it, and... and..."
                gl "I'm sorry."
                p "You don't have to say sorry, you've just given me a priceless orchid."
                $ e_b =emo["blush"]
                "He remains still, smiling and silent. I approach him and embrace him, softly kissing him on the neck."
                gl "You're making me blush! Stop..."
                p "If you insist. But how did you..."
                gl "Cultivate a black orchid? It is not difficult..."
                p "You must be joking!"
                gl "I am. Truthfully, it's a very long process, but as long as you're careful, it should work out."
                p "Do you think one day you'll tell me how you did it?"
                gl "Of course I will! You know I work at the Royal Gardens; come and see me whenever you want."
                if race==2:
                    p "Who knows... maybe one day I'll come by. A lesson in gardening could be useful."
                else:
                    p "Sure! I'm off now, see you."
                "Back at home, that evening I am so inspired by the black orchid that I decide to try to paint it before it fades, in an attempt to immortalize its beauty. My artistic ability has improved."
            "Refuse":
                p "I... I can't!"
                $ e_b =emo["sad"]
                gl "Why not?"
                if race==2:
                    p "Do you have any idea how much money this is worth? You could sell it for a lot!"
                else:
                    p "I don't want to accept such an important gift from you. I'll owe you."
                gl "That doesn't matter... Please accept it!"
                "I politely but sternly refused, taking my stuff, but leaving the precious orchid with him. It's so valuable, I can't possibly accept it."
                "I don't know what his intentions were, but...he would have been better off just giving me a rose."
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ bg="bkg19"
        "The Royal Gardens are so large, I wonder if I'll get lost in here..."
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "%(Gname)s! Hi!"
        p "Oh, there you are!"
        gl "Huh? Were you looking for me?"
        p "Yes... do you remember that Black Orchid you gave me some time ago?"
        $ e_b =emo["happy"]
        gl "Of course. Do you want to know how to cultivate it?"
        p "I..."
        menu:
            "Speak about gardening":
                $ loveT[curguy][2]+=2
                $ new_attributes[Amor]+=2
                $ new_attributes[Agar]+=5
                if race==1:
                    p "I would, if that's okay."
                    gl "Of course!"
                else:
                    p "I do. Why else would I be here?"
                    gl "I see! Then I'll explain it to you."
                "He eagerly launches into a detailed explanation, not even bothering to think that I might be here just to see him. Maybe he's just not as interested in me as I thought..."
                gl "... and it's really as simple as that! It just takes a bit of patience."
                p "Great, thanks so much!"
                gl "You're welcome."
                p "So... see you soon."
                "I turn to leave."
                gl "Wait!"
                p "What's the matter?"
                $ e_b =emo["blush"]
                gl "I... I..."
                "He starts stammering as he nervously takes my hands in his."
                gl "Please don't laugh... I know I'm not rich... or particularly intelligent, or attractive... but... I would like to grow flowers for you every day."
                p "..."
                gl "I never thought I'd be brave enough to say that!"
                p "Thofte..."
                if race==1:
                    p "You're a marvellous person. It would be wonderful to be with you."
                else:
                    p "You're one in a million. I know from the way you look at me that you love me. And I love you, too."
                gl "Really?! I'm so happy!"
                "That day, Thofte and I declared our love and planned our future."
                "I went to live with him on a farm he bought just outside of town."
                $ currel=curguy
                $ bg=loveP[currel]
            "Talk about him":
                p "To be honest, no."
                gl "Oh? Why are you here, then?"
                p "I... wanted to talk about you. I don't know anything about you."
                $ e_b =emo["sad"]
                gl "Oh... it's not important, you know."
                p "For me it is. I'm interested."
                gl "..."
                p "Don't you want to tell me anything?"
                $ e_b =emo["angry"]
                gl "What do you want me to say?! I was born to a very poor family!"
                p "But it doesn't -"
                gl "My parents died when I was just 10 years old!"
                p "..."
                gl "I went to stay with my uncle, who beat me whenever I made a mistake! He forced me to stay on the farm with him! To help him, instead of sending me to school!"
                if race==1:
                    p "Thofte, calm down, please! I didn't mean to make you angry!"
                else:
                    p "Thofte, calm down! Are you crazy?"
                gl "..."
                gl "I want you to go now... I'm so sorry ."
                if race==2:
                    p "I'll go. You're crazy!"
                    gl "..."
                else:
                    p "But I... wanted to tell you..."
                    gl "Another time!"
                "What a mess... and to think that I only wanted to know something about him, because I like- rather, I liked him... I didn't think he would lose control like that."
                "After behaving like that... I think it's better if I don't see him anymore."
    $ renpy.hide(loveS[curguy])
    $ showstats(10,80)
    "{size=16}{color=#FF0}Your attributes / skills have changed. Review them and click to continue.{/color}{/size}{fast}"
    jump status
label in_Janimee:
    call encounter
    label e1:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg2"
        "今晚，我不想一个人闷在屋子里，我想去附近的酒馆喝一杯。"
        "我突然被身后的声音叫住了"
        gl "你是孑身一人么，女神？"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        p "嘿，过的还好么？"
        gl "太好了，介意我陪你一会？"
        if race==2:
            p "呃，给我买瓶喝的吧。人家渴了嘛"
            gl "得令！"
        else:
            p " 别客气."
            gl "谢谢，我去买点喝的，等一下."
        "我们花了几个小时谈论我们喜欢的话题，jani是个好人，好朋友。"
        $ e_b =emo["blush"]
        gl "我想为你献一首歌，可以吗？"
        menu:
            "Accept":
                if race==1:
                    p "哦，多么浪漫啊，你当然可以了."
                else:
                    p "呃，可是。。。"
                $ renpy.music.play("snd/elfsong.ogg", loop=False)
                "Jani大声的为我唱着那首为我写的歌，引得所有的人都驻足围观"
                $ loveT[curguy][2]+=2
                $ new_attributes[Arep]+=10
                $ new_attributes[Amor]+=2
                "每个人都看向我，甚至有好几个女孩子为我的幸运而像我祝贺。"
                p "但是。你为何这么做呢？"
                gl "难道还不明显么？我喜。。欢。。。你。。。。"
                if race==2:
                    p "你是好人，但是我要走了，明天还要工作，谢谢你的歌。"
                    gl "好吧，晚安。谷底奈特"
                    "我喜欢成为大家的焦点，和他在一起确实会成为，可是他真的有那么的爱我么？"
                else:
                    p "我。。我要走了，实在是太晚了."
                    gl "好吧。我理解，你明天还有工作，那么，晚安，做个好梦"
                    "我从酒馆飞奔回家，歌很好听，可是我却陷入了两难的境地"
            "Refuse":
                $ e_b =emo["sad"]
                if race==2:
                    p "哈哈，别说你已经爱上我了，别犯傻了"
                else:
                    p "我觉得你最好别这样。。我现在有点累了。"
                gl "可是。。"
                p "改天吧。我现在必须要走了"
                gl "。。。"
                "当我回家后，我才想到我应该接受他的请求，我不确定是否还有机会"
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bkg2"
        "今晚，我不想一个人闷在屋子里，我想去附近的酒馆喝一杯。"
        "我突然被身后的声音叫住了"
        gl "你是孑身一人么，女神？"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        p "嘿，过的还好么?"
        gl "太好了，介意我陪你一会？"
        if race==2:
            p "呃，给我买瓶喝的吧。人家渴了嘛"
            gl "得令！"
        else:
            p "别客气."
            gl "谢谢，我去买点喝的，等一下"
        "我们花了几个小时谈论我们喜欢的话题，jani是个好人，好朋友。"
        $ e_b =emo["blush"]
        gl "我想为你献一首歌，可以吗？"
        menu:
            "Accept":
                if race==1:
                    p "哦，多么浪漫啊，你当然可以了."
                else:
                    p "呃，可是。。。"
                $ renpy.music.play("snd/elfsong.ogg", loop=False)
                "Jani大声的为我唱着那首为我写的歌，引得所有的人都驻足围观"
                $ loveT[curguy][2]+=2
                $ new_attributes[Arep]+=10
                $ new_attributes[Amor]+=2
                "每个人都看向我，甚至有好几个女孩子为我的幸运而像我祝贺。"
                p "但是。你为何这么做呢？"
                gl "难道还不明显么？我喜。。欢。。。你。。。。"
                if race==2:
                    p "你是好人，但是我要走了，明天还要工作，谢谢你的歌。"
                    gl "好吧，晚安。谷底奈特"
                    "我喜欢成为大家的焦点，和他在一起确实会成为，可是他真的有那么的爱我么？"
                else:
                    p "我。。我要走了，实在是太晚了."
                    gl "好吧。我理解，你明天还有工作，那么，晚安，做个好梦"
                    "我从酒馆飞奔回家，歌很好听，可是我却陷入了两难的境地"
            "Refuse":
                $ e_b =emo["sad"]
                if race==2:
                    p "哈哈，别说你已经爱上我了，别犯傻了"
                else:
                    p "我觉得你最好别这样。。我现在有点累了。"
                gl "But I..."
                p "改天吧。我现在必须要走了"
                gl "..."
                "当我回家后，我才想到我应该接受他的请求，我不确定是否还有机会"
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ new_attributes[Asoc]+=5
        $ bg="bg_nightpoor"
        $ renpy.music.play("snd/elfsong.ogg", loop=False)
        "我听到外面响起了音乐，那是什么？现在可是晚上8点了啊"
        gl "%(Gname)s! 打开了窗户！"
        p "... Janimee?你在这里干什么？"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        p "你是在为我唱小夜曲？真的么？"
        gl "我想为你唱一首歌"
        p "但是就在这里？当着这么多人的面？"
        $ e_b =emo["happy"]
        gl "当然。每个人都会见证我对你的爱"
        if race==1:
            p "哦。你是如此的浪漫。 你太好了"
        else:
            p "你真是不容易脸红，不害臊？"
        "他的音乐很美妙，令邻居沉湎其中。而且他来的正是时候，不早不晚。"
        "当歌声停止的时候，他转身给了我一个迷人的微笑"
        $ e_b =emo["blush"]
        gl "%(Gname)s... 做我的女朋友好么？"
        p "..."
        "他当着这么多人的面问我这个问题。喔~"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Amor]+=2
                p "我。。我。我。愿意"
                gl "啊啊啊啊 啊啊啊啊。太好了"
                p "现在，你是打算让我去你的卧室，还是让我当众吻你？"
                gl "哈哈哈，我进去咯"
                "我和Janimee在一起了 这在众人中引起了注意"
                $ currel=curguy
                $ bg=loveP[currel]
                "我搬去他唱歌的酒店，店主用免费的食物和住宿来换取他的歌声，住在这里一定不会无聊咯"
            "Refuse":
                $ e_b =emo["sad"]
                p "能不能换个别的方式问？这太突兀了吧"
                gl "为什么。为什么。我做错了什么"
                p "在这里？当着这么多的人的面？令我尴尬,我不会接受你的！"
                gl "。。。。"
                if race==1:
                    "我示意他到门前来"
                else:
                    "我把他扽到门前来，让围观的邻居散了"
                p "为了你今天的所作所为。我觉得拒绝你的请求。我们不合适"
                gl "可是，我到底做错了什么？"
                p "不是每个人都想被曝光在聚光灯下，你明白么？"
                gl "。。。"
                p "我保持了很大的克制，当你那样做的时候"
                gl "我懂了，或许？"
                p "或许什么"
                gl "你对我来说不适合"
                p "。。。"
                gl "别了"
                "他郁闷的走了，我想追他避免他难过，可是邻居们都在看，我便默默的默默的。。。。"
    $ renpy.hide(loveS[curguy])
    $ showstats(10,80)
    "{size=16}{color=#FF0}你的属性和技能已经改变了。请点击继续。{/color}{/size}{fast}"
    jump status
label in_Frebo:
    call encounter
    label e2:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_poor"
        show i_elfboy2 at scale(cs), center
        gl "Hello? May I come in?"
        p "Frebo!?"
        gl "Hi, %(Gname)s... I... I have to go away this weekend for an important conference on Magic..."
        if race==1:
            p "Oh, that's wonderful! I wish I could come with you."
            gl "Really? Then come! I was going to ask you."
        else:
            p "And so?"
            gl "I wondered if... you would be interested in coming with me?"
        p "But I'm not a magician... at least, not officially!"
        gl "I know, but you can still accompany me."
        p "..."
        $ e_b =emo["happy"]
        gl "After all, my mom says I shouldn't go out alone!"
        if race==2:
            p "Haha, don't joke like that."
        else:
            p "Is that a joke?"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Adec]+=10
                $ new_attributes[Amor]+=2
                p "I'd really like to go with you, though."
                $ bg="bkg20"
                "We go to the conference together. While he is busy with his magician colleagues, I cultivate friendships in high society."
                "He seems very enthusiastic during the whole event, and he treats me very kindly the whole time."
                "I wonder... Is he interested in me, or did he just need the company?"
            "Refuse":
                $ e_b =emo["sad"]
                if race==2:
                    p "Sorry, I'm not interested in that sort of thing."
                else:
                    p "I wish I could, but I don't think I can go..."
                gl "..."
                with None
                hide i_elfboy2
                with dissolve
                "He leaves, clearly disappointed. It must've been a shock for an arrogant guy like him to be turned down."
                jump status
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_poor"
        show i_elfboy2 at scale(cs), center
        gl "Hello? May I come in?"
        p "Frebo!?"
        gl "Hi, %(Gname)s... I... I have to go away this weekend for an important conference on Magic..."
        if race==1:
            p "Oh, that's wonderful! I wish I could come with you."
            gl "Really? Then come! I was going to ask you."
        else:
            p "And so?"
            gl "I wondered if... you would be interested in coming with me?"
        p "But I'm not a magician... at least, not officially!"
        gl "I know, but you can still accompany me."
        p "..."
        $ e_b =emo["happy"]
        gl "After all, my mom says I shouldn't go out alone!"
        if race==2:
            p "Haha, don't joke like that."
        else:
            p "Is that a joke?"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Adec]+=10
                $ new_attributes[Amor]+=2
                p "I'd really like to go with you, though."
                $ bg="bkg20"
                "We go to the conference together. While he is busy with his magician colleagues, I cultivate friendships in high society."
                "He seems very enthusiastic during the whole event, and he treats me very kindly the whole time."
                "I wonder... Is he interested in me, or did he just need the company?"
            "Refuse":
                $ e_b =emo["sad"]
                if race==2:
                    p "Sorry, I'm not interested in that sort of thing."
                else:
                    p "I wish I could, but I don't think I can go..."
                gl "..."
                with None
                hide i_elfboy2
                with dissolve
                "He leaves, clearly disappointed. It must've been a shock for an arrogant guy like him to be turned down."
                jump status
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ new_attributes[Aart]+=5
        $ bg="bkg12"
        "I've been invited to an art show today."
        "I don't know who invited me, but there was an invitation placed under my door ... so I decided to come and see."
        show i_elfboy2 at scale(cs), center
        gl "Do you like the show, %(Gname)s?"
        p "Ah! So now I know where the mysterious invitation came from!"
        gl "Huh? What are you talking about?"
        p "Aren't you the one who invited me?"
        gl "No, of course not."
        if race==1:
            p "Oh... I thought..."
        else:
            p "I should've known... It couldn't have been you."
        $ e_b =emo["happy"]
        gl "Calm down, I was only joking...!"
        gl "Of course it was me who invited you! And..."
        p "Yes?"
        gl "I would like to see you again."
        if race==2:
            p "I knew you couldn't resist my charm for long."
        else:
            p "Why?"
        $ e_b =emo["blush"]
        gl "You... well... I like you."
        p "..."
        p "That's all?"
        gl "Of all the works of art in this gallery... your beauty outshines them all. I would love for you to be my girlfriend."
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Amor]+=3
                p "What beautiful words!"
                if race==2:
                    p "You're a special kind of bastard: arrogant... and... a delightfully seductive magician!"
                    gl "So?"
                else:
                    p "All the times you've made fun of me... What do you expect me to say?"
                    gl "R-right... What other answer could I have expected?"
                p "My answer is yes."
                gl "Really!?"
                p "Yes."
                "I run towards him and throw my arms around him. He lifts me into the air and spins me around, laughing. The people around us start clapping!"
                "And so, I got together with Frebo."
                $ currel=curguy
                $ bg=loveP[currel]
                "I moved in with him at his office, in the Guild of the Magicians."
            "Refuse":
                $ e_b =emo["sad"]
                if race==1:
                    p "I... I am so sorry but... I don't want... to be with you. Your personality is just too hard to get along with."
                    gl "..."
                    p "Sorry..."
                    gl "It is not your fault, don't apologise. It's my fault."
                else:
                    p "No... I don't think that it's a good idea."
                    gl "I understand... Goodbye."
                "He rushes off before I can say any more. I think he took it badly."
    with None
    hide i_elfboy2
    with dissolve
    $ showstats(10,80)
    "{size=16}{color=#FF0}Your attributes / skills have changed. Review them and click to continue.{/color}{/size}{fast}"
    jump status
label in_Mgorem:
    call encounter
    label d1:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_nightforest"
        "Today, I'm really late...I'm going home, but the sun has already set."
        "Unfortunately I have to pass through this small public garden. I don't like it, but it's the fastest way to get to my house."
        "Suddenly, I notice two sinister figures following me!"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        $ e_b =emo["angry"]
        gl "I'd advise you two to leave."
        "What? Mgorem? Before the two guys following me can make a move, Mgorem drives them away."
        gl "You shouldn't be alone in places like this when it's dark..."
        p "I know, but it's the fastest way home!"
        p "But what are you doing here, anyway? You don't live anywhere near here."
        $ e_b =emo["blush"]
        gl "Uh... I was following you."
        p "What!?"
        gl "Wait, it is not what you think!"
        menu:
            "Let him explain":
                $ loveT[curguy][2]+=2
                $ new_attributes[Acom]+=10
                $ new_attributes[Amor]+=2
                p "Okay, explain yourself!"
                gl "I saw you walk by in the central square. I was going to call out to you, but it looked like you were in a hurry."
                gl "I decided to follow you - just so that I could be sure that you'd get home safe and sound. I was worried someone might try to attack you."
                p "Was this the first time you followed me?"
                gl "Of course! I'm not a stalker!"
                p "It's okay, I believe you."
                $ e_b =emo["normal"]
                gl "Before you go, let me teach you some self-defense techniques. You can use them even if you're unarmed, and they could save your life one day."
                p "Okay..."
                "As we walk together, he teaches me a few simple moves for disarming attackers and escaping."
                p "Well, this is where I live."
                gl "Now that I know you're okay, I guess I should go..."
                p "Mgorem?"
                gl "Yes?"
                p "<kiss>"
                "I give him a quick kiss on the lips, then rush inside my house before he can react."
            "Send him away":
                $ e_b =emo["sad"]
                p "I don't care what it is. It's creepy!"
                gl "But..."
                if race==1:
                    p "Please, leave me alone."
                else:
                    p "Just go!"
                gl "Okay... but you don't understand..."
                "He leaves, looking hurt. Have I gone too far? I was so bothered by the fact that he was following me, but he didn't hurt me or anything..."
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_nightforest"
        "Today, I'm really late...I'm going home, but the sun has already set."
        "Unfortunately I have to pass through this small public garden. I don't like it, but it's the fastest way to get to my house."
        "Suddenly, I notice two sinister figures following me!"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        $ e_b =emo["angry"]
        gl "I'd advise you two to leave."
        "What? Mgorem? Before the two guys following me can make a move, Mgorem drives them away."
        gl "You shouldn't be alone in places like this when it's dark..."
        p "I know, but it's the fastest way home!"
        p "But what are you doing here, anyway? You don't live anywhere near here."
        $ e_b =emo["blush"]
        gl "Uh... I was following you."
        p "What!?"
        gl "Wait, it is not what you think!"
        menu:
            "Let him explain":
                $ loveT[curguy][2]+=2
                $ new_attributes[Acom]+=10
                $ new_attributes[Amor]+=2
                p "Okay, explain yourself!"
                gl "I saw you walk by in the central square. I was going to call out to you, but it looked like you were in a hurry."
                gl "I decided to follow you - just so that I could be sure that you'd get home safe and sound. I was worried someone might try to attack you."
                p "Was this the first time you followed me?"
                gl "Of course! I'm not a stalker!"
                p "It's okay, I believe you."
                $ e_b =emo["normal"]
                gl "Before you go, let me teach you some self-defense techniques. You can use them even if you're unarmed, and they could save your life one day."
                p "Okay..."
                "As we walk together, he teaches me a few simple moves for disarming attackers and escaping."
                p "Well, this is where I live."
                gl "Now that I know you're okay, I guess I should go..."
                p "Mgorem?"
                gl "Yes?"
                p "<kiss>"
                "I give him a quick kiss on the lips, then rush inside my house before he can react."
            "Send him away":
                $ e_b =emo["sad"]
                p "I don't care what it is. It's creepy!"
                gl "But..."
                if race==1:
                    p "Please, leave me alone."
                else:
                    p "Just go!"
                gl "Okay... but you don't understand..."
                "He leaves, looking hurt. Have I gone too far? I was so bothered by the fact that he was following me, but he didn't hurt me or anything..."
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ bg="bg_poor"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "%(Gname)s!"
        if race==1:
            p "Oh, you frightened me! Mgorem, why are you in front of my house? I was on my way to work..."
        else:
            p "Mgorem? I... I'm about to go to work. Was there something you wanted?"
        $ e_b =emo["blush"]
        gl "I... I want you to be my girlfriend."
        p "Huh?"
        gl "Yes."
        if race==2:
            p "(Laughing) Hahahaha, this is incredible!"
            gl "What?"
            p "I'm not just some object you can decide to own one day."
        else:
            p "But what about what I want?"
            gl "..."
            p "You can't just decide out of the blue that you're going to date me."
        $ e_b =emo["sad"]
        gl "I'm sorry... I... I'd better go."
        menu:
            "Make him understand what you want":
                $ loveT[curguy][2]+=2
                $ new_attributes[Amer]+=10
                $ new_attributes[Amor]+=2
                p "Hey, don't have that attitude. Just hang on a moment and come with me."
                gl "Come with you?"
                p "Yes. I have something to show you."
                gl "Okay..."
                $ bg="bg_market"
                "I lead him to the market and begin searching the stalls for what I want. At one stall, I find a beautiful heart-shaped cushion. The merchant tells me it's worth twenty gold pieces, but I can tell he's overpricing it."
                gl "Hey you... this is only worth ten gold coins, not twenty!"
                "When he hears Mgorem's words, the seller immediately changes his attitude and sells him the cushion for ten gold coins without any objections."
                p "Wow, you are good at negotiating!"
                gl "Yes..."
                "I smile and I hand the cushion to him."
                p "Now, why don't you try asking me again?"
                $ e_b =emo["happy"]
                "Mgorem blushes a bit and holds the cushion out to me."
                gl "I hope I can do it properly this time..."
                $ e_b =emo["blush"]
                gl "Here is my heart. I love you, and if you love me, then please go out with me."
                if race==2:
                    p "Well, it took a good deal of prodding, but at least you figured it out. Sure, I'll go out with you."
                else:
                    p "Thank you. I love you, too."
                "He steps forward and hugs me so tightly I can barely breathe! And that's how Mgorem and I got together."
                $ currel=curguy
                $ bg=loveP[currel]
                "I moved into his room at the Guild of the Warriors."
            "Let him go":
                "I watch him leave without saying anything. For a moment, I wonder if I should call to him and tell him that I love him too."
                "But I don't."
                "Perhaps it means that I don't love him after all."
                "I probably won't see him anymore... For such a proud man, it must have been humiliating. There's no way he's coming back."
    $ renpy.hide(loveS[curguy])
    $ showstats(10,80)
    "{size=16}{color=#FF0}Your attributes / skills have changed. Review them and click to continue.{/color}{/size}{fast}"
    jump status
label in_Yuza:
    call encounter
    label d2:
    $ e_b =emo["normal"]
    if loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_poor"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "May I come in?"
        if race==2:
            p "Yuza! What on earth do you want?"
        else:
            p "Yuza! Come in, but... what are you doing here?"
        gl "Well, I thought I might surprise you."
        p "Surprise me?"
        gl "Yes, today is my birthday, and I wanted to celebrate it with you. I've made dinner for us."
        p "Oh..."
        "He doesn't know I dine very early... in fact I have just finished eating! Should I accept his offer?"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Acoo]+=10
                $ new_attributes[Amor]+=2
                if race==1:
                    p "Oh... well make yourself at home!"
                else:
                    p "If you insist... Make yourself at home."
                $ e_b =emo["happy"]
                "Despite having already eaten, I dig into the food he's prepared. His food is so delicious that I can't resist!"
                gl "Don't worry, you don't have to force yourself. I know that you probably eat light, so you don't have to eat if you're not hungry."
                p "This food really is delicious, though!"
                "Thankfully, he hasn't cooked too much, so I don't have to overstuff myself."
                p "What was in the first course?"
                "We discuss his food and his methods, and I feel like I'm learning a lot about cooking from him."
                gl "Good heavens, it's late! I have to return to the restaurant. I have some important guests tonight!"
                p "Of course, it is your birthday. I'm sure they are waiting there to wish you many happy returns."
                $ e_b =emo["blush"]
                gl "Yes, but I wanted to see the most important person first!"
                if race==1:
                    p "Oh, you're so sweet! You deserve a kiss."
                else:
                    p "Thanks. Come here... You deserve a kiss."
                "I hug him and give him a kiss on the cheek. As he leaves, I feel a twinge of loneliness in my heart."
            "Refuse":
                p "Listen, I know this seems like an excuse but... I just ate!"
                $ e_b =emo["angry"]
                gl "What?"
                p "Yes, today I came back from work early and since I was hungry, I already ate."
                gl "Huh... That's a really unoriginal excuse."
                p "Hey, it's true!"
                gl "Yes, of course. I get it... I'm off."
                if race==1:
                    p "No wait! I swear to you that it's true. You have to believe me!"
                else:
                    p "Fine! If you don't want to be here, then no one's forcing you!"
                "I can't believe he would think I'm lying! What a jerk!"
    elif loveT[curguy][1]==3:
        $ loveT[curguy][1]+=1
        $ bg="bg_poor"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "May I come in?"
        if race==2:
            p "Yuza! What on earth do you want?"
        else:
            p "Yuza! Come in, but... what are you doing here?"
        gl "Well, I thought I might surprise you."
        p "Surprise me?"
        gl "Yes, today is my birthday, and I wanted to celebrate it with you. I've made dinner for us."
        p "Oh..."
        "He doesn't know I dine very early... in fact I have just finished eating! Should I accept his offer?"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Acoo]+=10
                $ new_attributes[Amor]+=2
                if race==1:
                    p "Oh... well make yourself at home!"
                else:
                    p "If you insist... Make yourself at home."
                $ e_b =emo["happy"]
                "Despite having already eaten, I dig into the food he's prepared. His food is so delicious that I can't resist!"
                gl "Don't worry, you don't have to force yourself. I know that you probably eat light, so you don't have to eat if you're not hungry."
                p "This food really is delicious, though!"
                "Thankfully, he hasn't cooked too much, so I don't have to overstuff myself."
                p "What was in the first course?"
                "We discuss his food and his methods, and I feel like I'm learning a lot about cooking from him."
                gl "Good heavens, it's late! I have to return to the restaurant. I have some important guests tonight!"
                p "Of course, it is your birthday. I'm sure they are waiting there to wish you many happy returns."
                $ e_b =emo["blush"]
                gl "Yes, but I wanted to see the most important person first!"
                if race==1:
                    p "Oh, you're so sweet! You deserve a kiss."
                else:
                    p "Thanks. Come here... You deserve a kiss."
                "I hug him and give him a kiss on the cheek. As he leaves, I feel a twinge of loneliness in my heart."
            "Refuse":
                p "Listen, I know this seems like an excuse but... I just ate!"
                $ e_b =emo["angry"]
                gl "What?"
                p "Yes, today I came back from work early and since I was hungry, I already ate."
                gl "Huh... That's a really unoriginal excuse."
                p "Hey, it's true!"
                gl "Yes, of course. I get it... I'm off."
                if race==1:
                    p "No wait! I swear to you that it's true. You have to believe me!"
                else:
                    p "Fine! If you don't want to be here, then no one's forcing you!"
                "I can't believe he would think I'm lying! What a jerk!"
    elif loveT[curguy][1]==4:
        $ loveT[curguy][1]+=1
        $ new_attributes[Adec]+=5
        $ bg="bkg17"
        "Today, Yuza really surprised me. I found an invitation to go to dine at his restaurant, on the house!"
        "I enter and a waiter immediately seats me in the little VIP hall ... Not a bad start!"
        $ showmypic(loveS[curguy],x=0.5,z=cs)
        gl "What would you like, Miss?"
        if race==1:
            p "Hi, Yuza! Thank you so much for the invitation."
        else:
            p "Haha, stop it! That's embarrassing."
        gl "I am happy to see you here, %(Gname)s. I really hoped you'd come."
        p "I couldn't say no to supper in the best restaurant in Triberg!"
        gl "I hope that the food is as good as you're expecting it to be."
        "The supper is fantastic. Each course is more impressive than the last, and everything tastes wonderful."
        $ e_b =emo["happy"]
        gl "Did you like it?"
        p "It was delicious!"
        gl "Can I ask you something?"
        p "After a dinner like that, you can ask me anything!"
        gl "I can even ask you to be my girlfriend?"
        p "What?"
        menu:
            "Accept":
                $ loveT[curguy][2]+=2
                $ new_attributes[Acoo]+=10
                $ new_attributes[Amor]+=2
                p "I... yes."
                gl "Really!?"
                p "Well, where would I find another cook like you?"
                gl "(Laughing) Haha, I hoped I would win you over with my food!"
                p "I'm only joking. I like you as a person too, not just as a cook."
                gl "Aw, thanks!"
                "I hug him fondly and he holds me close. We stay in each other's arms for awhile, but we eventually have to part ways so he can serve the rest of his customers."
                $ currel=curguy
                $ bg=loveP[currel]
                "And so, I got together with Yuza. I moved into his home, at the back of his restaurant."
            "Refuse":
                $ e_b =emo["sad"]
                p "Yuza, I..."
                gl "..."
                gl "I see. Never mind. Let's just be good friends, right?"
                if race==2:
                    p "I'm so sorry. I really do think you're a great friend, though."
                else:
                    p "Yeah...sorry."
                gl "Anyway, I need to get back to work."
                $ renpy.hide(loveS[curguy])
                "He leaves before I can read his expression. I don't think he wants me to see him like this."
    $ renpy.hide(loveS[curguy])
    $ showstats(10,80)
    "{size=16}{color=#FF0}Your attributes / skills have changed. Review them and click to continue.{/color}{/size}{fast}"
    jump status
label Ramas:
    call encounter
    label h1b:
    $ e_b =emo["normal"]
    show i_humanboy1 at scale(cs), center
    if curjob==loveT[curguy][4]:
        if loveT[curguy][0]==1:
            gl "How is your watch going?"
            if race==0:
                p "Aaah! You startled me!"
            elif race==0:
                p "Aaah! You startled me!"
            elif race==1:
                p "Oh, hi! Everything's fine, although you did give me a bit of a fright, turning up like that."
            elif race==2:
                p "And what type of devil are you? You scared me out of my wits!"
            gl "I didn't mean to."
            gl "My name is Ramas, and I am the captain of the imperial guards."
            if race==0:
                p "H-hi, sir... I am %(Gname)s..."
            elif race==0:
                p "H-hi, sir... I am %(Gname)s..."
            elif race==1:
                p "It's an honour to know you, I am %(Gname)s, how can I help you?"
            elif race==2:
                p "My name is %(Gname)s, what do you want?"
            $ e_b =emo["happy"]
            if race==2:
                gl "I see that kindness is not your strong point... What are you doing in a place like this?"
            else:
                gl "A few formalities. But what are you doing here in the first place?"
            "From the look on his face, I assume he didn't expect a girl like me be a guard."
            menu:
                "Tell him that you feel at ease" if race==2:
                    $ loveT[curguy][2]+=1
                    p "I can see you don't know your demons... I'm perfectly fine doing this sort of work."
                    gl "Really?"
                    p "Of course. After all, we can see in the dark."
                    p "And zombie bites don't have any effect on us."
                    gl "Oh, I see!"
                    p "And what about you? You're pretty handsome."
                    $ e_b =emo["blush"]
                    gl "... ehm, thanks..."
                    p "Why do you work here?"
                    gl "They pay me well, and... I like giving orders!"
                    p "Heh, I understand that. I think we'll get along beautifully."
                    "He smiles and leaves me at my post. I believe that he has already fallen in love with me."
                "Frighten him" if race==2:
                    p "What, don't you know? We demons love to eat dead bodies which have just been buried..."
                    $ e_b =emo["sad"]
                    gl "What?!"
                    "He reaches for his sword."
                    p "(Laughing) Relax, captain!"
                    p "I was joking! But are you sure you are suitable for this work?"
                    gl "..."
                    "He goes away without answering... Poor guy, is he upset? Maybe I went too far?"
                "Joke about your work" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I'm making sure that the thieves don't make too much noise when they come by. We don't want to disturb anyone here, right?"
                    gl "Ha ha, that's a good one! I like your sense of the humour!"
                    $ e_b =emo["angry"]
                    gl "But seriously, don't slack off."
                    p "Y-yes, certainly!"
                    gl "Good. The King doesn't like wasting his money."
                    gl "One last thing... Guard that area. Only poor men are buried here."
                    p "Oh, I see. I'll go right away."
                    with None
                    hide i_humanboy1
                    with dissolve
                    "Decidedly, not a very cordial fellow..."
                    "At least he looks nice..."
                "Answer in an offended way" if race==0:
                    p "Hey! Just because I am a woman, it doesn't mean that I can't do surveillance!"
                    gl "I didn't mean that."
                    p "So what did you mean?"
                    gl "The most precious graves are over there. Only poor men are buried here."
                    p "Oh..."
                    gl "Nobody would ever come here to steal anything. That's why I asked you what you were doing here."
                    p "I'm sorry..."
                    $ e_b =emo["angry"]
                    gl "Get over there. And keep your eyes open!"
                    "He points out where I need to go and stalks off."
                "Answer humbly" if race==1:
                    $ loveT[curguy][2]+=1
                    p "I... I am trying to do my best, sir..."
                    gl "Stop calling me sir. My name is Ramas!"
                    p "Sorry, sir - ehm Ramas!"
                    $ e_b =emo["blush"]
                    gl "A beautiful girl like you should not be alone here, keeping a cemetery watchman company!"
                    p "Thank you, you are very kind."
                    "He blushes. He probably doesn't meet many girls like me..."
                    gl "However, if you are here, you probably need this job..."
                    p "Yes, that's right.. I wouldn't be here otherwise."
                    $ e_b =emo["normal"]
                    gl "If you need help, don't hesitate to contact me. I come here almost everyday."
                    p "Oh, thank you so much!"
                    gl "Goodbye."
                "Start to cry" if race==1:
                    "Tears well up in my eyes as I look at him."
                    p "I... I only wanted to be useful..."
                    $ e_b =emo["angry"]
                    gl "Stop crying!"
                    p "Y-you don't want me to do this job. You'll fire me!"
                    gl "I will if you don't stop crying."
                    p "Okay..."
                    "I sniffle a bit and wipe away my tears, trying to look tougher."
                    gl "If you want to be here, you don't have time for petty tears."
                    p "Yes...I understand..."
                    $ e_b =emo["normal"]
                    gl "I'm off now, but I'm watching you... Don't drop your guard, especially when it gets foggy out, okay?"
                    p "Yes... Goodbye and thanks!"
        elif loveT[curguy][0]==1:
            gl "How is your watch going?"
            if race==0:
                p "Aaah! You startled me!"
            elif race==0:
                p "Aaah! You startled me!"
            elif race==1:
                p "Oh, hi! Everything's fine, although you did give me a bit of a fright, turning up like that."
            elif race==2:
                p "And what type of devil are you? You scared me out of my wits!"
            gl "I didn't mean to."
            gl "My name is Ramas, and I am the captain of the imperial guards."
            if race==0:
                p "H-hi, sir... I am %(Gname)s..."
            elif race==0:
                p "H-hi, sir... I am %(Gname)s..."
            elif race==1:
                p "It's an honour to know you, I am %(Gname)s, how can I help you?"
            elif race==2:
                p "My name is %(Gname)s, what do you want?"
            $ e_b =emo["happy"]
            if race==2:
                gl "I see that kindness is not your strong point... What are you doing in a place like this?"
            else:
                gl "A few formalities. But what are you doing here in the first place?"
            "From the look on his face, I assume he didn't expect a girl like me be a guard."
            menu:
                "Tell him that you feel at ease" if race==2:
                    $ loveT[curguy][2]+=1
                    p "I can see you don't know your demons... I'm perfectly fine doing this sort of work."
                    gl "Really?"
                    p "Of course. After all, we can see in the dark."
                    p "And zombie bites don't have any effect on us."
                    gl "Oh, I see!"
                    p "And what about you? You're pretty handsome."
                    $ e_b =emo["blush"]
                    gl "... ehm, thanks..."
                    p "Why do you work here?"
                    gl "They pay me well, and... I like giving orders!"
                    p "Heh, I understand that. I think we'll get along beautifully."
                    "He smiles and leaves me at my post. I believe that he has already fallen in love with me."
                "Frighten him" if race==2:
                    p "What, don't you know? We demons love to eat dead bodies which have just been buried..."
                    $ e_b =emo["sad"]
                    gl "What?!"
                    "He reaches for his sword."
                    p "(Laughing) Relax, captain!"
                    p "I was joking! But are you sure you are suitable for this work?"
                    gl "..."
                    "He goes away without answering... Poor guy, is he upset? Maybe I went too far?"
                "Joke about your work" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I'm making sure that the thieves don't make too much noise when they come by. We don't want to disturb anyone here, right?"
                    gl "Ha ha, that's a good one! I like your sense of the humour!"
                    $ e_b =emo["angry"]
                    gl "But seriously, don't slack off."
                    p "Y-yes, certainly!"
                    gl "Good. The King doesn't like wasting his money."
                    gl "One last thing... Guard that area. Only poor men are buried here."
                    p "Oh, I see. I'll go right away."
                    with None
                    hide i_humanboy1
                    with dissolve
                    "Decidedly, not a very cordial fellow..."
                    "At least he looks nice..."
                "Answer in an offended way" if race==0:
                    p "Hey! Just because I am a woman, it doesn't mean that I can't do surveillance!"
                    gl "I didn't mean that."
                    p "So what did you mean?"
                    gl "The most precious graves are over there. Only poor men are buried here."
                    p "Oh..."
                    gl "Nobody would ever come here to steal anything. That's why I asked you what you were doing here."
                    p "I'm sorry..."
                    $ e_b =emo["angry"]
                    gl "Get over there. And keep your eyes open!"
                    "He points out where I need to go and stalks off."
                "Answer humbly" if race==1:
                    $ loveT[curguy][2]+=1
                    p "I... I am trying to do my best, sir..."
                    gl "Stop calling me sir. My name is Ramas!"
                    p "Sorry, sir - ehm Ramas!"
                    $ e_b =emo["blush"]
                    gl "A beautiful girl like you should not be alone here, keeping a cemetery watchman company!"
                    p "Thank you, you are very kind."
                    "He blushes. He probably doesn't meet many girls like me..."
                    gl "However, if you are here, you probably need this job..."
                    p "Yes, that's right.. I wouldn't be here otherwise."
                    $ e_b =emo["normal"]
                    gl "If you need help, don't hesitate to contact me. I come here almost everyday."
                    p "Oh, thank you so much!"
                    gl "Goodbye."
                "Start to cry" if race==1:
                    "Tears well up in my eyes as I look at him."
                    p "I... I only wanted to be useful..."
                    $ e_b =emo["angry"]
                    gl "Stop crying!"
                    p "Y-you don't want me to do this job. You'll fire me!"
                    gl "I will if you don't stop crying."
                    p "Okay..."
                    "I sniffle a bit and wipe away my tears, trying to look tougher."
                    gl "If you want to be here, you don't have time for petty tears."
                    p "Yes...I understand..."
                    $ e_b =emo["normal"]
                    gl "I'm off now, but I'm watching you... Don't drop your guard, especially when it gets foggy out, okay?"
                    p "Yes... Goodbye and thanks!"
        elif loveT[curguy][0]==2:
            $ e_b =emo["sad"]
            "From afar, you see Ramas approach. He seems worried."
            gl "Ah, here you are!"
            p "Hi, what's going on?"
            gl "I...um... need your help..."
            if race==0:
                "Trying to show my worth, I stand straighter and salute."
                p "Certainly, what's the matter? Some thief to catch?"
            elif race==0:
                "Trying to show my worth, I stand straighter and salute."
                p "Certainly, what's the matter? Some thief to catch?"
            elif race==1:
                p "Oh immediately, sir! How can I help you?"
                "Instinctively I grasp my sword, but it is so heavy that it falls to the ground!"
            elif race==2:
                p "Are you asking me for help? It's not something I can blackmail you with later, is it?"
            $ e_b =emo["happy"]
            if race==2:
                gl "Stop joking. That's not it at all."
            else:
                gl "Haha, you wouldn't intimidate anybody!"
            if race==0:
                p "Grr... What do you want then?"
            elif race==0:
                p "Grr... What do you want then?"
            elif race==1:
                p "Haha, I suppose not."
            $ e_b =emo["normal"]
            gl "A watchman has accidentally dropped the keys to Torzas' grave into a hole. The Torzas family is very powerful in this area."
            p "Ah yes, I've heard that."
            gl "Well, we don't have someone small enough to retrieve the keys..."
            p "Do I need to go and have a look?"
            gl "Yes and... I'd be very grateful!"
            menu:
                "Accept":
                    $ loveT[curguy][2]+=1
                    if race==1:
                        p "I don't know... it's pretty scary crawling into some hole in a cemetery..."
                        gl "..."
                        p "Seriously... I am afraid..."
                        gl "I beg you... I know it is not easy but you have to conquer your fear..."
                        "Ramas grabs my hand and looks into my eyes. I can't say no to those eyes of his!"
                    else:
                        p "Okay, but only this time... and stay nearby, alright?"
                        gl "Of course. Follow me."
                    "I crawl into the hole that the keys fell into. It's really dark!"
                    if race==2:
                        "Fortunately, I can see in the dark, so finding the keys is no problem."
                        p "Here!"
                        gl "Good heavens, that was quick!"
                        p "Ouch!"
                        gl "What happened?"
                        p "I bumped my head against a rock... Nothing serious..."
                    else:
                        "Fortunately I find the keys almost immediately. But as I grab for them, I feel a sharp pain shoot up my leg."
                        p "My leg! Something has bitten me!"
                        gl "Hm... it's more likely a cut from a rock."
                        p "But it's bleeding!"
                        gl "Calm down. When you get back out, I have some ointment that will help heal it quickly."
                        p "All right..."
                    gl "Thanks for all the hard work. You are really brave!"
                    if race==2:
                        p "But that's the last time that I crawl like a worm for you!"
                    else:
                        p "T-thanks..."
                    "Unfortunately, because of the accident, my health gets worse. I have to stay home and rest for awhile."
                    $ new_attributes[Ahea]=1
                "Refuse" if race==2:
                    $ e_b =emo["sad"]
                    p "You can forget about it."
                    gl "But ... You said that you feel at ease here and you aren't afraid of anything... So?"
                    p "So...nothing. I just don't want to do it."
                    gl "What? I can fire you, you know."
                    p "But you won't. It's a ridiculous thing to fire someone over."
                    gl "Fine, I'll find somebody else then!"
                    p "Good luck!"
                    "He is really angry! I guess I should be more helpful, but that's not really in my nature."
                "Refuse" if race==0:
                    $ e_b =emo["sad"]
                    p "Hmm... I don't want to risk my life!"
                    gl "But there isn't any danger!"
                    p "What about zombies or skeletons?"
                    gl "There aren't any under here! We defeated them years ago..."
                    gl "... But it's fine. I don't want to force you."
                    gl "That watchman who has lost the keys will probably lose his job over this, though."
                    "He leaves before I can say anything. I feel bad for that watchman, but it was his fault after all..."
                "Find another solution" if race==1:
                    p "There's a better way to do this."
                    gl "And that would be?"
                    p "I can see the keys from here."
                    gl "Where? I can't see anything!"
                    p "We elves can see in the dark. We can see things that you humans cannot see."
                    $ e_b =emo["sad"]
                    gl "So? What difference does that make? Even if you see them, you still have to crawl in there to get them..."
                    p "No, if I use this long stick, I can reach them."
                    "I take the staff of a flag nearby. It's very long and thin, perfect!"
                    "I try a few times but it's difficult to get the keys with that stick."
                    p "Oops!"
                    gl "What happened!?"
                    p "..."
                    gl "Tell me."
                    p "I uh... accidentally... pushed the keys deeper into the hole..."
                    $ e_b =emo["angry"]
                    gl "Damn! Just go down there and get them!"
                    p "But that part of the hole is even smaller. I don't think I can fit my hand into it."
                    gl "Damn! Damn you and your foolish idea!"
                    gl "Let's go."
                    "Oh dear, what a bad impression I've made."
        elif loveT[curguy][0]==3:
            gl "I came to congratulate you."
            p "Really?"
            $ e_b =emo["happy"]
            gl "Yes. I didn't think you would do it, but I was wrong. To be a watchman, one must concentrate and pay attention to every single noise."
            if race==2:
                p "It's about time that you realized my worth..."
            else:
                p "Thanks. I'm doing my best!"
            gl "You lack a decent weapon, though. Maybe you'll be able to afford a better one someday."
            if race==2:
                p "Oh, don't worry! I know how to defend myself."
            else:
                p "Oh, I would love that!"
            gl "I have to go. Have a good day..."
            "He smiles warmly at me before leaving."
            $ e_b =emo["sad"]
            gl "Aargh!"
            "As he turns, his foot catches on something, and he falls to the ground. He stands again with some effort."
            p "Ramas, are you all right?"
            gl "Yes, of course. It's nothing!"
            p "But you're limping! Let me help you..."
            gl "How? Do you want to carry me? It's nothing, and I'm not limping at all!"
            menu:
                "Insist on helping him" if race==2:
                    p "Let me see your ankle..."
                    gl "No! Besides, you're not a healer!"
                    p "But I can make you feel better."
                    gl "What are you trying to do?"
                    p "I want only to make sure you're not just pretending you're okay."
                    gl "Why does it matter? Why would I do that anyway?"
                    p "I don't know, maybe to impress me!?"
                    "Even from here, I can tell how swollen his ankle is."
                    gl "This is ridiculous. Just leave me alone. I can walk on my own!"
                    "He limps off, despite my protests. I probably went too far when I accused him of pretending..."
                "Forget him" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Fine, then I won't help you."
                    $ e_b =emo["angry"]
                    gl "..."
                    p "Come on, be brave. It's nothing, right? Get up and go!"
                    gl "Well, you don't have to shout at me!"
                    "He tries to stand, but his leg immediately buckles under his weight."
                    p "Haha, look at you. You look like a lame man!"
                    gl "What are you laughing at?"
                    p "If you need help, I'm still here..."
                    $ e_b =emo["blush"]
                    gl "Okay. Help me walk to the next station, then."
                    p "All right... It will be a pleasure to support you, my love..."
                    gl "..."
                    "I sling his arm over my shoulder and the two of us walk to the next station in silence. It's obvious he's trying not to look at me."
                    gl "You can leave me here."
                    p "Are you sure that you don't want me to escort you home?"
                    gl "What?"
                    p "I was joking! I can't believe you fell for it! Don't you remember, I have a job? Now, if you'll excuse me, I have to get back to my post."
                    "It's so obvious that he likes me, but he's much too proud to admit that!"
                "Help him to walk" if race==1:
                    p "Let me help you!"
                    "Unfortunately, I'm not strong enough to hold him up."
                    gl "This isn't working. Just forget it."
                    $ e_b =emo["blush"]
                    "I insist on helping him, but I stumble and we fall both on the ground!"
                    "He lands on top of me, with his head next to mine. He doesn't move for a few seconds, and it looks like he's staring at me."
                    "He suddenly snaps out of his reverie."
                    gl "Everything okay?"
                    p "Y-yes, but this is so embarrassing."
                    gl "Don't worry. I can walk just fine."
                    p "I..."
                    gl "What?"
                    $ e_b =emo["happy"]
                    p "Um... I think I twisted my ankle."
                    gl "Haha... I understand, come here."
                    "It is his turn this time, and he has no problem lifting me."
                    "He carries me to a nearby exit. It's a short journey, but I feel my heart beating faster and faster with every step he takes."
                    gl "Go home and rest. Take the rest of the day off."
                    p "Thanks again!"
                    $ loveT[curguy][2]+=1
                "Help him to walk" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Let me help you up."
                    $ e_b =emo["blush"]
                    gl "I can do it alone... Stop it!"
                    p "Even the strongest need help sometimes..."
                    gl "..."
                    "He grudgingly lets me support him until we nearly reach the exit of the cemetery."
                    gl "Okay, that's enough. I can go alone. I don't want my men to see me like this..."
                    p "I know... It would be embarrassing, wouldn't it?"
                    gl "Yeah. Thanks."
                    "I leave him there and return to my post."
                "Run to call a doctor" if race!=2:
                    p "Stay here, I'm going to call a doctor!"
                    gl "For such an insignificant thing?"
                    p "I don't care, I'm off!"
                    gl "Wait!"
                    "I run as fast as I can, without listening to what he is shouting."
                    with None
                    hide i_humanboy1
                    with dissolve
                    "After a few minutes, I return with a healer, but he's gone!"
                    "Maybe it wasn't as serious as I thought. I guess I just panicked too much."
    else:
        if loveT[curguy][1]==1:
            gl "Is my new armour ready...?"
            p "Oh! Ramas!"
            $ e_b =emo["blush"]
            gl "Hi, %(Gname)s! It's great to see you again."
            if race==0:
                p "Thanks, same to you."
            elif race==0:
                p "Thanks, same to you."
            elif race==1:
                p "How are you?"
                "Instinctively I run to embrace him, but he seems to shy away from me."
            gl "..."
            "He looks at me oddly... I suppose I don't look very sexy, sweating in my work overalls."
            "Or maybe that makes me more attractive? It's hard to read his expression."
            $ e_b =emo["normal"]
            p "I'll check to see if your armour's ready."
            "Hey, I remember this order! It's the first piece I ever made as an apprentice."
            "Hmm, looking at it now, I can see a lot of flaws. What should I do?"
            menu:
                "Convince him that he doesn't need it" if race==2:
                    $ loveT[curguy][2]+=1
                    p "The armour is ready, but..."
                    gl "But?"
                    p "What do you need it for?"
                    $ e_b =emo["angry"]
                    gl "What do I need it for?! I am the captain of the watchmen!"
                    p "Yes, and your current uniform really suits you. It's really attractive."
                    $ e_b =emo["sad"]
                    gl "Um, thanks, but..."
                    p "With armour, I doubt the girls would be swooning over you like they do now."
                    gl "So? I don't care."
                    p "Oh, don't you like women?"
                    gl "What? What are you getting at?"
                    "I move closer and whisper gently in his ear."
                    $ e_b =emo["blush"]
                    p "I like you as you are... Forget the armour."
                    gl "Perhaps you are right..."
                    gl "I can fight equally well without it... In fact, I'm more agile and more difficult to hit!"
                    p "Of course."
                    "He leaves in a great mood! Wow, he's gullible! I can't help but be attracted to him, though."
                "Deliver the armour anyway" if race==2:
                    p "Here it is..."
                    gl "But..."
                    $ e_b =emo["angry"]
                    p "But what?"
                    gl "It doesn't look very much like armour."
                    p "What, you can tell?"
                    gl "Are you making fun of me?"
                    p "I don't like it when people criticize my work..."
                    gl "Ah, so you're the one who made it? How do you expect me to fight wearing this?"
                    p "What, you can't?"
                    gl "..."
                    p "Fine, I get it! I'll make a new one for you."
                    gl "Next week I will pass by."
                "Make him feel sorry for you" if race==1:
                    p "Um, I think it's that over there..."
                    gl "You are joking, aren't you?"
                    p "It's not very good, is it?"
                    gl "You're telling me! But who made it?"
                    gl "Oh..."
                    p "Yes, that was mine..."
                    gl "I'm sorry, but I really can't pay for that."
                    p "I know, but... if the boss has to make it again, he won't pay me, I don't know what to do!"
                    gl "Maybe I can help."
                    "Ramas approaches the master blacksmith and they have a short discussion. The master nods and Ramas returns."
                    gl "Everything is sorted out. I told him that I changed my mind about the material, so it needs to be remade."
                    p "Thank you! I'm sure that the blacksmith will do a great job."
                    gl "No, I want you to make it again. And make it better this time."
                    p "Really? Thanks for trusting me!"
                    "I approach him and kiss his hand."
                    gl "I don't need your thanks. For me it was a pleasure just to help you. See you."
                    $ loveT[curguy][2]+=1
                "Tell him that it isn't ready yet" if race!=2:
                    $ new_attributes[Ahea]-=1
                    $ new_attributes[Awea]-=25
                    $ loveT[curguy][2]+=1
                    p "I'm sorry, it isn't ready yet!"
                    gl "Why not? Almost a month has gone by."
                    p "I know, but I wanted to make it personally for you..."
                    gl "Oh, I understand. In that case, I'll wait."
                    p "It will be ready next week!"
                    "I pay for new materials out of my own pocket and slave over a new set of armour. This one is markedly better than my last attempt."
                    "When Ramas comes by to pick it up, he is pleased."
                "Show him the armour" if race==0:
                    $ e_b =emo["angry"]
                    gl "Is this the suit of armour!?"
                    p "Um..."
                    gl "But who made it?! It's terrible!"
                    p "Um..."
                    gl "You did that?"
                    p "Yes..."
                    gl "Fine, I'll go somewhere else. You can keep that heap of scrap iron."
        elif loveT[curguy][1]==1:
            gl "Is my new armour ready...?"
            p "Oh! Ramas!"
            $ e_b =emo["blush"]
            gl "Hi, %(Gname)s! It's great to see you again."
            if race==0:
                p "Thanks, same to you."
            elif race==0:
                p "Thanks, same to you."
            elif race==1:
                p "How are you?"
                "Instinctively I run to embrace him, but he seems to shy away from me."
            gl "..."
            "He looks at me oddly... I suppose I don't look very sexy, sweating in my work overalls."
            "Or maybe that makes me more attractive? It's hard to read his expression."
            $ e_b =emo["normal"]
            p "I'll check to see if your armour's ready."
            "Hey, I remember this order! It's the first piece I ever made as an apprentice."
            "Hmm, looking at it now, I can see a lot of flaws. What should I do?"
            menu:
                "Convince him that he doesn't need it" if race==2:
                    $ loveT[curguy][2]+=1
                    p "The armour is ready, but..."
                    gl "But?"
                    p "What do you need it for?"
                    $ e_b =emo["angry"]
                    gl "What do I need it for?! I am the captain of the watchmen!"
                    p "Yes, and your current uniform really suits you. It's really attractive."
                    $ e_b =emo["sad"]
                    gl "Um, thanks, but..."
                    p "With armour, I doubt the girls would be swooning over you like they do now."
                    gl "So? I don't care."
                    p "Oh, don't you like women?"
                    gl "What? What are you getting at?"
                    "I move closer and whisper gently in his ear."
                    $ e_b =emo["blush"]
                    p "I like you as you are... Forget the armour."
                    gl "Perhaps you are right..."
                    gl "I can fight equally well without it... In fact, I'm more agile and more difficult to hit!"
                    p "Of course."
                    "He leaves in a great mood! Wow, he's gullible! I can't help but be attracted to him, though."
                "Deliver the armour anyway" if race==2:
                    p "Here it is..."
                    gl "But..."
                    $ e_b =emo["angry"]
                    p "But what?"
                    gl "It doesn't look very much like armour."
                    p "What, you can tell?"
                    gl "Are you making fun of me?"
                    p "I don't like it when people criticize my work..."
                    gl "Ah, so you're the one who made it? How do you expect me to fight wearing this?"
                    p "What, you can't?"
                    gl "..."
                    p "Fine, I get it! I'll make a new one for you."
                    gl "Next week I will pass by."
                "Make him feel sorry for you" if race==1:
                    p "Um, I think it's that over there..."
                    gl "You are joking, aren't you?"
                    p "It's not very good, is it?"
                    gl "You're telling me! But who made it?"
                    gl "Oh..."
                    p "Yes, that was mine..."
                    gl "I'm sorry, but I really can't pay for that."
                    p "I know, but... if the boss has to make it again, he won't pay me, I don't know what to do!"
                    gl "Maybe I can help."
                    "Ramas approaches the master blacksmith and they have a short discussion. The master nods and Ramas returns."
                    gl "Everything is sorted out. I told him that I changed my mind about the material, so it needs to be remade."
                    p "Thank you! I'm sure that the blacksmith will do a great job."
                    gl "No, I want you to make it again. And make it better this time."
                    p "Really? Thanks for trusting me!"
                    "I approach him and kiss his hand."
                    gl "I don't need your thanks. For me it was a pleasure just to help you. See you."
                    $ loveT[curguy][2]+=1
                "Tell him that it isn't ready yet" if race!=2:
                    $ new_attributes[Ahea]-=1
                    $ new_attributes[Awea]-=25
                    $ loveT[curguy][2]+=1
                    p "I'm sorry, it isn't ready yet!"
                    gl "Why not? Almost a month has gone by."
                    p "I know, but I wanted to make it personally for you..."
                    gl "Oh, I understand. In that case, I'll wait."
                    p "It will be ready next week!"
                    "I pay for new materials out of my own pocket and slave over a new set of armour. This one is markedly better than my last attempt."
                    "When Ramas comes by to pick it up, he is pleased."
                "Show him the armour" if race==0:
                    $ e_b =emo["angry"]
                    gl "Is this the suit of armour!?"
                    p "Um..."
                    gl "But who made it?! It's terrible!"
                    p "Um..."
                    gl "You did that?"
                    p "Yes..."
                    gl "Fine, I'll go somewhere else. You can keep that heap of scrap iron."
        elif loveT[curguy][1]==2:
            gl "Hi %(Gname)s."
            if race==2:
                p "Hello, brave warrior..."
                gl "Don't call me that. I know that you're just making fun of me!"
                p "As you wish. What are you up to?"
            else:
                p "Hi, Ramas! What's going on?"
            gl "I need to repair this sword..."
            p "What happened to it? It looks terrible!"
            gl "I was surrounded by three zombies the other night..."
            p "Oh..."
            gl "Then I turned around and walked smack dab into a troll. And then a necromancer..."
            if race==1:
                p "Oh, you're so brave! But..."
                p "Now that I think about it... Ramas, don't trolls only live in the mountains?"
                $ e_b =emo["sad"]
                gl "..."
                p "I learned that in school... They are never seen around cities..."
                gl "Really?"
            if race==2:
                "It's so obvious he's lying to me. Why would he even try to fool me?"
            else:
                "I hate to doubt anyone, but his story doesn't really seem to be that believable..."
            menu:
                "Unmask his lies" if race==2:
                    $ loveT[curguy][2]+=1
                    p "When you've stopped making up stories, let me know."
                    $ e_b =emo["blush"]
                    gl "What?"
                    p "You'd have to be pretty far out to find zombies, trolls never come into the city, and necromancers are only at full power during full moons."
                    gl "..."
                    p "Did you think you could win me over by telling me all those lies?"
                    gl "I... I'd better go."
                    p "No, wait!"
                    "I grab his arm. He starts to resist, but I pull him towards me until my face is close to his."
                    p "Don't be ashamed... Men lie when they want to woo a woman, right?"
                    gl "I...The truth is that I scarred the sword by slashing it against a stone..."
                    p "I see... Give it to me. I'll fix it."
                    gl "T-thanks...I have to go now."
                    "Poor guy, that must have been so humiliating for him! But at least now he knows not to lie to me!"
                "Make fun of him" if race==0:
                    p "Was the Black Dragon there too?"
                    gl "...Huh?"
                    p "Come on, it's obvious you're lying."
                    $ e_b =emo["angry"]
                    gl "Um, it is?"
                    p "..."
                    "I approach him and pat him on the head fondly."
                    p "You don't need to lie to me to win me over..."
                    $ e_b =emo["blush"]
                    gl "Okay, but... it wasn't entirely a lie. I bashed the sword against a stone when I was running away..."
                    "We both laugh, and he lays his sword next to me with a smile."
                    gl "I'll be back to get the sword when it's ready..."
                    $ loveT[curguy][2]+=1
                "You go along with his story" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Maybe you were confused and it was a golem?"
                    $ e_b =emo["happy"]
                    gl "Ah, of course, that's likely."
                    p "Yes, it is easy to get confused at night..."
                    gl "So I said..."
                    "I know that he's lying, but it's so amusing to hear all his tales."
                    "I nod understandingly as he finishes his story."
                    gl "... and so the sword got dented when I struck the golem."
                    p "No problem, I'll take care of it. Give it to me. It will be a honour for me to repair it."
                    gl "Thanks. I'll will pass by tomorrow to see how things are going."
                "Doubt his story" if race==1:
                    p "It doesn't matter, I don't need to know how you have dented the sword..."
                    gl "It doesn't matter?"
                    p "I don't need to know how a sword was damaged in order to repair it."
                    gl "Yes, I understand. I'll pass by tomorrow to see how things are going."
                    "He goes away, somewhat disappointed... but was I really supposed to believe such a ridiculous story?"
                "Listen, interested" if race!=1:
                    p "Good heavens! And what did you do next?"
                    $ e_b =emo["happy"]
                    gl "First, I ran like lightning toward the necromancer and took him down, then I pierced the troll's heart, and then used my shield to bash in the zombies' heads."
                    p "Wow!"
                    gl "But unfortunately, I damaged the sword at some point... You see?"
                    p "Don't worry, I'll start repairing it immediately."
                    gl "Thanks a lot! See you!"
                    p "Bye."
        elif loveT[curguy][1]==3:
            "During a break at work, I see Ramas pass by on the street..."
            if race==1:
                show i_human 3 at scale(cs), left
            else:
                show i_elf 3 at scale(cs), left
            "... and he is not alone!! Who is that beautiful girl with him?! And why is he smiling so much?"
            tr "Oh Ramas, you're so gallant!"
            $ e_b =emo["happy"]
            gl "And you look splendid, as always!"
            tr "Oh, thank you..."
            if race==1:
                "But who could that be? Anyway, they look really happy together...!"
            else:
                "Grr... They seem really happy together..."
                "I have to do something! Not that I'm interested in Ramas... but I don't like that little tart. I'll go out now and..."
            menu:
                "Poke fun at Ramas" if race==2:
                    p "Conquering new territory, I see."
                    gl "Oh hi %(Gname)s! This is Estelle..."
                    p "Your new flame?"
                    hide i_elf 3
                    show i_elf 1 at scale(cs), left
                    tr "..."
                    p "You know, Estelle. Ramas probably told you all about his acts of bravery, but he's really just a scaredy cat!"
                    $ e_b =emo["sad"]
                    gl "How dare you?"
                    p "Oh, have you forgotten what happened earlier...?"
                    gl "Come on cousin, let's go. It's clear that %(Gname)s doesn't appreciate my company!"
                    tr "Yes, I agree with you..."
                    hide i_elf 1
                    hide i_humanboy1
                    with dissolve
                    "Oh, she was his cousin? I can't believe I said all that. He probably hates me now..."
                "Make fun of the girl" if race==2:
                    $ loveT[curguy][2]+=1
                    gl "Oh hi %(Gname)s! We were just coming to see you! This is Estelle..."
                    tr "Nice to meet you! Ramas always t-"
                    p "What on earth are you wearing?"
                    hide i_elf 3
                    show i_elf 1 at scale(cs), left
                    $ e_b =emo["sad"]
                    tr "What?"
                    p "It's horrid! Why on earth did you decide to wear it?"
                    tr "B-but it is my favourite one..."
                    p "I can see that you have really bad taste..."
                    gl "%(Gname)s that's enough! Leave my cousin alone!"
                    p "Your cousin...?"
                    gl "Yes, why?"
                    p "Uh, nothing..."
                    $ e_b =emo["blush"]
                    gl "Ha! I get it now! Estelle, you have to excuse her... She was jealous of you!"
                    tr "Oh, are you really in love with him then?"
                    p "..."
                    gl "N-no, I don't think so... She just always wants to be the centre of attention. I don't think this is anything to do with love, it's just her demonic character!"
                    "I look at Ramas as seductively as possible and wink at him teasingly."
                    p "You got it."
                    hide i_elf 1
                    "I quickly return to the blacksmith's shop before he can say anything else."
                "Continue your job" if race==1:
                    $ loveT[curguy][2]+=1
                    "Well, what he does isn't any of my business, so I go back to work."
                    "Even if I like Ramas, evidently I am not his type of w-"
                    gl "Hi, %(Gname)s!"
                    p "Oh! Ramas!"
                    tr "Hello, nice to meet you, I am Estelle, Ramas' cousin. He is showing me the city, and we stopped by to see you."
                    p "P-pleasure, I'm %(Gname)s and..."
                    tr "... And you are really very beautiful! Ramas never stops talking about you..."
                    $ e_b =emo["blush"]
                    gl "Um, Estelle... you don't have to say all that."
                    tr "But why..."
                    gl "We have to go now. Why don't I show you the public gardens. You will like them!"
                    tr "All right, bye bye."
                    p "Bye."
                    "She's his cousin! And she says Ramas talks about me a lot..."
                    hide i_human 3
                    hide i_elf 3
                "Start to cry" if race==1:
                    "I can't bear seeing him with another person... "
                    "Despite my best efforts, I burst into tears."
                    "Luckily, there is no one else is in the shop right now..."
                    gl "Hello %(Gname)s! What..."
                    p "Oh! Ramas!?"
                    $ e_b =emo["sad"]
                    gl "What's wrong? Are you crying?"
                    p "It's nothing. I have some ash in one of my eyes. But what are you doing here?"
                    tr "Nice to meet you, I am Estelle."
                    p "...My pleasure..."
                    gl "..."
                    p "I have to work..."
                    tr "You're right, I'm sorry! Come Ramas, continue to show your favorite cousin around the city!"
                    gl "Of course. Let's go."
                    "I stand numbly for awhile, letting the conversation sink in."
                    "So she's his cousin? I can't believe I let him see me crying like this!"
                    hide i_human 3
                    hide i_elf 3
                "Greet them as if nothing has happened" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Hi, Ramas..."
                    $ e_b =emo["angry"]
                    "He seems surprised to see me. I think I startled him a bit."
                    gl "Oh, %(Gname)s! How are you?"
                    p "Fine. As are you, by the looks of it..."
                    $ e_b =emo["normal"]
                    gl "Let me introduce Estelle, my younger cousin."
                    if race==1:
                        show i_human 0 at scale(cs), left
                    else:
                        show i_elf 0 at scale(cs), left
                    tr "Hi, nice to meet you! You must be the girl that my cousin loves!"
                    $ e_b =emo["blush"]
                    gl "W-what are you saying! Hahaha... Estelle always likes to joke around..."
                    "What a fool! And I thought they were together!"
                    p "I like Ramas too, he really is quite handsome."
                    gl "..."
                    tr "Did you hear that, Estelle? I hope you're happy now."
                    p "It was a joke. You don't have to take it so personally."
                    gl "Ahaha... I see."
                    "We chat a bit about Estelle before I return to work. For the rest of the day, all I can think about are her words to me."
                    "Does Ramas really love me?"
                    hide i_elf 0
                    hide i_human 0
                "Act in a jealous way" if race==0:
                    p "I see that the captain has made a new conquest."
                    gl "Oh, %(Gname)s! You frightened me, what a surprise!"
                    p "You surprised me too... Decidedly better than the usual zombies, eh?"
                    $ e_b =emo["angry"]
                    gl "What are you talking about?"
                    if race==1:
                        show i_human 1 at scale(cs), left
                    else:
                        show i_elf 1 at scale(cs), left
                    p "Your new girlfriend here. Not too shabby."
                    tr "Who is this ill-mannered girl?"
                    gl "She's that girl I spoke to you about..."
                    tr "Her? I didn't imagine she would be so ..."
                    gl "She doesn't normally behave like this, cousin..."
                    "My goodness! I think I've made a mistake!"
                    p "Oh, is she your cousin?"
                    tr "Yes, I'm visiting Triberg for a few days and Ramas is showing me the city..."
                    gl "..."
                    p "I understand... I'll leave you to your tour, then... Bye...!"
                    "How embarrassing... I've left a really bad impression with Ramas! I can't believe I just leapt to conclusions like that."
                    hide i_elf 1
                    hide i_human 1
    with None
    hide i_humanboy1
    with dissolve
    jump job1
label Thofte:
    call encounter
    label h2b:
    $ e_b =emo["normal"]
    show i_humanboy2 at scale(cs), center
    if curjob==loveT[curguy][4]:
        if loveT[curguy][0]==1:
            gl "Hi."
            p "Hi..."
            "A slender, young man approaches me. He seems so timid. I should probably say something."
            p "My name is %(Gname)s, and what's yours?"
            gl "H-hi, I'm Thofte..."
            gl "I... I look after the animals on the farm."
            "He falls silent again. What on earth am I supposed to say?"
            if race==2:
                "Where do all these weird people come from, anyway?"
            menu:
                "Tease him" if race==2:
                    $ loveT[curguy][2]+=1
                    p "So we'll be working together?"
                    gl "Um, yes..."
                    p "That's great! So we'll get to see a lot of each other then, right?"
                    $ e_b =emo["blush"]
                    gl "Oh, um..."
                    p "And you look really good in those overalls! I wonder how you look without them."
                    gl "Oh! I have... I have to go! Bye."
                    p "Bye, cutie!"
                    gl "..."
                    "Oops... I hope he didn't take my flirting seriously. It'll be a hassle if he actually starts liking me."
                    "Not that he's ugly but... decidedly, not my type."
                "Move away with an excuse" if race!=0:
                    p "I... I have to go finish milking the cows!"
                    $ e_b =emo["sad"]
                    gl "Yes. I understand."
                    p "..."
                    gl "..."
                    if race==2:
                        "I leave without saying anything else. With a personality like that, he'll never get a girl."
                        "Maybe I should have used my charm. He's pretty cute, after all..."
                    else:
                        "I leave without saying goodbye. I don't usually do that, but the silence was so awkward, I didn't know if I COULD say anything."
                "Give him a smile" if race==1:
                    "I have no clue what to say, so I flash him a big smile."
                    $ e_b =emo["happy"]
                    "He smiles back, but still doesn't say anything."
                    "This is so embarrassing. I grab a bucket of water and head over to the horses. I don't know how much longer I can stay here..."
                    "Unfortunately, in my haste I trip and spill water all over myself."
                    $ e_b =emo["normal"]
                    gl "Oh! Are you okay?"
                    p "Yes, yes, it's nothing!"
                    gl "Let me help you."
                    "He takes my hand and pulls me up. He's stronger than I thought he was..."
                    p "Thanks."
                    gl "You're welcome. I have to go now."
                    "He disappears before I can say anything. At least I got him to talk..."
                    $ loveT[curguy][2]+=1
                "Ask him for some advice" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Could you help me out a bit, maybe teach me something?"
                    gl "Me?"
                    $ e_b =emo["blush"]
                    gl "...It's not hard..."
                    p "But you know your job well, and I'm sure that you could teach me something new!"
                    gl "What... what do you want to know?"
                    p "For example... how to milk cows..?"
                    gl "Well, okay..."
                    "He walks towards the stable and I follow him. We stay there for a few hours as he shows me how to milk the cows properly. He remains silent the entire time."
                    "That was probably the most awkward lesson I've ever had, but I did manage to learn a lot."
                    "He is a simple person. Humble, but genuine. I hope to meet him again."
                    $ forcejob=1
                "Ask about him" if race==0:
                    p "Why do you do this job?"
                    $ e_b =emo["sad"]
                    gl "Ehm... I know it's not a very luxurious position..."
                    p "No, I meant I want to know more about you and your history."
                    gl "I-I have to go, we'll speak about it another time."
                    p "Okay, bye."
                    "He runs off without saying goodbye. What a strange person!"
        elif loveT[curguy][0]==1:
            gl "Hi."
            p "Hi..."
            "A slender, young man approaches me. He seems so timid. I should probably say something."
            p "My name is %(Gname)s, and what's yours?"
            gl "H-hi, I'm Thofte..."
            gl "I... I look after the animals on the farm."
            "He falls silent again. What on earth am I supposed to say?"
            if race==2:
                "Where do all these weird people come from, anyway?"
            menu:
                "Tease him" if race==2:
                    $ loveT[curguy][2]+=1
                    p "So we'll be working together?"
                    gl "Um, yes..."
                    p "That's great! So we'll get to see a lot of each other then, right?"
                    $ e_b =emo["blush"]
                    gl "Oh, um..."
                    p "And you look really good in those overalls! I wonder how you look without them."
                    gl "Oh! I have... I have to go! Bye."
                    p "Bye, cutie!"
                    gl "..."
                    "Oops... I hope he didn't take my flirting seriously. It'll be a hassle if he actually starts liking me."
                    "Not that he's ugly but... decidedly, not my type."
                "Move away with an excuse" if race!=0:
                    p "I... I have to go finish milking the cows!"
                    $ e_b =emo["sad"]
                    gl "Yes. I understand."
                    p "..."
                    gl "..."
                    if race==2:
                        "I leave without saying anything else. With a personality like that, he'll never get a girl."
                        "Maybe I should have used my charm. He's pretty cute, after all..."
                    else:
                        "I leave without saying goodbye. I don't usually do that, but the silence was so awkward, I didn't know if I COULD say anything."
                "Give him a smile" if race==1:
                    "I have no clue what to say, so I flash him a big smile."
                    $ e_b =emo["happy"]
                    "He smiles back, but still doesn't say anything."
                    "This is so embarrassing. I grab a bucket of water and head over to the horses. I don't know how much longer I can stay here..."
                    "Unfortunately, in my haste I trip and spill water all over myself."
                    $ e_b =emo["normal"]
                    gl "Oh! Are you okay?"
                    p "Yes, yes, it's nothing!"
                    gl "Let me help you."
                    "He takes my hand and pulls me up. He's stronger than I thought he was..."
                    p "Thanks."
                    gl "You're welcome. I have to go now."
                    "He disappears before I can say anything. At least I got him to talk..."
                    $ loveT[curguy][2]+=1
                "Ask him for some advice" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Could you help me out a bit, maybe teach me something?"
                    gl "Me?"
                    $ e_b =emo["blush"]
                    gl "...It's not hard..."
                    p "But you know your job well, and I'm sure that you could teach me something new!"
                    gl "What... what do you want to know?"
                    p "For example... how to milk cows..?"
                    gl "Well, okay..."
                    "He walks towards the stable and I follow him. We stay there for a few hours as he shows me how to milk the cows properly. He remains silent the entire time."
                    "That was probably the most awkward lesson I've ever had, but I did manage to learn a lot."
                    "He is a simple person. Humble, but genuine. I hope to meet him again."
                    $ forcejob=1
                "Ask about him" if race==0:
                    p "Why do you do this job?"
                    $ e_b =emo["sad"]
                    gl "Ehm... I know it's not a very luxurious position..."
                    p "No, I meant I want to know more about you and your history."
                    gl "I-I have to go, we'll speak about it another time."
                    p "Okay, bye."
                    "He runs off without saying goodbye. What a strange person!"
        elif loveT[curguy][0]==2:
            $ e_b =emo["sad"]
            "I see Thofte in the distance... It seems like he's avoiding me! But why?"
            "I decide to take the initiative. I approach him and greet him."
            gl "Uh, hi..."
            p "Hi... everything okay?"
            gl "Yes..."
            if race==0:
                p "That's not true... I can see on your face that there's something wrong!"
            elif race==0:
                p "That's not true... I can see on your face that there's something wrong!"
            elif race==1:
                p "Are you sure?"
            elif race==2:
                p "Liar! You are hiding something from me!"
            gl "It's nothing!"
            menu:
                "Approach him" if race!=0:
                    "I walk up to him, but he doesn't move away."
                    if race==2:
                        "He's been hypnotized by my eyes. I guess I just have that effect on people."
                    else:
                        "It seems like he's too scared to move."
                    p "Hey... Look, you..."
                    "I gently brush the back of my hand against his cheek, and he immediately blushes."
                    $ e_b =emo["blush"]
                    $ loveT[curguy][2]+=1
                    gl "The boss wants to fire me because he says that... now that you are here... I am too distracted..."
                    if race==2:
                        p "(Laughing) Haha, well it's not your fault that I'm so beautiful..."
                        gl "Yes..."
                        p "Are you really leaving, then?"
                    else:
                        p "Oh! That's terrible! Are you sure?"
                    gl "Yes... but it doesn't matter, I also have another job as a gardener..."
                    p "Hey, don't speak like that! Let's go talk to the boss, okay?"
                    if race==2:
                        p "After all, if you weren't here, I wouldn't have anyone to make fun of."
                    "We go to the boss and argue that we are more efficient when we work together. The boss finally agrees to let Thofte stay on."
                    gl "Thanks for all the help. You're so..."
                    p "Yes?"
                    gl "...beautiful."
                    if race==2:
                        "He dashes off before I can respond. So he really is in love with me. At least I'll have someone to play with while I'm working..."
                    else:
                        "He runs away, looking nigh terrified. It's actually kinda cute..."
                "Let things be, but comfort him" if race==1:
                    p "Are you sure?"
                    gl "I have to go."
                    p "Listen... No matter what's wrong, I'm sure it will work out."
                    gl "Yes... I'd better return to work now."
                    p "..."
                    "I wonder what he's so worried about."
                "Insist on knowing" if race==0:
                    gl "See you..."
                    "I grab his arm and pull him towards me forcefully."
                    $ e_b =emo["blush"]
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    "Oops... maybe I pulled him a little too close."
                    p "Tell me what's wrong!"
                    gl "You don't know?"
                    p "Know what?"
                    gl "They want to fire me... now that you're here..."
                    $ loveT[curguy][2]+=1
                    p "Huh? I didn't know anything about that!"
                    gl "That's what the boss told me."
                    p "I'll deal with this. I'll tell him that if he dismisses you, then I'm gone too."
                    gl "Oh... really?"
                    p "Of course. You'll see. I will sort things out."
                    $ e_b =emo["happy"]
                    gl "Thanks!"
                    "It looks as if he wants to hug me but he merely puts a hand on my shoulder."
                "Let things be" if race!=1:
                    p "Okay, whatever you want."
                    gl "Yes..."
                    p "See you, then."
                    gl "Yes... I'd better get back to work."
                    "He seemed worried about something... or is it only my imagination?"
                    if race==2:
                        "Well... I hope that he stays here. Otherwise, who would I make fun of?"
        elif loveT[curguy][0]==3:
            gl "Hi!"
            p "Hey, how are you?"
            gl "Fine! I planted those roses by the entrance to the farm! Don't they look nice?"
            "He points to a row of splendid red roses."
            if race==2:
                p "Yes...not bad at all..."
            else:
                p "Oh, they're beautiful!"
            gl "I'm not too bad when it comes to things like gardening."
            p "I never knew that! I didn't realize you were so talented."
            $ e_b =emo["blush"]
            gl "Haha, thanks."
            menu:
                "Criticise his roses" if race==2:
                    "I inspect the roses more carefully. While they are beautiful, I don't like him being so proud about his ability. Oh well, I can take him down a notch."
                    p "Hm...Now that I look at them..."
                    gl "Yes..?"
                    p "They aren't all that great..."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "*sniff* They don't even have much of a fragrance."
                    gl "It's a not perfumed type of rose..."
                    p "Well then. What's the point of a rose if it doesn't smell nice?"
                    gl "..."
                    p "See? You don't even know what to say!"
                    $ e_b =emo["normal"]
                    gl "A rose is beautiful no matter what. Even bright colours can bring happiness."
                    p "..."
                    p "I have to go."
                    "That nonentity... has lots of positive feelings. He is too kind for my tastes!"
                "Destroy the roses" if race==2:
                    $ loveT[curguy][2]+=1
                    "The two of us approach the roses."
                    "Impulsively, I grab his hand. He is surprised by my sudden action."
                    p "Would you like to dance?"
                    $ e_b =emo["normal"]
                    gl "W-what?"
                    p "Come on, don't be timid!"
                    "I take his hands and we begin to dance, but he obviously has no clue how to. No surprise."
                    "Casually, I trip him up and he falls to the ground, landing on the roses!"
                    $ e_b =emo["sad"]
                    gl "Ouch! The thorns!"
                    p "Ohh! I'm so sorry. It's my fault!"
                    gl "No, no... I tripped..."
                    gl "The poor roses! They're crushed..."
                    "It looks as if he's about to cry... For some reason, I'm starting to feel guilty."
                    p "Never mind! You can plant more."
                    gl "I'm sorry... I planted them for you..."
                    p "F-for me?"
                    gl "Yes..."
                    "Oh no... Now I feel very guilty..."
                    p "Oh... that's kind of you. Come here. I'll help you get up."
                    "He leaves dejectedly. He looks so disappointed, and for some reason I feel really hurt. Why do I feel like this?"
                "Take a rose" if race==1:
                    "These roses are absolutely beautiful!"
                    "I kneel down to pick one for myself."
                    gl "..."
                    p "I think I'll take this one."
                    $ e_b =emo["angry"]
                    gl "Stop!"
                    p "Oops, I'm sorry. What's wrong?"
                    gl "I just planted them! What on earth were you thinking?"
                    "Only now do I realize what a stupid thing I've done."
                    p "I'm sorry... They were so beautiful, I just had to have one."
                    gl "It's all right, but could you go away now?"
                    "I've never seen him so angry!"
                "Sniff the roses" if race==1:
                    "I approach the roses, and kneel beside them to smell their fragrance."
                    gl "They smell nice, don't they?"
                    p "Well, to tell you the truth, I don't smell a thing."
                    gl "What?"
                    "He kneels beside me to smell for himself."
                    "I turn quickly and give him a kiss on the cheek."
                    gl "Oh..!"
                    p "I can smell the perfume just fine."
                    gl "You... you tricked me!"
                    p "Sure did."
                    "I spin around, giggling happily. I'm still not sure why I did that, but seeing his reaction really made my heart race."
                    $ loveT[curguy][2]+=1
                "Ask him where he learned to garden" if race==0:
                    p "I was wondering... how did you learn to do all of this?"
                    gl "Do what?"
                    p "You didn't go to a specific school, did you?"
                    $ e_b =emo["sad"]
                    gl "No... I've never been to school..."
                    "I think I've touched a nerve without meaning to!"
                    gl "That's why I speak badly."
                    p "Your speech isn't so terrible."
                    gl "It's always so hard for me to express myself. Especially since I'm so shy."
                    p "You speak just fine around me, though."
                    gl "Yes...with you, yes..."
                    gl "..."
                    "His sentence trails off into an awkward silence, and I suddenly find my mind completely blank."
                    "Seconds pass, but they seem like hours. Finally, he stands up and walks away quickly."
                    gl "I'm busy now... see you."
                "Ask him to teach you gardening" if race==0:
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["normal"]
                    p "Could you teach me some of that?"
                    gl "Gardening, you mean?"
                    p "Yes. I would like that a lot!"
                    gl "Oh, of course. Whenever you want..."
                    p "Is now okay? We have already finished all our farm work."
                    gl "Now should be fine. Let's so."
                    "He shows me some basic gardening techniques and I listen to him attentively."
                    "He seems a lot less embarrassed now. Even though we're this close, he doesn't blush anymore. He does keep staring at me, though."
                    "I think he likes me."
                    $ new_attributes[Agar]+=renpy.random.randint(3,5)
    else:
        if loveT[curguy][1]==1:
            gl "Hi!"
            p "Hi. What are you doing here?"
            gl "I told you that I was a good gardener, didn't I?"
            gl "But I didn't realize that you were an expert in botany!"
            if race==0:
                p "Yes... there was a vacant post as a gardener, so..."
            elif race==0:
                p "Yes... there was a vacant post as a gardener, so..."
            elif race==1:
                p "I like flowers, although I'm hardly an expert!"
            elif race==2:
                p "I'm an expert in trampling on them, at least."
                gl "..."
                p "I'm kidding. After all, if I'm getting paid to take care of them, then I will."
            if race==0:
                $ e_b =emo["happy"]
                gl "Don't worry, I don't want to steal your job here!"
                p "Haha, if you did, you'd probably be able to."
            elif race==0:
                $ e_b =emo["happy"]
                gl "Don't worry, I don't want to steal your job here!"
                p "Haha, if you did, you'd probably be able to."
            elif race==1:
                gl "But at least we'll be able to learn from each other!"
                p "Of course. It will be a pleasure!"
            "Thofte seems to be inspecting my work."
            $ e_b =emo["sad"]
            gl "Um...That's not the correct way to plant a Rosa Succubus!"
            menu:
                "Make him work in your place" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Oh really..?"
                    gl "Yes...if you want, I'll tell you how to do it..."
                    p "Couldn't you do it?"
                    gl "But..."
                    p "Please... my love..."
                    $ e_b =emo["blush"]
                    gl "..."
                    gl "O-okay. But I'll have to hurry. I still have work to do, too."
                    "Haha, what an idiot... And I get to sit here comfortably and pretend to listen to him."
                    "It takes him under half an hour to finish the job; he's really good at this."
                    gl "Here you go... I'm off now. Bye."
                    p "Wait. At least let me give you a kiss for your kindness."
                    gl "Are you sure?"
                    "For a moment, I consider just blowing him a kiss, but it would be hard to take advantage of him in future if I did that."
                    p "Chu~"
                    gl "T-thanks, I'm off now!"
                    "Wow... I almost feel sorry for him, poor guy!"
                    $ forcejob=1
                "Send him away" if race==2:
                    p "What? Do you really think you're better than me?"
                    gl "I...no! You're just doing it wrong..."
                    p "I don't care. I'll do things my way."
                    gl "But..."
                    p "Go away. You're making me lose my patience!"
                    with None
                    hide i_humanboy2
                    with dissolve
                    "He leaves sadly. By the end of the day, the roses that I planted, have already started to wither! Damn, he was right..."
                    $ forcejob=8
                "Ask if he can do it" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Um... Could you show me how you do it, just this once?"
                    $ e_b =emo["normal"]
                    gl "Of course. It's not a problem."
                    "He gets to work prepping the ground, watering the flowers, and applying fertilizer. In less than twenty minutes, he's already done."
                    gl "Did you see the way I did it?"
                    p "Yes, I understand now."
                    p "Thank you!"
                    "I smile at him and I look in him in the eye as he turns away. He blushes, and loses his balance, falling to the ground."
                    $ e_b =emo["sad"]
                    gl "Ouch!"
                    p "(Laughing) Are you hurt?"
                    gl "No no, it's nothing!"
                    "He runs away, embarrassed. He's so cute when he gets like this."
                "Listen to his suggestions" if race==1:
                    p "So, how do you do it then?"
                    gl "First of all, you have to prepare the ground better. The hole needs to be much deeper and you need to pick a spot away from the sun."
                    "Thofte begins explaining all the various steps and I listen attentively to him."
                    "Unfortunately, he is almost immediately interrupted by another gardener who urgently needs him."
                    gl "I have go, but, you understood all that, didn't you?"
                    p "Yes, of course!"
                    with None
                    hide i_humanboy2
                    with dissolve
                    p "At least, I think so..."
                    "I do my best, trying to follow his suggestions, but I have to fill in the gaps here and there."
                    "But the final result is terrible! In the end, the plant withers in a few weeks and I have to pay 15 gold for it."
                    $ new_attributes[Awea]-=15
                    $ forcejob=8
                    "I guess I still have a lot to learn from him..."
                "Listen to his suggestions" if race==0:
                    p "Oh... really?"
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["normal"]
                    gl "Yes...you have to do it like this..."
                    "Thofte shows me how to do it. He seems much better than the last time I met him."
                    "And not just his gardening skills. He's more confident, too."
                    gl "Done!"
                    p "Thank you very much!"
                    $ e_b =emo["blush"]
                    "While thanking him, I lose my balance and I fall on top of him! His face quickly turns red."
                    p "I'm sorry! I didn't mean to!"
                    gl "It doesn't matter... I have to go now; my job awaits!"
                    p "All right, see you around!"
                    $ new_attributes[Agar]+=renpy.random.randint(1,3)
                "Ignore his advice" if race==0:
                    p "Listen.. No offence, but..."
                    gl "..."
                    p "I know what I'm doing here. I had a good teacher, didn't I?"
                    gl "Yes, but..."
                    p "See, I've finished!"
                    gl "I have to go now, the palace watchmen keep a careful eye on us. I can't stay too long chatting."
                    p "Okay, see you around!"
                    gl "Bye."
                    "After he leaves, I inspect the roses again. I think I planted it right, but it couldn't hurt to look at it one more time."
        elif loveT[curguy][1]==1:
            gl "Hi!"
            p "Hi. What are you doing here?"
            gl "I told you that I was a good gardener, didn't I?"
            gl "But I didn't realize that you were an expert in botany!"
            if race==0:
                p "Yes... there was a vacant post as a gardener, so..."
            elif race==0:
                p "Yes... there was a vacant post as a gardener, so..."
            elif race==1:
                p "I like flowers, although I'm hardly an expert!"
            elif race==2:
                p "I'm an expert in trampling on them, at least."
                gl "..."
                p "I'm kidding. After all, if I'm getting paid to take care of them, then I will."
            if race==0:
                $ e_b =emo["happy"]
                gl "Don't worry, I don't want to steal your job here!"
                p "Haha, if you did, you'd probably be able to."
            elif race==0:
                $ e_b =emo["happy"]
                gl "Don't worry, I don't want to steal your job here!"
                p "Haha, if you did, you'd probably be able to."
            elif race==1:
                gl "But at least we'll be able to learn from each other!"
                p "Of course. It will be a pleasure!"
            "Thofte seems to be inspecting my work."
            $ e_b =emo["sad"]
            gl "Um...That's not the correct way to plant a Rosa Succubus!"
            menu:
                "Make him work in your place" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Oh really..?"
                    gl "Yes...if you want, I'll tell you how to do it..."
                    p "Couldn't you do it?"
                    gl "But..."
                    p "Please... my love..."
                    $ e_b =emo["blush"]
                    gl "..."
                    gl "O-okay. But I'll have to hurry. I still have work to do, too."
                    "Haha, what an idiot... And I get to sit here comfortably and pretend to listen to him."
                    "It takes him under half an hour to finish the job; he's really good at this."
                    gl "Here you go... I'm off now. Bye."
                    p "Wait. At least let me give you a kiss for your kindness."
                    gl "Are you sure?"
                    "For a moment, I consider just blowing him a kiss, but it would be hard to take advantage of him in future if I did that."
                    p "Chu~"
                    gl "T-thanks, I'm off now!"
                    "Wow... I almost feel sorry for him, poor guy!"
                    $ forcejob=1
                "Send him away" if race==2:
                    p "What? Do you really think you're better than me?"
                    gl "I...no! You're just doing it wrong..."
                    p "I don't care. I'll do things my way."
                    gl "But..."
                    p "Go away. You're making me lose my patience!"
                    with None
                    hide i_humanboy2
                    with dissolve
                    "He leaves sadly. By the end of the day, the roses that I planted, have already started to wither! Damn, he was right..."
                    $ forcejob=8
                "Ask if he can do it" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Um... Could you show me how you do it, just this once?"
                    $ e_b =emo["normal"]
                    gl "Of course. It's not a problem."
                    "He gets to work prepping the ground, watering the flowers, and applying fertilizer. In less than twenty minutes, he's already done."
                    gl "Did you see the way I did it?"
                    p "Yes, I understand now."
                    p "Thank you!"
                    "I smile at him and I look in him in the eye as he turns away. He blushes, and loses his balance, falling to the ground."
                    $ e_b =emo["sad"]
                    gl "Ouch!"
                    p "(Laughing) Are you hurt?"
                    gl "No no, it's nothing!"
                    "He runs away, embarrassed. He's so cute when he gets like this."
                "Listen to his suggestions" if race==1:
                    p "So, how do you do it then?"
                    gl "First of all, you have to prepare the ground better. The hole needs to be much deeper and you need to pick a spot away from the sun."
                    "Thofte begins explaining all the various steps and I listen attentively to him."
                    "Unfortunately, he is almost immediately interrupted by another gardener who urgently needs him."
                    gl "I have go, but, you understood all that, didn't you?"
                    p "Yes, of course!"
                    with None
                    hide i_humanboy2
                    with dissolve
                    p "At least, I think so..."
                    "I do my best, trying to follow his suggestions, but I have to fill in the gaps here and there."
                    "But the final result is terrible! In the end, the plant withers in a few weeks and I have to pay 15 gold for it."
                    $ new_attributes[Awea]-=15
                    $ forcejob=8
                    "I guess I still have a lot to learn from him..."
                "Listen to his suggestions" if race==0:
                    p "Oh... really?"
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["normal"]
                    gl "Yes...you have to do it like this..."
                    "Thofte shows me how to do it. He seems much better than the last time I met him."
                    "And not just his gardening skills. He's more confident, too."
                    gl "Done!"
                    p "Thank you very much!"
                    $ e_b =emo["blush"]
                    "While thanking him, I lose my balance and I fall on top of him! His face quickly turns red."
                    p "I'm sorry! I didn't mean to!"
                    gl "It doesn't matter... I have to go now; my job awaits!"
                    p "All right, see you around!"
                    $ new_attributes[Agar]+=renpy.random.randint(1,3)
                "Ignore his advice" if race==0:
                    p "Listen.. No offence, but..."
                    gl "..."
                    p "I know what I'm doing here. I had a good teacher, didn't I?"
                    gl "Yes, but..."
                    p "See, I've finished!"
                    gl "I have to go now, the palace watchmen keep a careful eye on us. I can't stay too long chatting."
                    p "Okay, see you around!"
                    gl "Bye."
                    "After he leaves, I inspect the roses again. I think I planted it right, but it couldn't hurt to look at it one more time."
        elif loveT[curguy][1]==2:
            "I see Thofte in the distance, looking at me. He is planting some bushes directly across from me, on the other side of the huge flowerbed, near the imperial buildings."
            "I continue my work..."
            "... but I feel like I'm being watched!"
            "Every time I look up, he looks away."
            "Poor guy... He's so timid... It looks like he wants to talk to me, but I think he's behind on his work."
            menu:
                "Stick your tongue out at him" if race==2:
                    "I look him directly in the eyes and shout."
                    p "Hey, Thofte!"
                    gl "Yes?"
                    p "Prrrrrrrrrt!!!"
                    "I make such a loud noise that all the other gardeners stop working and look over!"
                    $ e_b =emo["sad"]
                    gl "You're terrible!"
                    "They are all laughing! Maybe I've gone a little too far...but just a little."
                    p "Yes, I am really terrible...you've been warned! You shouldn't look at me like that."
                    gl "..."
                    "For the rest of the day, he keeps his eyes away from me, but he waves to me before going home."
                "Embarrass him" if race==2:
                    $ loveT[curguy][2]+=1
                    "I stare directly at him. He tries to avoid eye contact with me, but I see his cheeks growing increasingly red. Finally, he looks up at me."
                    $ e_b =emo["blush"]
                    "It's a very warm day and I'm sweating a bit under the sun.."
                    p "It's hot, isn't it, Thofte? I'd better take off these overalls..."
                    gl "Um..."
                    "Under my overalls, I'm wearing a form-fitting shirt. As I strip my overalls off, his red cheeks burn even brighter."
                    "I glance at him and wink teasingly. He gasps and drops a flower pot on his foot."
                    gl "Ouch!"
                    p "Haha, watch what you're doing!"
                    gl "Ow, it hurts!"
                    "From a distance, one of the watchmen yells at us."
                    ma "What's going on? What are you doing? Get on with your work!"
                    gl "You did that on purpose!"
                    p "Of course I did. That'll teach you to stare at me. Don't worry, I won't do it anymore."
                    "We carry on with our jobs in silence, but I think he liked what I did."
                "Spy on him secretly" if race==1:
                    $ loveT[curguy][2]+=1
                    "I say goodbye and pretend to leave. Since our hours are flexible, he won't think anything strange of it."
                    "I slip behind some bushes and sneak around to get a better look at him."
                    "He's dancing to some unknown tune in his head, and I burst out laughing."
                    p "Hahaha!"
                    $ e_b =emo["angry"]
                    gl "Wha- who's there?"
                    p "Don't panic. It's just me."
                    gl "But didn't you go home?"
                    p "No. I decided to secretly spy on you!"
                    gl "But..."
                    p "That's what you did to me, right? You thought I didn't notice you staring at me?"
                    $ e_b =emo["blush"]
                    gl "Well ... it's just that... you're... so pretty..."
                    p "You really think so? You're not so bad yourself."
                    "A guard yells at the two of us to stop slacking off."
                    p "Oops, we'd better both go back to work. Byeeeee!"
                "Pretend to hurt yourself" if race==1:
                    "Let's see..."
                    p "Ouch!"
                    "I grab my hand, pretending to be hurt."
                    gl "Hey %(Gname)s, what's wrong?"
                    p "I don't know. I think something stung me."
                    gl "Where? Let me see."
                    p "Um...here on my hand..."
                    gl "I can't see anything. Are you sure?"
                    p "Don't worry, it's nothing."
                    gl "..."
                    $ e_b =emo["sad"]
                    "He gazes in my eyes, concerned."
                    "I stare back at him, but I can't keep a straight face. I burst out laughing."
                    gl "Wait...were you just joking? Why are you laughing at me?"
                    p "I don't know! But are you always so serious?"
                    $ e_b =emo["happy"]
                    gl "What? No, no! It's only that..."
                    gl "I'd better get back to work. Bye."
                    "Back to work? He sure seems to be in a hurry..."
                "Approach him" if race==0:
                    p "Hi."
                    gl "Oh hi, I've been looking at you for some time..."
                    p "Yes...I noticed!"
                    gl "You should use more fertilizer when you plant those flowers."
                    "Oh... that's why he was looking at me? I suddenly feel disappointed."
                    p "That's the only reason you were looking at me?"
                    $ e_b =emo["blush"]
                    gl "... Of course... Why?"
                    $ loveT[curguy][2]+=1
                    p "Nothing. I'm going back to work, and I'll add more fertilizer like you suggested."
                "Continue your job" if race==0:
                    "I'd better get back to my work. I'm a little behind!"
                    "I can see that he's already done. If he really wants to talk to me, he'll approach me."
                    with None
                    hide i_humanboy2
                    with dissolve
                    "The hours pass quickly as I concentrate on my work."
                    "When I look up again, he's gone. I guess he went home..."
        elif loveT[curguy][1]==3:
            "Another day of hard work in the Royal Gardens."
            "Today, Thofte and I have been entrusted to go to the private wood of the King to look for some rare plants."
            if race==2:
                "This is so boring. Why did they have to send US? And where is that idiot, anyway?"
                p "Thofte, there's no point hiding. You'll never scare me. Where the devil are you?"
            else:
                p "These woods are huge, aren't they?"
                p "Thofte? Where are you?"
            $ e_b =emo["angry"]
            gl "Here... Ow!"
            p "What happened?!"
            gl "I was bitten by a snake!"
            p "Which snake? I don't see one."
            gl "It was red, with black and yellow stripes on its back... it was behind that stone.."
            if race==2:
                p "Hmm. Red with black and yellow stripes? I'm afraid you're going to die."
                gl "What?! What are you talking about?"
                p "I'm sorry. It's an extremely poisonous snake."
            else:
                "My blood freezes in my veins... It sounds like a deadly snake."
                p "Oh no! That's a poisonous species."
            gl "I don't feel well..."
            menu:
                "Just look at him" if race==2:
                    gl "Why aren't you doing anything?"
                    p "What CAN I do? The poison is fast-acting."
                    gl "No!"
                    "He bursts into tears like a little child, but he doesn't show any symptoms of being poisoned. I search the area for the snake he described."
                    p "You idiot. It's fine."
                    gl "What?"
                    p "Is this the snake?"
                    "I hold up a snake that corresponds to his description."
                    gl "Yes! That's it...but...?"
                    p "The black stripes touch the red stripes, so it's okay. The poisonous ones have yellow stripes touching red stripes."
                    gl "Oh... I see. Thank you."
                    p "What for? I haven't done anything. Come on, let's go back..."
                "Suck out the poison" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Come on, silly, show me your leg ..."
                    gl "Here... this is where I was bitten."
                    p "Now, clench your teeth... I will suck out the blood... um, I mean the poison!"
                    gl "But..."
                    p "Be quiet!"
                    $ e_b =emo["sad"]
                    "I begin to suck the poison from his leg, and he lets out a cry of pain."
                    gl "You hurt me!"
                    p "Sorry, I bit you by mistake. But I removed the poison, so you should be grateful."
                    $ e_b =emo["happy"]
                    gl "Oh... really? Thank you!"
                    gl "You saved my life! I'm very grateful..."
                    p "All right, all right. If you really want to thank me, just stay quiet, okay?"
                "Look for the snake" if race==1:
                    p "Wait, tell me where the snake went!"
                    gl "Why does it matter! It hurts a lot!"
                    p "I think I found it. Is it this one?"
                    gl "Where?"
                    p "Stand up and look."
                    $ e_b =emo["sad"]
                    gl "I'm dying, and you want me to stand up?"
                    p "It isn't poisonous. It just looks similar to a poisonous species. Look for yourself."
                    gl "..."
                    gl "You're right. I guess I just panicked. But it still hurts."
                    p "Of course it does. You were bitten. Nothing will happen. Come on, let's go home to be on the safe side."
                    $ e_b =emo["normal"]
                    gl "%(Gname)s... thank you."
                    "I smile at him but I don't answer. I didn't realize he was such a coward!"
                "Examine his leg" if race==1:
                    p "Let me see your leg!"
                    gl "But..."
                    p "Quick, don't waste time!"
                    $ e_b =emo["blush"]
                    "He lifts his trouser leg in front of me, blushing as he does."
                    p "..."
                    gl "Well, what do you think?"
                    p "That doesn't look like a snake bite to me."
                    gl "Are you sure?"
                    p "Look. There are still splinters of wood. Something has gone into your leg, but it's not an animal bite."
                    gl "Oh, you are right!"
                    $ e_b =emo["happy"]
                    "He immediately straightens out his pants."
                    gl "Well, then let's get going!"
                    "I put my hand on his shoulder and I kiss him teasingly on the cheek."
                    p "You recovered quickly, didn't you?"
                    gl "(Laughing) Heh... I guess so."
                    $ loveT[curguy][2]+=1
                "Take him to the healers" if race==0:
                    "Luckily, he's not very heavy. I manage to carry him on my back until we reach the castle."
                    p "I need some healers...fast! He's been bitten by a poisonous snake!"
                    $ e_b =emo["sad"]
                    $ loveT[curguy][2]+=1
                    "I take him into the temple, where he is surrounded by a group of healers."
                    "After a few minutes, they tell me I can go talk to him."
                    gl "T-thanks, %(Gname)s... you were great..."
                    p "Of course! I couldn't leave you to die like that!"
                    gl "W-well... the healers said that the worst that could've happened would have been some stomach pain. It wasn't really as bad as we thought."
                    p "What?"
                    gl "Its poison isn't deadly."
                    p "I see. You should probably rest anyway."
                    $ e_b =emo["blush"]
                    gl "%(Gname)s?"
                    p "Yes?"
                    gl "... Thank you so much... from the bottom of my heart. You are my guardian angel..."
                    p "Haha, I think the poison has affected you too much. Get some rest!"
                "Run to ask for help" if race==0:
                    p "Stay here and keep calm. I'm going to look for help!"
                    gl "No! Don't leave me here..."
                    p "There's no other choice! I'll be able to call a healer faster if I go on my own."
                    "I race towards the castle and return quickly with a healer."
                    "I see Thofte on the ground with his eyes shut!"
                    p "Thofte! Answer me! Are you all right?"
                    gl "Yes. I was just scared, but it doesn't hurt as much anymore. I think that, maybe, the snake wasn't poisonous..."
                    p "Thank goodness! You gave me such a scare."
    with None
    hide i_humanboy2
    with dissolve
    jump job1
label Janimee:
    call encounter
    label e1b:
    $ e_b =emo["normal"]
    show i_elfboy1 at scale(cs), center
    if curjob==2:
        if loveT[curguy][0]==1:
            $ renpy.music.play("snd/elfsong.ogg", loop=False)
            if race==2:
                "Huh. Doesn't that damned elf ever stop singing? He's been here for hours now..."
                "I hate his gaudy music, and why is he looking at me like that? Hasn't he ever seen a demon before?"
                "I guess not. It seems that demons are rare in these parts. And now he's approaching me? What does he want?"
            else:
                "Someone is playing some beautiful music, and he has such a lovely voice too..."
                "I cast a sideways glance at him. He's a blond elf minstrel, and it looks like he's been hired to entertain the customers here."
                "He approaches me with a gentle smile."
            gl "Hey. What do you have here that's good to drink?"
            if race==2:
                p "Why don't you just read the drink list? I'm busy."
                gl "Haha, kindness is not your strong point, is it?"
                "Huh. What is he laughing about? And why is he taking so long to order a drink?"
            else:
                p "Oh, well, here's a drink list. Why don't you have a look and see what you want?"
                $ e_b =emo["blush"]
                "As I hand him the list, our fingers brush against each other. He doesn't say anything, but it looks like he's blushing."
                $ e_b =emo["happy"]
            gl "Bring me this... 'Demon's blood.' It sounds delicious..."
            if race==2:
                p "That's because it is. I'll have it for you in a moment."
            else:
                p "I-immediately, sir."
            gl "My name is Janimee. Jani to my friends. What's your name?"
            p "%(Gname)s..."
            $ e_b =emo["normal"]
            gl "A beautiful name for a beautiful girl..."
            if race==1:
                gl "And an elf girl, at that! Elves are really special!"
            menu:
                "Praise the beauty of elves" if race==1:
                    p "Of course! We elves are much more beautiful than humans or demons."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "What's wrong?"
                    gl "Nothing. It's just that I'm only half elf. My mother was human..."
                    p "Oh..."
                    p "I'll bring you your drink now!"
                    "What a gaffe! I thought he was a pureblood! I only meant to compliment him, but that totally backfired."
                "Praise his music" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Thanks! Your music is really special too."
                    gl "Do you really like it?"
                    p "Yes, it is very... harmonious. I'm not exactly sure how to say it."
                    $ e_b =emo["happy"]
                    gl "I understand what you meant. Anyway, you could say anything you want with those eyes."
                    p "..."
                    "I blush, but before I can think of a response, another customer orders a beer."
                    gl "Go ahead. I'll be here for awhile playing, so we'll be able to speak again."
                    p "Right."
                    hide i_elfboy1
                    "Too bad things don't work out as planned. Now this place is packed and I'll have to work overtime. By the time I'm done, he's already left."
                "Stay to speak" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Oh, thanks a lot..."
                    gl "It must be hard working here, tending the bar."
                    p "It is, but I like it and, after all, you can meet a lot of interesting people. Like you."
                    gl "Haha, I'm only a minstrel. But I've been told I'm good."
                    p "Well you are!"
                    gl "I am happy to have you as a fan. Would you mind getting me something to drink now? I am really thirsty and I have to start singing again in a minute."
                    "I bring him a drink, and he starts singing. The place is packed and soon I lose sight of him."
                "Hurry to serve him a drink" if race==0:
                    "Without answering him, I run to fetch his drink."
                    "Unfortunately in the rush, I trip and break all the glasses that I had on the tray! The boss says he will take the cost out of my wages: approximately between 5 and 10 gold coins, so I'll practically be working the entire week for free!"
                    $ new_attributes[Awea]-=renpy.random.randint(5,8)
                    $ new_attributes[Amor]-=renpy.random.randint(1,2)
                    $ forcejob=9
                    p "Here you are. Sorry for the delay, but as you saw, I had an accident."
                    gl "Thanks! Nothing serious I hope!"
                    p "No, but it's the first time that has happened to me since I started working here..."
                    p "Please excuse me, but I have to serve other people... I don't want to make the boss even angrier!"
                    gl "Of course, I understand! Bye."
                "Accidentally tip his drink on him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "I have to go tend to the other customers now. Oops!"
                    "Casually, I tip the famous drink 'Demon's Blood'..."
                    $ e_b =emo["angry"]
                    gl "Agh! My new suit!"
                    p "Oh, I'm so sorry! It was an accident!"
                    $ e_b =emo["sad"]
                    gl "Was it really?"
                    p "What, you don't believe me?"
                    gl "I've known enough demons in my time. It's clear that you're lying to me, but I don't mind. After all, I've got a spare suit in my room here at the inn."
                    p "That's wonderful! So you can start playing again soon."
                    "He doesn't answer me. Instead, he heads to the staircase leading to the rooms at the inn. Before he leaves, he turns and gives me an icy smirk."
                    "When he looks at me in that cruel way, he's almost fascinating..."
                "Break his musical instrument" if race==2:
                    p "Yes... I am really a fascinating person..."
                    "I glance sideways at his instrument and cough lightly, spitting fire on it as I do."
                    $ e_b =emo["angry"]
                    gl "Hey, my lute! You burnt the strings! What do you think you're doing!?"
                    $ new_attributes[Awea]-=renpy.random.randint(5,8)
                    $ new_attributes[Amor]-=renpy.random.randint(1,2)
                    $ forcejob=9
                    p "I'm so sorry. Sometimes when I cough, fire comes out. It usually only does minor damage, though."
                    gl "Minor damage!? Idiot, how can I finish performing now? The strings are ruined!"
                    "Our boss hurries over to see what we're arguing about. With a glare, he quickly sizes up the situation and pulls me to the side."
                    "Apparently that elf's music brings in more customers. I'll be paying a week's wages and then some to cover damages rendered. Whatever that means."
                    "Not only that, but he will also make me pay for repairing Janimee's lute... huh!"
                    "Does this guy's sound really attract more customers? Some people have no taste in music..."
            if race<2:
                "As I leave work, I look around to see if Jani is anywhere nearby. He doesn't seem to be, so I return home, humming one of his songs under my breath."
        elif loveT[curguy][0]==1:
            $ renpy.music.play("snd/elfsong.ogg", loop=False)
            if race==2:
                "Huh. Doesn't that damned elf ever stop singing? He's been here for hours now..."
                "I hate his gaudy music, and why is he looking at me like that? Hasn't he ever seen a demon before?"
                "I guess not. It seems that demons are rare in these parts. And now he's approaching me? What does he want?"
            else:
                "Someone is playing some beautiful music, and he has such a lovely voice too..."
                "I cast a sideways glance at him. He's a blond elf minstrel, and it looks like he's been hired to entertain the customers here."
                "He approaches me with a gentle smile."
            gl "Hey. What do you have here that's good to drink?"
            if race==2:
                p "Why don't you just read the drink list? I'm busy."
                gl "Haha, kindness is not your strong point, is it?"
                "Huh. What is he laughing about? And why is he taking so long to order a drink?"
            else:
                p "Oh, well, here's a drink list. Why don't you have a look and see what you want?"
                $ e_b =emo["blush"]
                "As I hand him the list, our fingers brush against each other. He doesn't say anything, but it looks like he's blushing."
                $ e_b =emo["happy"]
            gl "Bring me this... 'Demon's blood.' It sounds delicious..."
            if race==2:
                p "That's because it is. I'll have it for you in a moment."
            else:
                p "I-immediately, sir."
            gl "My name is Janimee. Jani to my friends. What's your name?"
            p "%(Gname)s..."
            $ e_b =emo["normal"]
            gl "A beautiful name for a beautiful girl..."
            if race==1:
                gl "And an elf girl, at that! Elves are really special!"
            menu:
                "Praise the beauty of elves" if race==1:
                    p "Of course! We elves are much more beautiful than humans or demons."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "What's wrong?"
                    gl "Nothing. It's just that I'm only half elf. My mother was human..."
                    p "Oh..."
                    p "I'll bring you your drink now!"
                    "What a gaffe! I thought he was a pureblood! I only meant to compliment him, but that totally backfired."
                "Praise his music" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Thanks! Your music is really special too."
                    gl "Do you really like it?"
                    p "Yes, it is very... harmonious. I'm not exactly sure how to say it."
                    $ e_b =emo["happy"]
                    gl "I understand what you meant. Anyway, you could say anything you want with those eyes."
                    p "..."
                    "I blush, but before I can think of a response, another customer orders a beer."
                    gl "Go ahead. I'll be here for awhile playing, so we'll be able to speak again."
                    p "Right."
                    hide i_elfboy1
                    "Too bad things don't work out as planned. Now this place is packed and I'll have to work overtime. By the time I'm done, he's already left."
                "Stay to speak" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Oh, thanks a lot..."
                    gl "It must be hard working here, tending the bar."
                    p "It is, but I like it and, after all, you can meet a lot of interesting people. Like you."
                    gl "Haha, I'm only a minstrel. But I've been told I'm good."
                    p "Well you are!"
                    gl "I am happy to have you as a fan. Would you mind getting me something to drink now? I am really thirsty and I have to start singing again in a minute."
                    "I bring him a drink, and he starts singing. The place is packed and soon I lose sight of him."
                "Hurry to serve him a drink" if race==0:
                    "Without answering him, I run to fetch his drink."
                    "Unfortunately in the rush, I trip and break all the glasses that I had on the tray! The boss says he will take the cost out of my wages: approximately between 5 and 10 gold coins, so I'll practically be working the entire week for free!"
                    $ new_attributes[Awea]-=renpy.random.randint(5,8)
                    $ new_attributes[Amor]-=renpy.random.randint(1,2)
                    $ forcejob=9
                    p "Here you are. Sorry for the delay, but as you saw, I had an accident."
                    gl "Thanks! Nothing serious I hope!"
                    p "No, but it's the first time that has happened to me since I started working here..."
                    p "Please excuse me, but I have to serve other people... I don't want to make the boss even angrier!"
                    gl "Of course, I understand! Bye."
                "Accidentally tip his drink on him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "I have to go tend to the other customers now. Oops!"
                    "Casually, I tip the famous drink 'Demon's Blood'..."
                    $ e_b =emo["angry"]
                    gl "Agh! My new suit!"
                    p "Oh, I'm so sorry! It was an accident!"
                    $ e_b =emo["sad"]
                    gl "Was it really?"
                    p "What, you don't believe me?"
                    gl "I've known enough demons in my time. It's clear that you're lying to me, but I don't mind. After all, I've got a spare suit in my room here at the inn."
                    p "That's wonderful! So you can start playing again soon."
                    "He doesn't answer me. Instead, he heads to the staircase leading to the rooms at the inn. Before he leaves, he turns and gives me an icy smirk."
                    "When he looks at me in that cruel way, he's almost fascinating..."
                "Break his musical instrument" if race==2:
                    p "Yes... I am really a fascinating person..."
                    "I glance sideways at his instrument and cough lightly, spitting fire on it as I do."
                    $ e_b =emo["angry"]
                    gl "Hey, my lute! You burnt the strings! What do you think you're doing!?"
                    $ new_attributes[Awea]-=renpy.random.randint(5,8)
                    $ new_attributes[Amor]-=renpy.random.randint(1,2)
                    $ forcejob=9
                    p "I'm so sorry. Sometimes when I cough, fire comes out. It usually only does minor damage, though."
                    gl "Minor damage!? Idiot, how can I finish performing now? The strings are ruined!"
                    "Our boss hurries over to see what we're arguing about. With a glare, he quickly sizes up the situation and pulls me to the side."
                    "Apparently that elf's music brings in more customers. I'll be paying a week's wages and then some to cover damages rendered. Whatever that means."
                    "Not only that, but he will also make me pay for repairing Janimee's lute... huh!"
                    "Does this guy's sound really attract more customers? Some people have no taste in music..."
            if race<2:
                "As I leave work, I look around to see if Jani is anywhere nearby. He doesn't seem to be, so I return home, humming one of his songs under my breath."
        elif loveT[curguy][0]==2:
            $ renpy.music.play("snd/elfsong.ogg", loop=False)
            "That music... I recognize it!"
            "Jani's back tonight. He turns towards me and gives me a friendly smile."
            gl "Hello! It's a pleasure to see you again."
            if race==0:
                p "Same here..."
            elif race==1:
                p "Oh hi! I glad you're back."
            else:
                p "The pleasure is all yours."
                gl "Ah, sweet as always."
            gl "I'm almost done for tonight. Would you like to go for a walk after this? The moon is beautiful this evening."
            if race==2:
                "What the hell does he want? Does he think that I'm interested in him...?"
            else:
                "Drat... I can't leave yet. My shift isn't over, and my boss won't let me leave early. I guess I could ask him to wait for me..."
            menu:
                "Make him wait for hours" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Sure, why not?"
                    gl "Perfect, I'll see you at the exit in 10 minutes, ok?"
                    p "Okay, cutie."
                    $ e_b =emo["sad"]
                    "Three hours pass and I continue my job, hiding in the crowd. Every time I look at the exit, I see him waiting there. Ha!"
                    "My shift ends after another two hours... and he is still there!"
                    p "Hey..."
                    gl "You're only five hours late. You must have rushed!"
                    p "I... I thought that you would have gone by now!"
                    $ e_b =emo["blush"]
                    gl "Not on your life... a moonlight walk with you is worth waiting for!"
                    "What an idiot! But at least he's sweet..."
                    p "Fine, you win. Let's go for a walk."
                "Refuse his invitation" if race==2:
                    p "Oh, a moonlight walk..."
                    gl "Yes, doesn't sound too bad, does it?"
                    p "The moonlight sounds great. You... not so much."
                    $ e_b =emo["sad"]
                    gl "...What?"
                    p "Are you deaf? I said I'm not interested in you. You can take your sweet smile and sweet music elsewhere as far as I'm concerned."
                    $ e_b =emo["angry"]
                    gl "How can you be such a-"
                    p "If you want to live to see the sunrise, I'd advise you not to finish that sentence."
                    gl "Fine, have your way. But this isn't over."
                    p "Of course not."
                "Tell him that you can't" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Oh I would like to, but... I can't!"
                    gl "Why?"
                    p "Because of work!"
                    $ e_b =emo["blush"]
                    gl "That's right! How stupid! You must have a few hours left on your shift."
                    p "I do."
                    gl "All right, we can do it another time!"
                    p "I'm sorry..."
                    gl "Hey, don't worry. We'll see each other again!"
                    p "I hope so! Now I must get back to work."
                    gl "Bye."
                    p "Bye."
                    "I don't know why, but I think he was expecting another answer. Maybe he wanted me to break the rules for him. I can't really do that, though..."
                "Tell him that you don't want to" if race==1:
                    p "A walk?"
                    $ e_b =emo["sad"]
                    gl "Y-yes, why? What's strange about that?"
                    p "Nothing. It's just that I didn't expect this invitation from you. I mean, we don't even know each other."
                    gl "Well, I would like to know you better so..."
                    p "If you want to know me better, just stay here!"
                    gl "But it's more romantic outside. I'll wait for you to finish your shift if you want."
                    p "I'm sorry... I have to work for a few more hours. I can stop from time to time at your table when I have a break if you like."
                    gl "..."
                    p "I have to go! Bye!"
                    gl "Bye..."
                    "He took that pretty poorly! He's probably used to getting his own way with women."
                "Use subterfuge" if race==0:
                    p "Okay, but I have to do it secretly!"
                    gl "Why?"
                    p "I'm supposed to work for two more hours. I'll ask the other girls to cover for me."
                    $ e_b =emo["sad"]
                    gl "I don't want to get you in trouble...!"
                    p "Don't worry. In Triberg there are at least ten other taverns like this where I can go to work!"
                    $ e_b =emo["happy"]
                    gl "Okay, let's go then!"
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    "The walk is great. We chat about ourselves and what we enjoy, and he really seems interested in me."
                    "Unfortunately, he has to leave shortly after our walk, and I return to the tavern. Luckily, nobody has noticed my brief absence."
                "Ask if he can wait for you" if race==0:
                    p "You see... I have not finished yet..."
                    gl "Oh... I'm sorry."
                    p "If you wait a bit for me, I can come!"
                    $ e_b =emo["sad"]
                    gl "That may be difficult. I have to take the next carriage in half an hour..."
                    p "I understand..."
                    $ e_b =emo["normal"]
                    gl "Another time then!"
                    p "Well, I'm off now. My boss is giving me a stern look."
                    gl "See you... bye!"
                    "What a pity... I think I've lost a great opportunity to know him better!"
        elif loveT[curguy][0]==3:
            gl "Hey %(Gname)s!"
            if race==2:
                p "I'm pleased to see you're not playing tonight. Have you finally learned that music is not your talent?"
                gl "As grateful as ever, I see. I regret to inform you that I merely have a sore throat."
            else:
                p "Oh, hi... Aren't you playing?"
                gl "Not tonight no. I have a sore throat!"
            p "I see. So what are you doing here then?"
            $ e_b =emo["blush"]
            gl "Um...I..."
            p "Did you want something to drink?"
            $ e_b =emo["normal"]
            gl "Yes, of course!"
            $ showmypic ("i_d012",x=0.3)
            mg "Hey, I was here first!"
            $ e_b =emo["sad"]
            with None
            show i_elfboy1 at scale(cs), right 
            with move
            gl "Huh?"
            mg "What's wrong, are you deaf? When Mgorem says something, you should listen."
            "Oh no... this guy is an infamous mercenary, as well as the regional arena champion. Most people fear him because he's a demon. Personally, I think he's a bastard!"
            menu:
                "Pretend to be ill" if race==2:
                    $ loveT[curguy][2]+=1
                    p "As you wish."
                    p "*Sniff*"
                    mg "Ugh! How disgusting. Why are you wiping your nose with your hand!"
                    p "Sorry, I'm just not feeling well. Everyone says it's a really contagious illness, but I'm sure it's just gossip."
                    mg "..."
                    p "Here is your drink, sir!"
                    mg "I'm not even going to consider drinking something you've touched with that disgusting hand! I'm leaving."
                    with None
                    hide i_d012
                    with dissolve
                    $ e_b =emo["happy"]
                    gl "Haha, nicely done, %(Gname)s!"
                    p "Of course. I'm good at this sort of thing."
                    $ e_b =emo["blush"]
                    gl "And beautiul as well."
                    p "If you continue to flatter me like this, you'll always be welcome here..."
                "Flirt with Mgorem" if race==2:
                    p "Hey, good looking. What's a handsome demon like you doing here?"
                    show i_d013 at Position(xpos=0.3)
                    with None
                    hide i_d012
                    with dissolve
                    mg "..."
                    p "Here's your usual, cutie."
                    mg "You know, %(Gname)s, you look especially nice today..."
                    "Poor Janimee... he looks jealous. I wonder what he'll do now..."
                    p "Oh thanks... it's such a compliment, coming from someone of your stature!"
                    gl "..."
                    with None
                    hide i_elfboy1
                    with dissolve
                    "He's gone! Too bad. I was hoping he would start something."
                    with None
                    hide i_d013
                    with dissolve
                "Pretend to feel ill" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Uuuugh...."
                    mg "What the hell!?"
                    gl "%(Gname)s! Are you okay?"
                    p "My head is spinning..."
                    gl "Anything else wrong?"
                    p "I don't know..."
                    mg "Bah! I'm going to some other tavern."
                    with None
                    hide i_d012
                    with dissolve
                    $ e_b =emo["happy"]
                    gl "He's gone, you can stop pretending."
                    p "What?! How do you know?"
                    gl "(Laughing) I know you better than you think!"
                    p "It would seem so."
                    gl "A brilliant idea, however. Well done."
                    p "Thanks! I'll bring you your drink now."
                "Ignore him and serve Janimee" if race==0:
                    "I give Mgorem a look of disdain and casually serve Janimee first."
                    p "I'm sorry, but he was here first..."
                    mg "Really?"
                    gl "Um I... I'm not sure..."
                    "With a sudden motion, Mgorem tips Janimee's glass, spilling the contents onto the ground."
                    mg "If you want to drink, just do it. On the ground like a dog."
                    gl "..."
                    mg "Are you still here? Do you want to challenge me to a duel?"
                    gl "No no, I'm leaving right now!"
                    with None
                    hide i_elfboy1
                    with dissolve
                    "What a terrible evening! That bastard scared Janimee away... and to think there were so many things I wanted to talk to him about..."
                    with None
                    hide i_d012
                    with dissolve
                "Take a drink to Mgorem immediately" if race==1:
                    p "Of course. Here is your usual drink, sir!"
                    mg "Good. Now you may serve the others."
                    with None
                    hide i_d012
                    with dissolve
                    p "I'm sorry that I served him first..."
                    with None
                    show i_elfboy1 at scale(cs), center 
                    with move
                    $ e_b =emo["normal"]
                    gl "No, don't worry!"
                    gl "If you hadn't, he could have caused some trouble... and I don't want that to happen."
                    p "Oh, thanks!"
                    "Instinctively I draw near him, and kiss him on the cheek. He blushes and smiles at me."
                    $ e_b =emo["blush"]
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    "I serve him a drink, and I occasionally return to his table to speak to him. Luckily there aren't many people here tonight, so I have time to stop by often."
                "Tell him that someone else got there before him" if race==1:
                    p "I'm sorry sir, but someone arrived before you..."
                    p "That elf over there was here first."
                    with None
                    hide i_elfboy1
                    with dissolve
                    mg "What elf?"
                    "I look up in time to see Janimee being dragged off by two unscrupulous-looking guys."
                    p "Oh! Don't... don't hurt him!"
                    mg "If you get me a drink soon, maybe I'll have time to go out and stop my two henchmen..."
                    p "Immediately! Here you are!"
                    mg "Good, that's how I like you."
                    with None
                    hide i_d012
                    with dissolve
                    "I really hope he keeps his word!"
                    "A few hours go by, but Janimee doesn't return... I hope nothing serious has happened to him!"
    else:
        if loveT[curguy][1]==1:
            "The boss introduces me to a new musician for tonight's show."
            $ e_b =emo["blush"]
            gl "Hi, my name is Janimee. Jani to friends. What's your name- ah, hey. I know you."
            p "Ehm, my name is %(Gname)s..."
            $ e_b =emo["normal"]
            gl "So it IS you! We met a long time ago in that tavern... I didn't remember your name, but I remember you!"
            p "I do remember meeting you before."
            gl "It will be a pleasure to play for you tonight..."
            if race==2:
                p "The pleasure is all yours..."
            else:
                p "Why, thank you."
            gl "Can I ask you a question?"
            if race==2:
                p "If you really must..."
            else:
                p "Of course, go ahead."
            gl "Why do you work in a place like this?"
            p "..."
            gl "I mean, don't get me wrong, you're free to do as you choose. But you seem to be a talented and intelligent girl. Don't you have other ambitions in life?"
            menu:
                "Confuse him with your charm" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Intelligent? That's just a man's way of saying a woman isn't beautiful enough. Am I right?"
                    gl "No, no, I didn't mean-"
                    $ e_b =emo["blush"]
                    p "Really? Then tell me... are you attracted to me?"
                    gl "Um..."
                    "I lean in close, pressing my body against his."
                    p "I'm not good enough?"
                    gl "No, no, you are very good!"
                    p "So why shouldn't I work here?"
                    gl "Um..."
                    $ e_b =emo["happy"]
                    p "Is my darling elf, perhaps, jealous?"
                    gl "Of course not! W-why don't we rehearse tonight's show?"
                    p "Good idea, I feel like dancing."
                    "Ha! Looks like he really is crazy about me. But he's so innocent. If I wasn't a demon I might actually fall in love with him..."
                "Embarrass him" if race==2:
                    p "What sort of question is that?"
                    gl "I...mean..."
                    $ e_b =emo["blush"]
                    p "Yes? Explain yourself before I assume the worst."
                    gl "It's that... a night club... the girls who work here have a reputation of being a little..."
                    p "A little...?"
                    gl "Never mind! Come on, let's rehearse tonight's show!"
                    p "Okay."
                    gl "..."
                    p "I do this work because I enjoy it. I'm good at it, I have the right body, and I really enjoy teasing you men."
                    $ e_b =emo["sad"]
                    p "Anything else you want to know?"
                    gl "No..."
                    "He looks troubled by my answer, but he doesn't say anything. It doesn't matter anyway. I do whatever I please."
                "You like being the centre of attention" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Why, what's wrong?"
                    gl "..."
                    p "People come here and like looking at me..."
                    gl "Yes, I've noticed..."
                    p "And I like being admired."
                    p "Is that so wrong? It's nice to have a job where people appreciate my looks."
                    $ e_b =emo["blush"]
                    gl "Yes...but doesn't your boyfriend object?"
                    p "Of course not. I'm single."
                    gl "I see... Let's begin the rehearsals for tonight."
                    "While we are practising the dance, Janimee keeps stealing glances at me."
                    "I don't know why, but the way he looks at me makes me feel uneasy. I've never gotten this feeling from anyone else."
                "You are well paid!" if race==1:
                    p "This job pays well, you know."
                    gl "Really?"
                    p "I earn a lot of money here, especially from tips. And I don't even have to work that hard."
                    p "You said that I was an intelligent girl, didn't you?"
                    $ e_b =emo["sad"]
                    gl "Yes, but..."
                    p "Would it be more intelligent for me to break my back carrying heavy loads and earn less money?"
                    gl "No, but I didn't think that money was so important to you."
                    p "It's not the money that matters as much as what it can buy."
                    p "Shall we start rehearsals?"
                    gl "Okay."
                "In fact, you have other projects" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Oh, of course. I don't intend to be an exotic dancer for my entire life!"
                    gl "Haha, I thought so."
                    p "You know... It's nice to be admired by so many people, but..."
                    $ e_b =emo["blush"]
                    gl "Your boyfriend is jealous, huh?"
                    p "Well, I'm single. But I don't think there would be many men who would accept a girlfriend in a situation like this!"
                    $ e_b =emo["normal"]
                    gl "I'm off to rehearse. See you later for the show!"
                    p "Sure, see you later!"
                "You like this job" if race==0:
                    p "Well... truthfully, I really do like this job."
                    $ e_b =emo["sad"]
                    gl "Seriously?"
                    p "Of course. Is there something wrong?"
                    gl "No, it's nothing. Never mind."
                    gl "See you later."
                    "How odd... I don't understand why he was so worried."
                    "Why does matter to him which job I have..?"
            $ renpy.music.play("snd/elfsong.ogg", loop=False)
            $ forcejob=1
            "The show goes really well. The audience loves it, and his music is almost magical..."
        elif loveT[curguy][1]==1:
            "The boss introduces me to a new musician for tonight's show."
            $ e_b =emo["blush"]
            gl "Hi, my name is Janimee. Jani to friends. What's your name- ah, hey. I know you."
            p "Ehm, my name is %(Gname)s..."
            $ e_b =emo["normal"]
            gl "So it IS you! We met a long time ago in that tavern... I didn't remember your name, but I remember you!"
            p "I do remember meeting you before."
            gl "It will be a pleasure to play for you tonight..."
            if race==2:
                p "The pleasure is all yours..."
            else:
                p "Why, thank you."
            gl "Can I ask you a question?"
            if race==2:
                p "If you really must..."
            else:
                p "Of course, go ahead."
            gl "Why do you work in a place like this?"
            p "..."
            gl "I mean, don't get me wrong, you're free to do as you choose. But you seem to be a talented and intelligent girl. Don't you have other ambitions in life?"
            menu:
                "Confuse him with your charm" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Intelligent? That's just a man's way of saying a woman isn't beautiful enough. Am I right?"
                    gl "No, no, I didn't mean-"
                    $ e_b =emo["blush"]
                    p "Really? Then tell me... are you attracted to me?"
                    gl "Um..."
                    "I lean in close, pressing my body against his."
                    p "I'm not good enough?"
                    gl "No, no, you are very good!"
                    p "So why shouldn't I work here?"
                    gl "Um..."
                    $ e_b =emo["happy"]
                    p "Is my darling elf, perhaps, jealous?"
                    gl "Of course not! W-why don't we rehearse tonight's show?"
                    p "Good idea, I feel like dancing."
                    "Ha! Looks like he really is crazy about me. But he's so innocent. If I wasn't a demon I might actually fall in love with him..."
                "Embarrass him" if race==2:
                    p "What sort of question is that?"
                    gl "I...mean..."
                    $ e_b =emo["blush"]
                    p "Yes? Explain yourself before I assume the worst."
                    gl "It's that... a night club... the girls who work here have a reputation of being a little..."
                    p "A little...?"
                    gl "Never mind! Come on, let's rehearse tonight's show!"
                    p "Okay."
                    gl "..."
                    p "I do this work because I enjoy it. I'm good at it, I have the right body, and I really enjoy teasing you men."
                    $ e_b =emo["sad"]
                    p "Anything else you want to know?"
                    gl "No..."
                    "He looks troubled by my answer, but he doesn't say anything. It doesn't matter anyway. I do whatever I please."
                "You like being the centre of attention" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Why, what's wrong?"
                    gl "..."
                    p "People come here and like looking at me..."
                    gl "Yes, I've noticed..."
                    p "And I like being admired."
                    p "Is that so wrong? It's nice to have a job where people appreciate my looks."
                    $ e_b =emo["blush"]
                    gl "Yes...but doesn't your boyfriend object?"
                    p "Of course not. I'm single."
                    gl "I see... Let's begin the rehearsals for tonight."
                    "While we are practising the dance, Janimee keeps stealing glances at me."
                    "I don't know why, but the way he looks at me makes me feel uneasy. I've never gotten this feeling from anyone else."
                "You are well paid!" if race==1:
                    p "This job pays well, you know."
                    gl "Really?"
                    p "I earn a lot of money here, especially from tips. And I don't even have to work that hard."
                    p "You said that I was an intelligent girl, didn't you?"
                    $ e_b =emo["sad"]
                    gl "Yes, but..."
                    p "Would it be more intelligent for me to break my back carrying heavy loads and earn less money?"
                    gl "No, but I didn't think that money was so important to you."
                    p "It's not the money that matters as much as what it can buy."
                    p "Shall we start rehearsals?"
                    gl "Okay."
                "In fact, you have other projects" if race==0:
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amor]+=renpy.random.randint(1,2)
                    p "Oh, of course. I don't intend to be an exotic dancer for my entire life!"
                    gl "Haha, I thought so."
                    p "You know... It's nice to be admired by so many people, but..."
                    $ e_b =emo["blush"]
                    gl "Your boyfriend is jealous, huh?"
                    p "Well, I'm single. But I don't think there would be many men who would accept a girlfriend in a situation like this!"
                    $ e_b =emo["normal"]
                    gl "I'm off to rehearse. See you later for the show!"
                    p "Sure, see you later!"
                "You like this job" if race==0:
                    p "Well... truthfully, I really do like this job."
                    $ e_b =emo["sad"]
                    gl "Seriously?"
                    p "Of course. Is there something wrong?"
                    gl "No, it's nothing. Never mind."
                    gl "See you later."
                    "How odd... I don't understand why he was so worried."
                    "Why does matter to him which job I have..?"
            $ renpy.music.play("snd/elfsong.ogg", loop=False)
            $ forcejob=1
            "The show goes really well. The audience loves it, and his music is almost magical..."
        elif loveT[curguy][1]==2:
            gl "Hi %(Gname)s...!"
            if race==2:
                p "Hey. Let me guess... you're playing for me tonight too?"
                gl "But of course!"
                gl "You look beautiful."
            else:
                p "Hi, nice to see you again!"
                gl "You look great tonight!"
                p "Oh thanks..."
            gl "It will be an honour to play for you!"
            if race==1:
                with None
                show human13 at scale(cs), left  behind i_elfboy1
                with dissolve
            else:
                with None
                show elf13 at scale(cs), left  behind i_elfboy1
                with dissolve
            "Another girl walks by, wearing even less than I am. Janimee nearly twists his neck to get a look at her..."
            if race==1:
                with None
                show human13 at scale(cs), offscreenright  behind i_elfboy1
                with moveslow
            else:
                with None
                show elf13 at scale(cs), offscreenright  behind i_elfboy1
                with moveslow
            menu:
                "Criticize his tastes" if race==2:
                    $ loveT[curguy][2]+=1
                    p "She didn't seem that special to me."
                    gl "What?"
                    p "That tart who just passed by. The one you were staring at."
                    $ e_b =emo["sad"]
                    gl "What are you talking about?"
                    p "If you keep lying to me, I'll burn your lute."
                    gl "Fine, alright! I was looking at her."
                    gl "I'm sorry. I'm a man, I can't help it... But I just wanted to compare."
                    p "Well? Surely you don't think she was better than..."
                    $ e_b =emo["blush"]
                    gl "Oh no. You are the most beautiful girl in the place!"
                    p "..."
                    gl "I can't say you're the most beautiful girl here if I don't know what the others look like, right?"
                    p "Haha, well, that's a sneaky answer you've crafted."
                    gl "I'm not making this up."
                    "I draw near him and whisper in his ear."
                    p "I also made some comparisons... and you are the best looking man here."
                "Whip him" if race==2:
                    "<Whip>"
                    $ e_b =emo["angry"]
                    gl "Ow! What are you doing? Are you crazy!?"
                    p "This whip isn't just a costume accessory, you know."
                    gl "I can tell. That hurt!"
                    p "That'll teach you to look at other women..."
                    gl "What's wrong with looking at other women?"
                    $ e_b =emo["sad"]
                    p "Are you serious?"
                    gl "Of course!"
                    p "Listen, you can do whatever you want on your own time, but when I'm around, you look at ME."
                    gl "A-alright..."
                    "Poor guy... Maybe I hit him a little too hard. But that'll teach him to stare at other girls in front of me."
                "Start laughing" if race==1:
                    $ loveT[curguy][2]+=1
                    p "(Laughing) Watch that you don't twist your neck!"
                    $ e_b =emo["blush"]
                    gl "Um, what are you talking about?"
                    p "Idiot!"
                    gl "Was it so obvious?"
                    p "What do you think?"
                    gl "Sorry..."
                    p "What for? She was a really beautiful girl. Her name's Ruko; if you want I'll introduce her to you."
                    gl "No, no! Not at all!"
                    p "..."
                    gl "Shall we rehearse the dance for tonight?"
                    p "Yes... we better!"
                    "He was surprised, he probably didn't expect me to react like that. I think he would prefer a girl who isn't the jealous type!"
                "Pretend to be resentful" if race==1:
                    p "Would you prefer to work with her?"
                    $ e_b =emo["blush"]
                    gl "Who?"
                    p "That girl who just passed, Ruko. I've heard she's good."
                    gl "No no, I..."
                    p "I don't really like your show. And I'm sure you'd rather work with somebody else!"
                    gl "No! Stop, where are you going?"
                    p "To tell the boss that-"
                    "Janimee grabs my arm and pulls me close. He looks deep into my eyes, and for a moment it looks like he's going to kiss me."
                    p "Y-yes..?"
                    gl "I want you."
                    $ e_b =emo["sad"]
                    p "I... no. Not tonight. Maybe... tomorrow will be better."
                    "What I have done? I got angry with him and insulted his music! I'm sure he's going to be so angry with me."
                "Make a scene" if race==0:
                    $ loveT[curguy][2]+=1
                    p "You bastard!"
                    gl "What? What are you talking about?"
                    p "Do you think that I didn't see the way you looked at that girl?"
                    $ e_b =emo["blush"]
                    gl "But... we're in a night club!!"
                    p "So!?"
                    gl "Everywhere I turn, there are half-naked beautiful girls."
                    p "Oh? What about her?"
                    "I point out the barmaid, an overweight woman whose stomach is spilling out from the gap in her clothing's midriff."
                    $ e_b =emo["happy"]
                    gl "Fine, I'm sorry... Can we rehearse the show now?"
                    p "Sure. Just try to concentrate and only look at me!"
                "Ignore him and leave" if race==0:
                    $ e_b =emo["angry"]
                    gl "Hey! Where are you going?"
                    gl "We have to rehearse the show!"
                    p "Rehearse alone!"
                    "I distance myself, and when our turn comes, the show doesn't go over very well."
                    $ e_b =emo["sad"]
                    gl "Why did you do that?"
                    p "It's nothing."
                    "I doubt I'll get praised by the boss for my work today."
                    $ forcejob=9
        elif loveT[curguy][1]==3:
            p "Hi!"
            gl "Hi! Have you ever seen so many people?"
            p "Wow, I've never seen so many before!"
            gl "They're probably here for the competition."
            p "What competition?"
            gl "The beauty competition! The public will choose the most beautiful dancer in the whole night club."
            p "I see. Does that mean I'll be competing?"
            gl "I assume so. Why?"
            menu:
                "Complain about racism" if race==2:
                    p "I'll never win."
                    $ e_b =emo["sad"]
                    gl "Huh? Why do you say that? I didn't take you for such a modest person."
                    p "I'm not."
                    gl "Good, I thought you were't feeling well."
                    p "Are you kidding? They'll never let a demon win. There's too much racism in this city."
                    gl "..."
                    p "Tell me I'm wrong, if you think you can."
                    gl "I suppose you have a point, but do you really think everyone is that bad?"
                    p "Nobody appreciates us demons because we are different. Better, really."
                    gl "Hmm, but isn't that prejudiced, too? We're all different, but that doesn't make you better."
                    p "I suppose. It's a pity that other elves and humans don't think like you."
                    "I stalk off angrily. I'm forced to participate in the competition, and I only wind up in second."
                "Brag" if race!=0:
                    $ loveT[curguy][2]+=1
                    p "Hm, I don't think I should participate."
                    gl "Why not?"
                    p "Because it's obvious that I'm much more beautiful than everyone else. It just wouldn't be fair to the others."
                    $ e_b =emo["sad"]
                    gl "..."
                    if race==2:
                        p "What, you don't think I'm the most beautiful?"
                    else:
                        p "Why aren't you saying anything? You don't agree?"
                    gl "You are very beautiful, but..."
                    p "But you don't think I'm the most beautiful?"
                    $ e_b =emo["normal"]
                    gl "Looks aren't that important, you know."
                    gl "There will always be someone better than you. I'm sure someone plays music better than I do."
                    gl "But as long as the people I love like my music, that's all that matters."
                    p "Such touching words..."
                    if race==2:
                        p "You've almost moved me..."
                    gl "Thanks..."
                    "That evening, I participate in the contest and get second place! Janimee was right. I guess there is always someone better than you."
                    if race==2:
                        "Even though I think the competition was rigged, Janimee still looks at me as if I'm the only girl in the room. It's really quite sweet of him."
                    else:
                        "I guess I don't feel too bad, though. The way Janimee looks at me, I feel I've won something much more important."
                "Act scared" if race==1:
                    p "Oh no, I hate these things..."
                    $ e_b =emo["sad"]
                    gl "But... didn't you say that you liked to be looked at and admired?"
                    p "I never said that!"
                    gl "I think you did..."
                    p "I... I don't feel well, though. I don't want to compete."
                    gl "Come on! Don't exaggerate! The worse that could happen is that you don't win. What's so bad about it?"
                    p "Exactly, I already know that I won't win! So there's no point taking part!"
                    gl "Um..."
                    "Our usual show doesn't take place that evening, and we lose sight of one another in the middle of the crowd."
                    "After a few hours, I see that Jani is in the first row watching the beauty contest..."
                "Take part in the contest" if race==0:
                    p "How lovely, I'll be pleased to participate."
                    $ e_b =emo["sad"]
                    gl "I imagined as much..."
                    p "Do you think I have a good chance of winning?"
                    gl "I don't know. I mean, yes. Excuse me, I need to go to the bathroom."
                    "What a strange reaction. Is he jealous?"
                "Go home" if race==0:
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["sad"]
                    p "No... I don't want to be to the centre of attention."
                    gl "Are you sure?"
                    p "I'm going home... I'll tell the boss that I don't feel well."
                    gl "Wait, can I come with you?"
                    p "If you want to..."
                    "He escorts me home, and we chat about what's going on in our lives."
                    p "Here's my place. Thanks for walking me back."
                    gl "It's been a pleasure."
                    p "Are you going back to enjoy the contest?"
                    $ e_b =emo["happy"]
                    gl "No... the most beautiful girl isn't taking part, after all."
                    "I can't resist such a compliment, so I kiss him on the cheek. He's not embarrassed. In fact, it looked like he was expecting it."
                    p "Good night, then."
                    gl "Good night..."
    hide i_elfboy1
    jump job1
label Frebo:
    call encounter
    label e2b:
    $ e_b =emo["normal"]
    show i_elfboy2 at scale(cs), center
    if curjob==loveT[curguy][4]:
        if loveT[curguy][0]==1:
            "There's a new teacher today: a mysterious elf dressed up like a magician."
            gl "Good morning everybody. My name is Frebo."
            if race==2:
                "I don't know why, but I already don't like him."
            else:
                p "Good morning."
            gl "So, let's see... Do you know how to read?"
            "What an odd question... The class is silent for a moment before we answer \"yes\" in unison."
            gl "You know how to write as well?"
            p "Of course, but-"
            gl "Good, so you don't need me! Do your best."
            p "Wait, where are you going?"
            gl "Nothing you'd be interested in. Just working on some magic."
            p "I'm interested!"
            gl "Really? What about black magic?"
            "The class suddenly falls silent. Most of the students are afraid."
            gl "It doesn't look like anyone is interested in black magic, right?"
            menu:
                "Fascinate him" if race==2:
                    $ loveT[curguy][2]+=1
                    p "I'm interested..."
                    gl "You? And why?"
                    p "I was born a demon, after all. Black magic is part of our culture, but I wasn't raised by demons, so I don't know much about it."
                    gl "..."
                    p "I would not like to take advantage of such a talented magician as yourself, though."
                    $ e_b =emo["blush"]
                    gl "You're already doing that by putting your hand on my shoulder..."
                    p "I'm sorry! I just can't resist the charm of someone as wildly intelligent as you."
                    gl "You're a suck-up, aren't you?"
                    p "..."
                    gl "That's fine. I like flattery, so come with me. I'll teach you something about black magic. But only a few harmless things. I've learned not to trust demons."
                    p "Wise choice."
                    "He gives me a lesson on demons and black magic for a few hours. I can't take my eyes off him, nor him from me. I think there is some sort of magnetic attraction between us."
                    $ forcejob=5
                "Make fun of him" if race==2:
                    p "(Laughing) Hahaha!"
                    $ e_b =emo["sad"]
                    gl "I didn't say anything funny. Why are you laughing?"
                    p "Black magic? I could write a book about it..."
                    gl "Why? Just because you are a demon?"
                    p "Demons invented black magic, after all. What could an elf possibly hope to know?"
                    $ e_b =emo["angry"]
                    gl "..."
                    "Frebo begins to shake his hands and mutter something under his breath."
                    p "What the devil are you saying? Speak louder, I can't hear you-"
                    "I can't speak anymore! What has he done to me?!"
                    gl "Ah, to be able to silence any woman with a magic formula! Black magic really is convenient... at least for us men."
                    p "..."
                    gl "Unfortunately the effect is only temporary, so in a few hours you will be able to speak again. Have a nice day!"
                    "What a bastard! Next time I'll show him!"
                "Make fun of him" if race==1:
                    p "You, black magic? Don't make me laugh ..."
                    $ e_b =emo["angry"]
                    gl "What? How dare you say that!"
                    "Oh! He seems really angry!"
                    p "S-sorry..."
                    gl "You are lucky I don't turn you into a toad!"
                    p "No, please!"
                    $ e_b =emo["sad"]
                    gl "Don't worry, I won't. It really would be a pity to destroy that beauty and charm."
                    p "That's kind of you to say."
                    gl "I was speaking about your dress. It wouldn't suit you if you were a toad."
                    p "What..."
                    "He leaves with a smug grin on his face."
                "Try to flatter him" if race==1:
                    $ loveT[curguy][2]+=1
                    p "So you are... a magician?"
                    gl "..."
                    p "I mean a real one, not one of those students of magic just learning...!"
                    gl "Yes, let's just say that I am something more than a simple apprentice."
                    p "I thought so."
                    gl "Oh? What was your first hint? My outfit adorned with magic symbols, perhaps?"
                    gl "Or was it thanks to this big book, with its cover of runes and icons?"
                    p "Haha, they're both good clues."
                    gl "I just made fun of you, and you're laughing?"
                    p "I know you're not a bad person. You're just-"
                    gl "What? But I AM a bad person. I once turned a man into a pig."
                    p "... and what's wrong with that?"
                    gl "That the man in question is our current King. Why do you think he never speaks in public?"
                    p "Hahaha, that's hilarious!"
                    $ e_b =emo["happy"]
                    "Frebo doesn't answer, but it looks like he's a little more relaxed around me now. He leaves with a hint of a smile on his lips."
                    "What a strange person! He's wildly intelligent, but his social skills could use some work. I can't help but be intrigued."
                "Answer yes" if race==0:
                    p "Yes, I want to know more about it!"
                    gl "Really?"
                    p "Certainly!"
                    gl "Well I'm afraid I can't be of any help. I don't practise black magic."
                    p "But you said..."
                    $ e_b =emo["happy"]
                    gl "I only asked if anyone was interested in black magic; I never said I practised it personally!"
                    p "..."
                    gl "Goodbye."
                    "THIS guy is our new teacher? Huh..."
                "Answer no" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Oh, no... I'm not interested."
                    gl "Well, to be honest, neither am I."
                    p "What?"
                    $ e_b =emo["sad"]
                    gl "I only asked if you were interested. All that witchcraft, sacrifices, blood... how vulgar!"
                    "I burst out laughing at his exclamation."
                    gl "Ah, you have such a lovely smile. Pity you're a human."
                    p "W-Why?"
                    gl "I don't believe that my parents would approve a mixed marriage."
                    p "..."
                    $ e_b =emo["happy"]
                    gl "I'm joking. Well, are you interested in white magic? Come with me."
                    "I follow him upstairs, and I watch him while he studies some magic books. I don't understand anything about it, but I spend the day looking at his office full of strange stuff."
                    "This is much more interesting than being in class!"
        elif loveT[curguy][0]==1:
            "There's a new teacher today: a mysterious elf dressed up like a magician."
            gl "Good morning everybody. My name is Frebo."
            if race==2:
                "I don't know why, but I already don't like him."
            else:
                p "Good morning."
            gl "So, let's see... Do you know how to read?"
            "What an odd question... The class is silent for a moment before we answer \"yes\" in unison."
            gl "You know how to write as well?"
            p "Of course, but-"
            gl "Good, so you don't need me! Do your best."
            p "Wait, where are you going?"
            gl "Nothing you'd be interested in. Just working on some magic."
            p "I'm interested!"
            gl "Really? What about black magic?"
            "The class suddenly falls silent. Most of the students are afraid."
            gl "It doesn't look like anyone is interested in black magic, right?"
            menu:
                "Fascinate him" if race==2:
                    $ loveT[curguy][2]+=1
                    p "I'm interested..."
                    gl "You? And why?"
                    p "I was born a demon, after all. Black magic is part of our culture, but I wasn't raised by demons, so I don't know much about it."
                    gl "..."
                    p "I would not like to take advantage of such a talented magician as yourself, though."
                    $ e_b =emo["blush"]
                    gl "You're already doing that by putting your hand on my shoulder..."
                    p "I'm sorry! I just can't resist the charm of someone as wildly intelligent as you."
                    gl "You're a suck-up, aren't you?"
                    p "..."
                    gl "That's fine. I like flattery, so come with me. I'll teach you something about black magic. But only a few harmless things. I've learned not to trust demons."
                    p "Wise choice."
                    "He gives me a lesson on demons and black magic for a few hours. I can't take my eyes off him, nor him from me. I think there is some sort of magnetic attraction between us."
                    $ forcejob=5
                "Make fun of him" if race==2:
                    p "(Laughing) Hahaha!"
                    $ e_b =emo["sad"]
                    gl "I didn't say anything funny. Why are you laughing?"
                    p "Black magic? I could write a book about it..."
                    gl "Why? Just because you are a demon?"
                    p "Demons invented black magic, after all. What could an elf possibly hope to know?"
                    $ e_b =emo["angry"]
                    gl "..."
                    "Frebo begins to shake his hands and mutter something under his breath."
                    p "What the devil are you saying? Speak louder, I can't hear you-"
                    "I can't speak anymore! What has he done to me?!"
                    gl "Ah, to be able to silence any woman with a magic formula! Black magic really is convenient... at least for us men."
                    p "..."
                    gl "Unfortunately the effect is only temporary, so in a few hours you will be able to speak again. Have a nice day!"
                    "What a bastard! Next time I'll show him!"
                "Make fun of him" if race==1:
                    p "You, black magic? Don't make me laugh ..."
                    $ e_b =emo["angry"]
                    gl "What? How dare you say that!"
                    "Oh! He seems really angry!"
                    p "S-sorry..."
                    gl "You are lucky I don't turn you into a toad!"
                    p "No, please!"
                    $ e_b =emo["sad"]
                    gl "Don't worry, I won't. It really would be a pity to destroy that beauty and charm."
                    p "That's kind of you to say."
                    gl "I was speaking about your dress. It wouldn't suit you if you were a toad."
                    p "What..."
                    "He leaves with a smug grin on his face."
                "Try to flatter him" if race==1:
                    $ loveT[curguy][2]+=1
                    p "So you are... a magician?"
                    gl "..."
                    p "I mean a real one, not one of those students of magic just learning...!"
                    gl "Yes, let's just say that I am something more than a simple apprentice."
                    p "I thought so."
                    gl "Oh? What was your first hint? My outfit adorned with magic symbols, perhaps?"
                    gl "Or was it thanks to this big book, with its cover of runes and icons?"
                    p "Haha, they're both good clues."
                    gl "I just made fun of you, and you're laughing?"
                    p "I know you're not a bad person. You're just-"
                    gl "What? But I AM a bad person. I once turned a man into a pig."
                    p "... and what's wrong with that?"
                    gl "That the man in question is our current King. Why do you think he never speaks in public?"
                    p "Hahaha, that's hilarious!"
                    $ e_b =emo["happy"]
                    "Frebo doesn't answer, but it looks like he's a little more relaxed around me now. He leaves with a hint of a smile on his lips."
                    "What a strange person! He's wildly intelligent, but his social skills could use some work. I can't help but be intrigued."
                "Answer yes" if race==0:
                    p "Yes, I want to know more about it!"
                    gl "Really?"
                    p "Certainly!"
                    gl "Well I'm afraid I can't be of any help. I don't practise black magic."
                    p "But you said..."
                    $ e_b =emo["happy"]
                    gl "I only asked if anyone was interested in black magic; I never said I practised it personally!"
                    p "..."
                    gl "Goodbye."
                    "THIS guy is our new teacher? Huh..."
                "Answer no" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Oh, no... I'm not interested."
                    gl "Well, to be honest, neither am I."
                    p "What?"
                    $ e_b =emo["sad"]
                    gl "I only asked if you were interested. All that witchcraft, sacrifices, blood... how vulgar!"
                    "I burst out laughing at his exclamation."
                    gl "Ah, you have such a lovely smile. Pity you're a human."
                    p "W-Why?"
                    gl "I don't believe that my parents would approve a mixed marriage."
                    p "..."
                    $ e_b =emo["happy"]
                    gl "I'm joking. Well, are you interested in white magic? Come with me."
                    "I follow him upstairs, and I watch him while he studies some magic books. I don't understand anything about it, but I spend the day looking at his office full of strange stuff."
                    "This is much more interesting than being in class!"
        elif loveT[curguy][0]==2:
            "Hey, isn't that Frebo!"
            "Where is he going? He should be teaching right now."
            p "Hey, Frebo!"
            $ e_b =emo["sad"]
            gl "Huh? Damn..."
            if race==2:
                p "Where the devil are you going? The classroom is on the other side!"
            else:
                p "Aren't you coming to class?"
            gl "Well, I would rather go for a walk. What do you think? It's a lovely day!"
            p "But... we have to go to the classroom..."
            gl "What, are you afraid of not receiving the King's contribution for the education of his subjects? You will have it even if nobody teaches you!"
            p "That's true... they hardly ever check..."
            menu:
                "Go out" if race==2:
                    p "Hmm, I guess I don't want to go to the class either. I'm leaving too."
                    gl "Just as long as you don't follow me."
                    p "Me? Haha, I have never needed to follow a man. Usually the men follow me."
                    $ e_b =emo["normal"]
                    gl "You are very sure of yourself..."
                    p "Humility is a virtue, but we demons have never been big on virtue."
                    gl "I can see that. It also looks like you demons aren't big on appearance, either."
                    p "What!?"
                    gl "Why are you so angry? Besides, I thought you weren't going to follow me."
                    p "Get lost, idiot!"
                    "I run off, angry. I can't believe he has the nerve to insult my looks!"
                "Stay inside" if race==2:
                    $ loveT[curguy][2]+=1
                    p "There's too much sun for my tastes outside... It could damage my skin..."
                    gl "So what?"
                    p "I'm sorry, but I have to decline your invitation..."
                    gl "What invitation? I only said that I was going for a walk. You weren't part of my plans."
                    p "Hmm... What a pity... You don't know what you're missing."
                    gl "...What do you mean?"
                    p "We demons are... special. We can do things that even magic can't accomplish."
                    "I draw near him, and he steps away from me quickly."
                    p "Don't worry. I'm not going to do anything bad to you. Just a massage!"
                    $ e_b =emo["blush"]
                    "I begin slowly massaging his shoulders, tracing my fingers slowly along his shoulder blades and down his spine. He doesn't say anything but he seems to like it."
                    gl "Hm, you are good, I could hire you as my personal masseuse."
                    "I lean forward and kiss him on the neck before whispering in his ear."
                    p "I'm sorry, but you're not my type..."
                    "I quickly walk off without bothering to glance back. I'm sure he's still looking at me as I leave, though."
                "Criticise his behaviour" if race==1:
                    $ loveT[curguy][2]+=1
                    p "But, aren't you ashamed?"
                    gl "Of what?"
                    p "Of what you do! You are paid to teach! And instead, you go around doing whatever takes your fancy!"
                    gl "Oh, boo hoo."
                    p "You're an idiot!"
                    $ e_b =emo["happy"]
                    gl "I've already heard that from plenty of women, but usually it's after I touch them."
                    p "Touch them? You mean..."
                    $ e_b =emo["angry"]
                    gl "Fine... do you want the truth? Ninety-nine percent of the people in that classroom don't want to learn anything. They only come to get the aid from the King, and then once they return home, they forget everything they learned."
                    gl "So tell me, what's the point?"
                    p "...I..."
                    gl "You're different from the others. You're the rare one percent."
                    p "So, come inside and teach me; the one percent is really interested."
                    p "Please?"
                    $ e_b =emo["sad"]
                    gl "Huh... okay. But only because you asked so nicely."
                    p "Thank you!"
                    "He's really rough, but when he pays me compliments, I feel my heart beating faster."
                "Approve his behaviour" if race==1:
                    p "You have a point."
                    $ e_b =emo["happy"]
                    gl "As usual."
                    p "It's such a beautiful day..."
                    p "We could have a lesson in the open air!"
                    gl "Good idea! Why don't we propose it to the rest of the class?"
                    p "Really?"
                    gl "No. Goodbye."
                    p "What? You're really just going to leave?"
                    gl "Yes."
                    "This guy isn't interested in teaching at all!"
                "Go for a walk" if race==0:
                    p "Good idea. A walk sounds better!"
                    gl "Fine. See you."
                    p "What?! But what about our walk?"
                    $ e_b =emo["angry"]
                    gl "I only said that I preferred going on a walk. What on earth did I say to make you think that you were part of it?"
                    p "But...but..."
                    gl "Women! You're always jumping to conclusions like this."
                    "He walks off without waiting for a response. What a horrid man!"
                "Convince him to come to class" if race==0:
                    p "This is wrong... you're paid to teach..."
                    $ e_b =emo["angry"]
                    gl "Blah blah blah!"
                    p "What?"
                    gl "I know very well what I'm paid to do! But it's a complete waste of time. Half of the class isn't even interested in learning!"
                    p "What about the other half?"
                    $ e_b =emo["normal"]
                    gl "They're too stupid to understand my lessons, anyway."
                    p "But I want to learn!"
                    gl "Hmm... You do have a passion and a brightness that outshines the others."
                    p "Would you leave me behind just because you don't like the other students?"
                    gl "*sigh* Fine. I'll teach. But only because I think you might have potential. I still don't like you."
                    $ loveT[curguy][2]+=1
                    $ forcejob=1
                    "I listen attentively to his teaching today. He really is quite brilliant, and it always makes me happy to be complimented by him, even if he says he doesn't like me."
        elif loveT[curguy][0]==3:
            p "Professor Frebo!"
            $ e_b =emo["angry"]
            gl "What do you want?"
            if race==2:
                p "You can't live without me, can you?"
                gl "To be honest, I only came here to pick up my wages."
            else:
                p "Hey, how are you?"
                gl "I was doing well before I saw you."
            p "I know you're just joking."
            $ e_b =emo["normal"]
            gl "Anyway, there isn't any lesson today, so what do you want?"
            p "I wondered... if you could teach me some magic secrets..."
            gl "Ha! Don't tell me... you need a love potion?"
            if race==2:
                p "I don't need any love potions, everyone who sees me falls in love at first sight!"
                gl "Modest as usual, I see."
            else:
                p "... No, why?"
                gl "What a pity, if you'd said yes, I could have sent you to a friend of mine who is a witch."
            p "Well, do you want to teach me something interesting ? Yes or no?"
            gl "Do you know what the philosopher's stone is?"
            p "...The stone that transforms base metals like iron and copper into gold?"
            gl "Exactly! We're going to try something similar, but with different results. Do you have any gold coins?"
            menu:
                "Say you're not interested" if race==2:
                    p "Is that all?"
                    $ e_b =emo["sad"]
                    gl "What? What do you mean?"
                    p "I don't think this is a very interesting sort of magic."
                    gl "But don't you want to know what I will turn your gold coins into?"
                    p "No. Considering that gold is the most precious material of Aravorn, anything you will turn it into will presumably be worth less. So, why should I be interested?"
                    gl "I thought you said you wanted to learn something."
                    p "Yes, but I said interesting magic, not stupidity like this!"
                    gl "..."
                    "I leave him standing there, mouth hanging open. He probably expected me to be excited, but it really seemed like a dumb experiment."
                "Tell a lie, saying that you haven't any money" if race==1:
                    p "No, I am sorry..."
                    $ e_b =emo["angry"]
                    gl "I knew it. You are far too beautiful not to have other faults."
                    p "Thank you- wait...faults? Being poor isn't a fault."
                    gl "But being a liar is."
                    p "..."
                    p "Sorry-"
                    "Too late, he's already gone. I only lied because...I don't trust his intentions! What if he turned my money into stone?"
                "Tell him to use his own money" if race!=0:
                    $ loveT[curguy][2]+=1
                    if race==2:
                        p "Hey! Do you think I'm an idiot?"
                        gl "To be honest, yes I do. Why?"
                        p "I'm not giving you any coins! I don't trust you!"
                        gl "Oh, are you afraid that I'll steal them? Money's not a problem for me, you know."
                        p "So... why don't we try with yours?"
                        $ e_b =emo["angry"]
                        gl "..."
                        p "See! You don't know want to answer, do you?"
                    else:
                        p "Sorry, but why don't you use yours?"
                        gl "What?"
                        p "Surely you have more money than I do."
                        gl "That's not a valid reason..."
                        p "Oh?"
                        p "If you're so confident and infallible, why don't you want to use your money?"
                        $ e_b =emo["angry"]
                        gl "..."
                        p "As a reason, that seems valid, doesn't it?"
                    gl "Okay, let's try then!"
                    "The experiment transforms his gold coins into silver!"
                    p "Haha, now do you understand why I didn't want to use my own money?"
                    gl "..."
                    $ e_b =emo["happy"]
                    gl "Are you making fun of me?"
                    p "Yup!"
                    gl "Fine, you were right, and my experiment was a failure. Do you have any money to buy me lunch?"
                    p "Of course I do. Let's go."
                "Refuse the experiment" if race==0:
                    p "Yes, but..."
                    p "Hey, leave my coins alone!"
                    gl "But I need them for the experiment!"
                    p "You are a thief!"
                    gl "What? I don't need to steal from a child like you!"
                    p "Help! A thief!"
                    $ e_b =emo["angry"]
                    gl "Oh, damn you... Keep your coins then!"
                    "He goes away, angry."
                    "I'm still not exactly sure what he wanted to do with my gold. Even if I offended him, I think I made the right decision."
                "Accept the experiment" if race==0:
                    p "Okay, but what are your intentions?"
                    gl "Simple! To transform your gold... into bronze."
                    p "What!?"
                    "Frebo says a magic word and... the gold turned into silver!"
                    gl "Did I say bronze? I meant to say silver, naturally."
                    p "Damn you!"
                    $ e_b =emo["happy"]
                    gl "I love that surprised expression of yours."
                    if attributes[Awea]<10:
                        p "I'm glad I didn't have much gold on me..."
                    else:
                        p "What have you done? The coins are only worth half of their value, now!"
                    gl "Don't get distracted by the value of the coins... Think about what you have just witnessed!"
                    p "I understand HOW you did it, but I still can't believe you did that!"
                    gl "Oh, you're bright if you've figured it out already. Well, treasure this learning experience."
                    "The smug idiot leaves without even apologizing, and I lost half of my money. At least he thinks I'm bright..."
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amag]+=10
                    $ new_attributes[Awea]/=2
    else:
        if loveT[curguy][1]==1:
            p "Hi, Frebo!"
            $ e_b =emo["sad"]
            gl "Are you a ghost?"
            p "No, it's me!"
            gl "Someone must have cast the evil eye on me. I keep on hearing voices and having horrendous visions."
            p "Well, it serves you right! You're a horrendous person, after all."
            $ e_b =emo["happy"]
            gl "Visions are also touchy! It's almost as bad as real life."
            p "Stop this nonsense, I'm here to learn!"
            gl "Hmm, in my opinion, you shouldn't even be here..."
            p "Why?"
            gl "I have another vision... Your house is on fire!"
            if race!=2:
                p "What!?"
                "He is playing a joke on me... or is it true? I can't risk losing everything..."
            menu:
                "Make fun of him" if race==2:
                    p "Hm, that's impossible. I'm a demon, so I know better than to keep flammable things in my own home."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "Too bad it's not the same for you. I passed your home on the way here and accidentally sneezed. I'm afraid my flames may have set your home ablaze."
                    gl "You're lying."
                    p "If you say so. But unlike your little vision, you know for a fact that demons like me can spit fire."
                    gl "..."
                    p "Think about all of your magic books in flames..."
                    with None
                    hide i_elfboy2
                    with dissolve
                    "He quickly gets up and leaves."
                    p "Haha, what a fool! I can't believe I tricked him that easily."
                    $ forcejob=8
                    "Hold on a second - what if he only pretended to believe me, and left so he didn't have to teach?! Damn it... I think he's played a trick on me again!"
                "Tell him that he is a liar" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Haha, that's a good one!"
                    gl "It really is happening..."
                    p "I'm a demon, you fool. One misplaced sneeze from me could set a forest ablaze. Do you think I'd be stupid enough to keep flammable objects in my own house?"
                    $ e_b =emo["sad"]
                    gl "..."
                    p "Just a sneeze or a cough can emit sparks or unintentional flames... I fireproofed my house ages ago."
                    gl "Hm, I guess that I should have thought that one through more. Pity, I really thought you'd fall for it."
                    p "As a punishment, you'll have to teach me some of your most powerful magic."
                    gl "Dammit, fine!"
                    "Today, I learn a lot of things! Frebo is horrid as a person, but he really is an exceptional magician!"
                    $ forcejob=1
                "Make fun of him" if race==1:
                    "For an instant, I remain in silence, then I look into his eyes and burst out laughing."
                    p "That's a good one!"
                    $ e_b =emo["sad"]
                    gl "..."
                    p "You think I would believe you? I'm not that stupid!"
                    gl "Hmm... So it would seem..."
                    p "Come on! Teach me a magic secret... I know how to tell lies already."
                    "I look at him in a flirtatious way, and gently touch his arm... Is he blushing?"
                    $ e_b =emo["blush"]
                    gl "Hmm... It really is impossible to resist an elf's charm."
                    p "Thank you."
                    gl "I was speaking about myself. I can see that you are already attracted to my exceptional personality."
                    "I stop caressing him and punch him in the stomach!"
                    $ e_b =emo["angry"]
                    gl "Ouch! There's no point resorting to violence!"
                    gl "The weaker sex? I ought to find the fool who invented that lie and turn him into a toad!"
                    $ forcejob=1
                    $ loveT[curguy][2]+=1
                "Beg him to help you" if race==1:
                    p "No..."
                    "Big tears stream down my face."
                    p "My house... It's all I have! All of my savings are invested in it..."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "What will I do now?"
                    gl "Oh, you're young and pretty. You will surely find some idiot to manipulate."
                    p "What!? You heartless jerk!"
                    gl "You know, your house is still on fire. Why are you here yelling at me instead of trying to do something about it?"
                    p "What..."
                    "I run back to my house only to discover that everything is fine. He was lying to me all along!"
                    "I can't believe I fell for it!"
                "Run home to see" if race==0:
                    "I rush home, but my house is perfectly fine. Not even a hint of a fire!"
                    "That jerk tricked me!"
                    "They told me that he's the best magician of the city, but he's apparently the worst teacher. I doubt he even wants to share his secrets with anyone."
                    "I must be patient. I'll be sure to get him next time."
                    $ forcejob=9
                "Ignore his vision" if race==0:
                    p "The only vision you'll have will be me punching you in the nose if you don't stop playing these little games!"
                    gl "What, don't you know that an essential requisite for magicians is to have a good sense of humour?"
                    p "Then teach me a trick that makes me laugh."
                    gl "Good idea... Do you see that fly over there? That one flying right above your head?"
                    p "Y-yes...?"
                    "With a lash of magic, he petrifies the fly, causing it to fall on my head!"
                    p "Ow! That hurt. What is wrong with you?"
                    gl "Why don't you pay attention instead of complaining? This spell could be useful with men in the future."
                    "He's such a bastard... but at least I learned something useful today."
                    $ forcejob=3
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amag]+=5
        elif loveT[curguy][1]==1:
            p "Hi, Frebo!"
            $ e_b =emo["sad"]
            gl "Are you a ghost?"
            p "No, it's me!"
            gl "Someone must have cast the evil eye on me. I keep on hearing voices and having horrendous visions."
            p "Well, it serves you right! You're a horrendous person, after all."
            $ e_b =emo["happy"]
            gl "Visions are also touchy! It's almost as bad as real life."
            p "Stop this nonsense, I'm here to learn!"
            gl "Hmm, in my opinion, you shouldn't even be here..."
            p "Why?"
            gl "I have another vision... Your house is on fire!"
            if race!=2:
                p "What!?"
                "He is playing a joke on me... or is it true? I can't risk losing everything..."
            menu:
                "Make fun of him" if race==2:
                    p "Hm, that's impossible. I'm a demon, so I know better than to keep flammable things in my own home."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "Too bad it's not the same for you. I passed your home on the way here and accidentally sneezed. I'm afraid my flames may have set your home ablaze."
                    gl "You're lying."
                    p "If you say so. But unlike your little vision, you know for a fact that demons like me can spit fire."
                    gl "..."
                    p "Think about all of your magic books in flames..."
                    with None
                    hide i_elfboy2
                    with dissolve
                    "He quickly gets up and leaves."
                    p "Haha, what a fool! I can't believe I tricked him that easily."
                    $ forcejob=8
                    "Hold on a second - what if he only pretended to believe me, and left so he didn't have to teach?! Damn it... I think he's played a trick on me again!"
                "Tell him that he is a liar" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Haha, that's a good one!"
                    gl "It really is happening..."
                    p "I'm a demon, you fool. One misplaced sneeze from me could set a forest ablaze. Do you think I'd be stupid enough to keep flammable objects in my own house?"
                    $ e_b =emo["sad"]
                    gl "..."
                    p "Just a sneeze or a cough can emit sparks or unintentional flames... I fireproofed my house ages ago."
                    gl "Hm, I guess that I should have thought that one through more. Pity, I really thought you'd fall for it."
                    p "As a punishment, you'll have to teach me some of your most powerful magic."
                    gl "Dammit, fine!"
                    "Today, I learn a lot of things! Frebo is horrid as a person, but he really is an exceptional magician!"
                    $ forcejob=1
                "Make fun of him" if race==1:
                    "For an instant, I remain in silence, then I look into his eyes and burst out laughing."
                    p "That's a good one!"
                    $ e_b =emo["sad"]
                    gl "..."
                    p "You think I would believe you? I'm not that stupid!"
                    gl "Hmm... So it would seem..."
                    p "Come on! Teach me a magic secret... I know how to tell lies already."
                    "I look at him in a flirtatious way, and gently touch his arm... Is he blushing?"
                    $ e_b =emo["blush"]
                    gl "Hmm... It really is impossible to resist an elf's charm."
                    p "Thank you."
                    gl "I was speaking about myself. I can see that you are already attracted to my exceptional personality."
                    "I stop caressing him and punch him in the stomach!"
                    $ e_b =emo["angry"]
                    gl "Ouch! There's no point resorting to violence!"
                    gl "The weaker sex? I ought to find the fool who invented that lie and turn him into a toad!"
                    $ forcejob=1
                    $ loveT[curguy][2]+=1
                "Beg him to help you" if race==1:
                    p "No..."
                    "Big tears stream down my face."
                    p "My house... It's all I have! All of my savings are invested in it..."
                    $ e_b =emo["sad"]
                    gl "..."
                    p "What will I do now?"
                    gl "Oh, you're young and pretty. You will surely find some idiot to manipulate."
                    p "What!? You heartless jerk!"
                    gl "You know, your house is still on fire. Why are you here yelling at me instead of trying to do something about it?"
                    p "What..."
                    "I run back to my house only to discover that everything is fine. He was lying to me all along!"
                    "I can't believe I fell for it!"
                "Run home to see" if race==0:
                    "I rush home, but my house is perfectly fine. Not even a hint of a fire!"
                    "That jerk tricked me!"
                    "They told me that he's the best magician of the city, but he's apparently the worst teacher. I doubt he even wants to share his secrets with anyone."
                    "I must be patient. I'll be sure to get him next time."
                    $ forcejob=9
                "Ignore his vision" if race==0:
                    p "The only vision you'll have will be me punching you in the nose if you don't stop playing these little games!"
                    gl "What, don't you know that an essential requisite for magicians is to have a good sense of humour?"
                    p "Then teach me a trick that makes me laugh."
                    gl "Good idea... Do you see that fly over there? That one flying right above your head?"
                    p "Y-yes...?"
                    "With a lash of magic, he petrifies the fly, causing it to fall on my head!"
                    p "Ow! That hurt. What is wrong with you?"
                    gl "Why don't you pay attention instead of complaining? This spell could be useful with men in the future."
                    "He's such a bastard... but at least I learned something useful today."
                    $ forcejob=3
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amag]+=5
        elif loveT[curguy][1]==2:
            gl "Here you are..."
            p "Were you waiting for me?"
            gl "Yes, I need to clean my magic office. Can you see all the dust?"
            $ e_b =emo["happy"]
            if race==1:
                p "But I... I'm supposed to be here to study magic, right?"
                gl "Of course, and that is what you are about to do! The magic of a perfect clean!"
                p "What!? Are you crazy? I'm out of here."
                $ e_b =emo["sad"]
                gl "Hang on a moment."
            else:
                p "What? You must be joking!"
                gl "Not at all. Why?"
                p "I didn't come here to learn how to clean!!"
                $ e_b =emo["sad"]
                gl "Would you just be quiet for a minute."
            p "No! I'm tired of your jokes!"
            gl "Just listen to me!"
            menu:
                "Cause some damage" if race==2:
                    $ forcejob=8
                    p "Fine, give me the broom!"
                    gl "Here it is, but... I didn't mean-"
                    p "Is this okay? Am I cleaning well?"
                    gl "Stop, you're going too fast! You're going to-"
                    "<crash>"
                    $ e_b =emo["angry"]
                    "Not bad... I \"accidently\" bumped into a crystal cruet. It was probably worth quite a bit of money!"
                    p "Oh, I'm so sorry, but you know how it is. Cleaning is not my strong point...!"
                    gl "Get out!"
                    p "With pleasure... I'm not here to be the cleaning lady!"
                    gl "You will never know the secret of the magic broom! Too bad for you!"
                    p "What?"
                    "He slams the door in my face. Damn it, perhaps I have wasted a good opportunity to learn a useful magic trick!"
                "Go out and go home" if race==1:
                    p "No! I'm tired of being humiliated by you."
                    gl "..."
                    p "I don't feel well... I think I'm going home."
                    gl "Do what you want. I certainly won't hold you back."
                    p "..."
                    gl "I thought you were leaving."
                    "I start crying as I run out of his laboratory. I think I can hear him calling me to stop, but by now it's too late, so I decide to hurry home."
                    "I don't know what he had in mind, that fool. But I felt too humiliated by him! He treated me like a maid!"
                "Agree to clean" if race==1:
                    $ e_b =emo["normal"]
                    "I stop for a moment to think, and finally I give in. He probably enjoys humiliating others, but learning magic is important to me."
                    "I take the broom and I begin cleaning the office. He looks at me, and it seems that he is going to say something, but he stops and lets me continue."
                    gl "I'm going to lunch, carry on..."
                    p "Of course. I've almost finished!"
                    "After half an hour, he returns to see that I have finally finished cleaning."
                    p "What do you think? Does it look clean to you?"
                    gl "Not bad, but it could be better."
                    $ e_b =emo["happy"]
                    p "And how?"
                    gl "You see, today's lesson was how to animate a broom and to use it to clean while you sleep, but you were so determined to try to clean the old way, that I decided to let you do it..."
                    p "Oh! You are really... evil!"
                    gl "And you are really naive, my sweet elf. But I can see that you really want to learn. Come on, I'll teach you a special magic trick... Just for you."
                    "My determination was rewarded. Today, I learn a lot of new spells!"
                    $ forcejob=3
                    $ loveT[curguy][2]+=1
                    $ new_attributes[Amag]+=5
                "Keep on complaining" if race==0:
                    p "I'm sick of this! Every time I come here, you just humiliate me with your foolish jokes!"
                    gl "..."
                    p "Do you think you're so much better than me? You want to know why you don't have a woman?"
                    gl "..."
                    p "Because nobody would like to be with someone like you! You're just a horrid misogynist!"
                    gl "..."
                    p "Don't you have anything to say?"
                    gl "You've already said everything."
                    "He turns and leaves the office without another word. Damn it... He may be offended, but I couldn't take it anymore!"
                "Listen to him in silence" if race!=1:
                    p "Fine... what do you have to tell me?"
                    $ e_b =emo["normal"]
                    gl "Look at that book"
                    "I see a book of magic sitting on the lectern. It's opened to a magic formula I've never seen before."
                    p "What... what is this?"
                    gl "How to animate a broom. Useful for witches, and for those who want to clean without moving a finger."
                    if race==2:
                        p "Hmmm. So.... with this magic, I can clean rooms without having to use the broom manually? Interesting!"
                        gl "Yes it is. I hope by the time I'm back from my walk, you've learned the formula by heart!"
                        p "Certainly, my love."
                        gl "And try not to destroy my laboratory! I'm not a very forgiving man."
                        p "I already knew that much."
                    else:
                        p "Oh..."
                        gl "Enjoy your studying. I'm going out for a walk. When I return, everything must be clean, is that clear?"
                        p "Yes... of course."
                    "And here I was thinking how cruel he was. This seems like a really practical bit of magic!"
                    $ loveT[curguy][2]+=1
        elif loveT[curguy][1]==3:
            $ e_b =emo["sad"]
            p "Hi, Frebo... What's up?"
            gl "Me? Nothing."
            if race==2:
                p "You can't lie to me. Come on, confess everything!"
                gl "Not on your life."
                p "Come on, be a good magician. If you tell me the truth I'll give you a kiss..."
                gl "Are you done embarrassing me?"
                p "Be honest. What's wrong?"
            else:
                p "You seem sad..."
                gl "And you seem ugly, but it doesn't mean that you are."
                p "Stop being so evasive. Something's obviously wrong."
            gl "Well, stop staring at me!"
            p "I'll stop when you tell me what's wrong."
            gl "Tomorrow I'm leaving... for the region of Hobruk. King's orders."
            p "But...there's a war right now! Against the orcs!"
            gl "That's why I'm leaving - they desperately need aid, and they need me to help out with magical combat."
            menu:
                "Doubt his skills" if race==2:
                    p "Hmm... Sounds too dangerous for you."
                    $ e_b =emo["angry"]
                    gl "What? Are you joking? I am the best magician in the kingdom!"
                    p "Oh, of course. I'm sure that without you, the whole King's army is hopeless."
                    gl "..."
                    p "You really think you're that good?"
                    gl "What do you know? I'd turn you into a toad, but that would just be doing you a favour!"
                    p "...I..."
                    gl "Good. I will depart today for the war. When the bards of all Aravorn sing my praises in the whole kingdom, maybe you will change your mind."
                    "Huh... Frebo is really touchy. I was only joking. I know very well how powerful he is. Perhaps I was wrong to make fun of him this time... He seemed really hurt."
                "Praise his abilities" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Wow... but why are you so sad?"
                    gl "What do you mean?"
                    p "It sounds like so much fun! I would love to be in your position, throwing tens of thousands of fireballs at those damned ogres!"
                    p "How I envy you!"
                    $ e_b =emo["happy"]
                    gl "Yes, it could be amusing. It's been a long time since I used magic on the field, and I need a change from routine!"
                    gl "I think I'll leave today!"
                    p "Sounds great! I'll leave you to your preparations..."
                    gl "I'll be back soon. If I make it back alive, you owe me a kiss."
                    p "Haha, keep dreaming."
                    "As I leave, I remember that orcs are allies of demons! So why am I hoping that they'll lose? I guess I've lived among humans and elves so long that I'm not really a proper demon anymore."
                "Ask if you can accompany him" if race==1:
                    p "Oh... and do you need help...?"
                    gl "What?"
                    p "I mean... I would be honoured to follow you and learn from you personally on the battleground!"
                    gl "Haha, you must be crazy! Have you any idea what it means to see the horrors of war?"
                    p "Well no, but... I could stay behind the front lines where it's safer."
                    gl "No."
                    $ e_b =emo["blush"]
                    p "..."
                    gl "I would be too worried about protecting you, and I wouldn't be able to concentrate on fighting."
                    "He's embarrassed... but this is the first time that he's expressed his feelings for me so openly...!"
                    gl "Wait for me here. I will return soon."
                    $ loveT[curguy][2]+=1
                "Worry about him" if race==1:
                    p "But... do they really need you?"
                    gl "Unfortunately, yes... The orcs are much too strong for the King's troops to handle alone."
                    p "I... I don't want anything to happen to you..."
                    gl "What? What are you talking about? Don't tell me that you have fallen in love with me."
                    "What an idiot... He said that on purpose just to get a response from me! But... I don't even know the answer yet..."
                    p "Of course not! It's just that you are a good teacher, and I wouldn't know who to turn to if you died in battle!"
                    gl "Oh? How amusing. Now excuse me, but I have to prepare for my departure."
                    p "But..."
                    gl "I'll be back in two weeks, so don't worry. In the meantime, you can continue to practise alone."
                "Ask him to stay" if race==0:
                    p "Don't go, I beg you..."
                    gl "What?"
                    p "I... I don't want you to take any risks..."
                    $ e_b =emo["happy"]
                    gl "Ahaha, me? Taking risks?"
                    p "Yes! A war with orcs is dangerous!"
                    gl "Dangerous!? You underestimate me... I'm not known as the kingdom's best wizard for nothing, you know!"
                    p "I... I didn't mean that, but..."
                    gl "Silence. It's clear how much you doubt my skill, but I'll show you... I will be back soon and my deeds will be narrated by bards in every corner of Aravorn!"
                    "He leaves, clearly insulted. I can't believe he's so vain!"
                "Encourage him to go" if race==0:
                    p "You should be proud!"
                    gl "Of what?"
                    p "Of being the best!"
                    gl "You think I'm the best?"
                    p "Of course. After all, the king himself personally asked for you. That's a big deal."
                    $ e_b =emo["happy"]
                    gl "You have a point."
                    p "I am sure that you'll be back soon!"
                    gl "You can count on that. I have not finished with you yet..."
                    "With a final fond glance towards me, he takes his leave, full of enthusiasm. It almost seems as if he cannot wait to return to me!"
                    $ loveT[curguy][2]+=1
    with None
    hide i_elfboy2
    with dissolve
    jump job1
label Mgorem:
    call encounter
    label d1b:
    $ e_b =emo["normal"]
    show i_demonboy1 at scale(cs), center
    if curjob==loveT[curguy][4]:
        if loveT[curguy][0]==1:
            gl "Hm, interesting..."
            if race==1:
                p "Um..?"
            else:
                p "What?!"
            gl "You're the new maid, here to clean the Warriors' Guild, right?"
            p "Yes, I do the cleaning in various places..."
            p "Including this one. My name is %(Gname)s... but... who are you?"
            $ e_b =emo["happy"]
            gl "My name is Mgorem. I am the founder of the guild, and owner of this place, as well as the best warrior in all Aravorn. I'm amazed that you don't know me!"
            menu:
                "Make fun of him" if race==2:
                    p "Why are you surprised? Just because you like yourself doesn't mean I have to care."
                    $ e_b =emo["sad"]
                    gl "What was that!? How dare you!"
                    p "Just saying what's on my mind."
                    gl "I haven't ever seen you around here before... Where do you come from?"
                    p "From out of town."
                    gl "Ah, well, that explains it. You will soon learn to love and respect me, like the rest of the citizens of Triberg."
                    p "Sounds like fun! I can't wait."
                    "My sarcasm is not lost on him. He goes away after flashing me a dirty look. However, I have to admit that he looks really powerful!"
                "Begin flattering him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["sad"]
                    p "Oh, sorry, but... no, I don't know you."
                    gl "What?! How can this be? Where do you live?"
                    p "I've just moved here into the city."
                    gl "Oh, I see. So you don't know me yet... I forgive you."
                    $ e_b =emo["blush"]
                    p "I am sure that you are a very interesting person... and also very strong I would say!"
                    gl "In all modesty, I must say that I'm the best warrior of the whole city!"
                    p "Of the whole region you mean?"
                    gl "Oh yes, how careless! I obviously meant the whole region!"
                    gl "I like you. I believe that we will get along quite well."
                    p "It's been a pleasure for me... Now I'll get back to my cleaning..."
                    "What a fool. He is so full of himself! But I have to admit that I have a weak spot for demons. Especially strong looking ones like him."
                "Show him respect" if race==1:
                    p "Oh, I'm sorry ..."
                    $ e_b =emo["sad"]
                    gl "You really don't know who I am?"
                    p "Truthfully, no, but..."
                    gl "How is this possible!?"
                    p "I've only just moved to this city. I used to live in a hamlet nearby."
                    gl "I understand... So let's just say you are forgiven."
                    p "Thank you, sir."
                    $ e_b =emo["normal"]
                    gl "Forget conventions and just call me Mgorem."
                    gl "Now I have to go. Enjoy your work!"
                    p "Thanks!"
                    "He seems rather sure of himself. I wonder if all demons are like that. He's definitely an interesting guy!"
                    $ loveT[curguy][2]+=1
                "Pretend to know him" if race==1:
                    "Even if I've never heard of him, I probably shouldn't let him know..."
                    p "Oh yes, of course!"
                    gl "..."
                    p "I know you by fame, it's just that I've never seen you before now..."
                    gl "Really?"
                    p "Of course..."
                    gl "So... what's my favourite weapon?"
                    p "Um, what?"
                    gl "If you know me by my reputation, then you will surely know that my favourite weapon in duel is...?"
                    p "The... the sword?"
                    $ e_b =emo["angry"]
                    gl "... No, it's the mace! I knew you were lying!"
                    p "Sorry, but I didn't want to create a bad impression..."
                    gl "You should have told the truth! I have to go now, make sure you clean well!"
                "Be impressed" if race==0:
                    p "Oh, of course. I should have recognized you!"
                    gl "Yes, I was also thinking that. I can't believe you didn't. How long have you been working here?"
                    p "Not very..."
                    gl "Well, you are doing a good job. I have to go."
                    "What a puffed up man ...!"
                "Make fun of him" if race==0:
                    p "Sorry. It's just that I'm not very interested in pointless fighting."
                    $ e_b =emo["angry"]
                    gl "How dare you! But you should know me no matter what. I'm famous for more than just my skill in battle."
                    p "For instance?"
                    gl "For example... I have had a lot of women..."
                    p "Oh, of course. Being a womanizer is an important quality in a person, is it?"
                    gl "..."
                    p "Not everybody is impressed by a mountain of muscles, you know."
                    p "Now, excuse me, I have to work... I want to earn my salary."
                    $ loveT[curguy][2]+=1
                    "What an idiot! Even as I walk off, he doesn't stop glaring at me. I probably offended him."
        elif loveT[curguy][0]==1:
            gl "Hm, interesting..."
            if race==1:
                p "Um..?"
            else:
                p "What?!"
            gl "You're the new maid, here to clean the Warriors' Guild, right?"
            p "Yes, I do the cleaning in various places..."
            p "Including this one. My name is %(Gname)s... but... who are you?"
            $ e_b =emo["happy"]
            gl "My name is Mgorem. I am the founder of the guild, and owner of this place, as well as the best warrior in all Aravorn. I'm amazed that you don't know me!"
            menu:
                "Make fun of him" if race==2:
                    p "Why are you surprised? Just because you like yourself doesn't mean I have to care."
                    $ e_b =emo["sad"]
                    gl "What was that!? How dare you!"
                    p "Just saying what's on my mind."
                    gl "I haven't ever seen you around here before... Where do you come from?"
                    p "From out of town."
                    gl "Ah, well, that explains it. You will soon learn to love and respect me, like the rest of the citizens of Triberg."
                    p "Sounds like fun! I can't wait."
                    "My sarcasm is not lost on him. He goes away after flashing me a dirty look. However, I have to admit that he looks really powerful!"
                "Begin flattering him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ e_b =emo["sad"]
                    p "Oh, sorry, but... no, I don't know you."
                    gl "What?! How can this be? Where do you live?"
                    p "I've just moved here into the city."
                    gl "Oh, I see. So you don't know me yet... I forgive you."
                    $ e_b =emo["blush"]
                    p "I am sure that you are a very interesting person... and also very strong I would say!"
                    gl "In all modesty, I must say that I'm the best warrior of the whole city!"
                    p "Of the whole region you mean?"
                    gl "Oh yes, how careless! I obviously meant the whole region!"
                    gl "I like you. I believe that we will get along quite well."
                    p "It's been a pleasure for me... Now I'll get back to my cleaning..."
                    "What a fool. He is so full of himself! But I have to admit that I have a weak spot for demons. Especially strong looking ones like him."
                "Show him respect" if race==1:
                    p "Oh, I'm sorry ..."
                    $ e_b =emo["sad"]
                    gl "You really don't know who I am?"
                    p "Truthfully, no, but..."
                    gl "How is this possible!?"
                    p "I've only just moved to this city. I used to live in a hamlet nearby."
                    gl "I understand... So let's just say you are forgiven."
                    p "Thank you, sir."
                    $ e_b =emo["normal"]
                    gl "Forget conventions and just call me Mgorem."
                    gl "Now I have to go. Enjoy your work!"
                    p "Thanks!"
                    "He seems rather sure of himself. I wonder if all demons are like that. He's definitely an interesting guy!"
                    $ loveT[curguy][2]+=1
                "Pretend to know him" if race==1:
                    "Even if I've never heard of him, I probably shouldn't let him know..."
                    p "Oh yes, of course!"
                    gl "..."
                    p "I know you by fame, it's just that I've never seen you before now..."
                    gl "Really?"
                    p "Of course..."
                    gl "So... what's my favourite weapon?"
                    p "Um, what?"
                    gl "If you know me by my reputation, then you will surely know that my favourite weapon in duel is...?"
                    p "The... the sword?"
                    $ e_b =emo["angry"]
                    gl "... No, it's the mace! I knew you were lying!"
                    p "Sorry, but I didn't want to create a bad impression..."
                    gl "You should have told the truth! I have to go now, make sure you clean well!"
                "Be impressed" if race==0:
                    p "Oh, of course. I should have recognized you!"
                    gl "Yes, I was also thinking that. I can't believe you didn't. How long have you been working here?"
                    p "Not very..."
                    gl "Well, you are doing a good job. I have to go."
                    "What a puffed up man ...!"
                "Make fun of him" if race==0:
                    p "Sorry. It's just that I'm not very interested in pointless fighting."
                    $ e_b =emo["angry"]
                    gl "How dare you! But you should know me no matter what. I'm famous for more than just my skill in battle."
                    p "For instance?"
                    gl "For example... I have had a lot of women..."
                    p "Oh, of course. Being a womanizer is an important quality in a person, is it?"
                    gl "..."
                    p "Not everybody is impressed by a mountain of muscles, you know."
                    p "Now, excuse me, I have to work... I want to earn my salary."
                    $ loveT[curguy][2]+=1
                    "What an idiot! Even as I walk off, he doesn't stop glaring at me. I probably offended him."
        elif loveT[curguy][0]==2:
            $ e_b =emo["angry"]
            gl "Hey, you!"
            p "Yes, what do you want?"
            gl "My room is completely backwards!"
            p "What are you talking about? I cleaned it and put everything in order. It should be fine!"
            gl "Order? I have my own order! It may be cleaner now, but I can't find anything anymore... and who gave you the permission to enter?"
            p "I just..."
            "He seems rather angry... I have to come up with a good excuse!"
            menu:
                "Try to reason" if race==2:
                    p "Permission? I thought that I could clean all of the rooms here!"
                    gl "No, you certainly can't! I'm the master of this place!"
                    p "So what? Do you have special privileges?"
                    gl "Obviously! Why wouldn't I?"
                    p "Maybe I should ask the other guild members, and see if they agree with you on that matter."
                    gl "Stop, you aren't going anywhere!"
                    p "Ha! Then it's just as I suspected... you don't have any special privileges!"
                    gl "Fine! But you shouldn't have tidied my room anyway! Didn't you see the sign on the door?"
                    p "Yes, it said, 'No entry,' but it was so dirty, that... I thought..."
                    gl "..."
                    p "Ugh, don't worry. I promise I won't touch your little pig sty again. Happy?"
                    gl "..."
                    "I stalk off angrily. He's probably used to submissive people who always obey his orders, but he sure won't get his way with me!"
                "Make him shut up!" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Stop annoying me!"
                    gl "What?"
                    p "I am here all day working hard, and what do you do? I can see you, through those enormous glass doors! You're always talking and drinking with other warriors!"
                    $ e_b =emo["sad"]
                    gl "Yes, it is the Guild of the Warriors, and..."
                    p "And you spend the day drinking, joking, and playing cards, while I'm stuck here breaking my back!"
                    gl "..."
                    p "So I'm really not in the mood to put up with your whining! You idiot! I cleaned your room because it was such a pig sty!"
                    gl "..."
                    p "Next time I will leave it as it is, and I hope you get sick from all the dirt."
                    gl "..."
                    p "Go ahead. Feel free to fire me if want."
                    $ e_b =emo["normal"]
                    gl "No, not on your life... You have a strong character! Aggressive, impulsive, just like me... I like you!"
                    p "Wha... Really?"
                    gl "Really. And you're right about my room... That place needed to be cleaned. Just let me know beforehand next time."
                    "He walks off calmly, after I just shouted at him for about ten minutes! Unbelievable..."
                "Put all in order" if race==1:
                    $ loveT[curguy][2]+=1
                    p "I apologise but... I thought I was doing my job. Anyway, it's no problem!"
                    gl "What?"
                    p "Let's go to the room and I will mess it all up like before!"
                    gl "..."
                    "I smile at him cheerfully."
                    $ e_b =emo["blush"]
                    gl "OK, let's go."
                    "We go upstairs, to the private quarters. They're far away from the rest of the guild, so no one else is around during the day hours. We enter his room together."
                    p "Eeek! What are you doing!?"
                    gl "Me..?"
                    p "You touched my bottom!"
                    gl "So?"
                    $ e_b =emo["sad"]
                    p "Don't make me scream and let the rest of the guild members know what you did."
                    gl "Don't! Just shut up and I'll fix the room myself."
                    p "Thanks!"
                    gl "Get out!"
                    "As I leave, I notice that he's still looking at me... I think I've made a real impression on him!"
                "Try to evoke pity from him" if race==1:
                    p "I beg you, don't fire me!"
                    $ e_b =emo["sad"]
                    gl "... Fire you?"
                    p "Yes, I need this job!"
                    gl "I didn't plan to, but now that you mention it..."
                    p "No! Please!"
                    gl "Shut up! I hate it when women cry. Try to do your job and don't poke your nose in my room anymore... unless I tell you to."
                    "Phew, I managed to avoid the worst. At least I think I did..."
                "Try to flatter him" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I'm sorry, but I was curious..."
                    gl "Curious? About what?"
                    p "I...I just wanted to see the room of a famous warrior like you."
                    $ e_b =emo["blush"]
                    gl "Hmm, I understand..."
                    p "It's not like you meet someone as great as you every day, after all."
                    gl "This is absolutely true."
                    gl "..."
                    gl "Do you want to visit it again, with me?"
                    p "Oh, I'm sorry, but I have a lot of other work to do."
                    "I've gotten away with it, but... was he trying to take me to bed!?"
                "Apologize" if race==0:
                    p "Yes, you are right..."
                    p "I shouldn't have gone in without your permission. I'm sorry."
                    gl "That's all? I should fire you!"
                    p "But why? I was only doing my job..."
                    gl "Hmm..."
                    p "Objectively... your room was messy. How was I supposed to know that you wanted it that way."
                    p "And I'm paid to clean, correct?"
                    gl "Yes, yes, all right."
                    "He leaves, although he doesn't look too pleased. At least I know he gives up on arguments pretty quickly."
        elif loveT[curguy][0]==3:
            gl "Hi."
            if race==2:
                p "What do you want? I'm about to finish..."
                gl "Yeah, sure...I know."
                p "So, why are you staring?"
            else:
                p "Hi Mgorem... Is everything all right?"
                gl "Yes, of course."
                p "..."
                "What is he trying to tell me now?"
            $ e_b =emo["blush"]
            gl "Tonight, I'm alone for supper, and I wondered..."
            p "Are you inviting me for dinner?"
            $ e_b =emo["normal"]
            gl "No! I just wanted to say since it's supper time already, and you're still here, you don't have to leave."
            gl "You can even taste food made by my personal chef."
            p "Okay, I accept."
            gl "Perfect. Come, my dining room is over there."
            "He sits and then points out my place directly across from him. His table is so long, I'll be sitting meters away from him..."
            gl "Ah, before sitting down, could you serve dinner? The food is on that table."
            "What!? I see how it is. He just wanted a waitress!!"
            menu:
                "Ask him to be your waiter" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Why don't we play?"
                    gl "Huh? What are you talking about?"
                    p "Let's play a game... I'll be a noblewoman and you be the waiter..."
                    gl "Ha! No way."
                    p "Come on... If you do it, I'll give you a prize..."
                    $ e_b =emo["sad"]
                    gl "What sort of prize?"
                    p "If I told you, it wouldn't be a surprise, but I know you'll like it a lot. After all, I'm not asking much! You have only to bring around two or three dishes. It's not hard."
                    gl "Hmm..."
                    "Mgorem gets up and starts to serve me food! Naturally he doesn't seem too happy, but I have tricked him with my charm..."
                    p "This food is delicious..."
                    gl "Yes, the chef is really good."
                    p "Well, that was fun."
                    gl "Yes...and now?"
                    $ e_b =emo["blush"]
                    p "Now?"
                    gl "The prize of which you spoke!"
                    p "Oh yes, of course..!"
                    "I get up and sit on his lap. I begin to caress his face with my fingers, gently tracing his jawbone. He's practically hypnotized by me!"
                    p "What do you think of your prize..?"
                    $ e_b =emo["happy"]
                    gl "I like it..."
                    "His hand moves quickly down my back to my..."
                    p "Wh-what are you doing with your hand?"
                    "I give him a quick slap in the face, saying:"
                    p "Keep your hands off. Don't you dare touch my bottom!"
                    $ e_b =emo["blush"]
                    gl "But I..."
                    p "At least until I give you my permission."
                    "I leave quickly before he gets any other strange ideas. I'd better be careful about flirting with him in the future. He doesn't seem like the one to turn down any opportunities."
                    $ forcejob=2
                "Tip the food on him" if race==2:
                    p "It will be a pleasure for me, darling!"
                    gl "..."
                    p "You know, I'm not very good as a waitress, so I hope I won't cause any damage..."
                    "<SPLOTCH!>"
                    $ e_b =emo["angry"]
                    "I tip the vegetable soup over onto his lap, pouring the hot concoction over him."
                    p "Oh, I'm so sorry!"
                    gl "Get out of here...Now!"
                    "I run from the building as fast as I can. He looked furious!"
                    $ forcejob=8
                "Invent an excuse" if race==1:
                    p "Oh, I'm so sorry! But I have just remembered that I have to go home!"
                    gl "Really?"
                    p "Yes..."
                    gl "Why?"
                    p "I also have work in the evening... I am a maid at an inn..."
                    gl "Really? Where?"
                    p "I don't remember the name..."
                    gl "Hmm..."
                    p "I'm new here, remember? I haven't learned the names of all the roads and places yet..."
                    gl "Fine, go then."
                    p "Thanks! We'll do this another time."
                    "I don't know if I've done the right thing. Serving him like a waitress may be humiliating, but it could have been a way to get to know him better."
                "Serve him his food" if race==1:
                    $ loveT[curguy][2]+=1
                    "I begin to serve the dishes, first to him, and then to me."
                    p "You are right... Everything is delicious!"
                    gl "Yes, having one of the best cooks in the city working for me isn't so bad."
                    p "And here's your dessert."
                    "I bring him a delicious chocolate pudding, but as soon as I set it down, he wraps an arm around my waist and pulls me close to him."
                    $ e_b =emo["blush"]
                    gl "I would prefer another type of dessert..."
                    p "B-but..."
                    p "It's too soon... We hardly know one another!"
                    $ e_b =emo["sad"]
                    "I carefully extract myself from his grip. He doesn't put up any resistance."
                    "For the rest of the evening, he is rather taciturn. He's clearly embarrassed about what happened."
                "Serve him his food" if race==0:
                    p "Here it is. Enjoy your meal."
                    $ e_b =emo["happy"]
                    "He smiles at me, but he doesn't even thank me..."
                    "The rest of the supper is rather embarrassing. He doesn't say anything, and neither do I. I'm too angry! I feel as if he just tricked me..."
                    "At the end, I return home without saying anything. How selfish he is!"
                "Refuse and go home" if race==0:
                    p "You're joking, aren't you?"
                    gl "What?"
                    p "You only invited me because you wanted a waitress!"
                    gl "I can pay you for this t-"
                    $ e_b =emo["sad"]
                    "He doesn't have time to finish the sentence, as I throw a glass of wine in his face."
                    gl "But what's wrong?!"
                    p "Look for somebody else. I'm done, and I'm going home!"
                    p "And to think that I thought you actually liked me..."
                    gl "I..."
                    p "Bye."
                    gl "But I DO like you!"
                    "I ignore him and I run out of his villa. I still hear him shouting, but I don't want to listen to him."
                    gl "Come back!"
                    $ loveT[curguy][2]+=1
    else:
        if loveT[curguy][1]==1:
            "I arrive at the arena. There are many warriors training right now, and in the centre, one man stands above the rest."
            gl "So, who wants to challenge me today?"
            "He's really impressive on the battleground."
            "Nobody dares to challenge him. It's clear they're all afraid. I wonder how he would behave with a woman though..."
            p "I will challenge you!"
            $ e_b =emo["sad"]
            gl "..."
            p "What's the matter?"
            gl "Are you making fun of me?"
            p "No, why?"
            gl "I really don't want to hurt you."
            menu:
                "Ask him to teach you to fight" if race==2:
                    p "Okay, perhaps you are right..."
                    gl "Good, I see that you are not totally stupid."
                    p "How about teaching me some moves?"
                    gl "Huh?"
                    p "What's the matter?"
                    gl "I don't have time to teach a beginner like you now. Ask one of my assistants."
                    "Saying this, he goes away. How rude. Who does he think he is? Next time I'll challenge him to a duel and win!"
                "Challenge him to fight anyway" if race==2:
                    p "Hey, I'm a demon like you...!"
                    gl "And so?"
                    p "I'm not a normal woman, and I have plenty of magic spells to back me up. I bet 25 gold coins that I can beat you!"
                    $ e_b =emo["happy"]
                    gl "Haha, get my money ready!"
                    p "Okay. Let's begin!"
                    "He's really a formidable warrior. The entire fight, it's clear that he's just playing with me."
                    gl "I'm getting bored now."
                    "With a rapid movement, he disarms me of my whip!"
                    $ e_b =emo["normal"]
                    p "..."
                    gl "I would say that I have won, what do you say?"
                    "He advances towards me until he's holding his sword at my throat."
                    p "It would seem so... but..."
                    gl "But..?"
                    $ e_b =emo["blush"]
                    "I look Mgorem in the eyes and I lick my lips teasingly. He blushes, surprised by my action."
                    "I take the opportunity to pull out a dagger and hold it to his chest."
                    gl "What the devil are you doing?"
                    p "Now we're at a stalemate. You can cut my throat, but I can take your heart out."
                    $ e_b =emo["normal"]
                    gl "Huh. You're more clever than I thought, but you still haven't won."
                    p "..."
                    gl "Keep your 25 gold coins. You've come closer to defeating me than anyone else, so you deserve them."
                    "He smirks a bit before leaving. I think he's really interested in me."
                    $ loveT[curguy][2]+=1
                    $ forcejob=2
                    $ new_attributes[Awea]+=25
                "Challenge him to fight with one hand" if race==1:
                    $ loveT[curguy][2]+=1
                    p "But... I want to learn!"
                    gl "..."
                    p "I have an idea. Maybe you could fight me with one hand...?"
                    gl "Of course, I could easily beat you, even with one hand."
                    p "Well, let's try then!"
                    "We begin the 'duel' and I have to admit that he certainly is a formidable warrior. I really am a beginner, after all."
                    "After less than five minutes, I'm already disarmed and at his feet."
                    $ e_b =emo["happy"]
                    p "So, it was true!"
                    gl "You fought well for a first time. You have some potential to become a good warrior."
                "Say you were joking" if race==1:
                    p "Hey, I was just kidding. I only wanted to see how you would have reacted with a woman..."
                    gl "I'm not interested in joking around."
                    p "Who can I train with, then?"
                    gl "You? Start with the mannequin over there..."
                    p "... All right."
                    "I try to strike it with the sword, but it slips from my hand and it falls to the ground. I hear a roar of laughter in the background..."
                    gl "Honestly, I think you should specialize with long range weapons. Bow, crossbow, and so on."
                    p "Yes, that would be a good idea."
                "Suddenly attack him" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Take this!"
                    "I try to strike him with the sword, but he easily avoids being struck! I didn't imagine he would be so good..."
                    with None
                    show i_demonboy1 at scale(cs), Position(xpos=0.5,ypos=1.3) 
                    with move
                    "However, he loses his balance and falls on the ground in the mud!"
                    $ e_b =emo["angry"]
                    "I hear snickering in the background. I hope Mgorem doesn't kill me this time...!"
                    gl "..."
                    "I'd better think of something to pacify him..."
                    p "Surprise attack is really kind of a dirty trick, isn't it?"
                    gl "You're lucky I'm in a good mood today, otherwise I'd kill you."
                    $ e_b =emo["normal"]
                    gl "But you're right. I like your way of fighting: you use your brains and your ability, and there's nothing wrong with playing dirty."
                    "Mgorem smiles a little and then invites me to train with him."
                "Distance yourself and strike him with the bow" if race==0:
                    "I walk away, pretending to follow his suggestion, but then I spin around and aim a bow at him."
                    p "I didn't mean to challenge you to a close fight, but one from the distance!"
                    $ e_b =emo["happy"]
                    "I fire an arrow with all the strength I have, but I've moved too far away and the arrow lands three metres short of him."
                    gl "Hahaha, is that the best you can do? Go home, this isn't for you!"
                    "Damn it... I certainly haven't impressed him today..."
                    $ forcejob=9
        elif loveT[curguy][1]==1:
            "I arrive at the arena. There are many warriors training right now, and in the centre, one man stands above the rest."
            gl "So, who wants to challenge me today?"
            "He's really impressive on the battleground."
            "Nobody dares to challenge him. It's clear they're all afraid. I wonder how he would behave with a woman though..."
            p "I will challenge you!"
            $ e_b =emo["sad"]
            gl "..."
            p "What's the matter?"
            gl "Are you making fun of me?"
            p "No, why?"
            gl "I really don't want to hurt you."
            menu:
                "Ask him to teach you to fight" if race==2:
                    p "Okay, perhaps you are right..."
                    gl "Good, I see that you are not totally stupid."
                    p "How about teaching me some moves?"
                    gl "Huh?"
                    p "What's the matter?"
                    gl "I don't have time to teach a beginner like you now. Ask one of my assistants."
                    "Saying this, he goes away. How rude. Who does he think he is? Next time I'll challenge him to a duel and win!"
                "Challenge him to fight anyway" if race==2:
                    p "Hey, I'm a demon like you...!"
                    gl "And so?"
                    p "I'm not a normal woman, and I have plenty of magic spells to back me up. I bet 25 gold coins that I can beat you!"
                    $ e_b =emo["happy"]
                    gl "Haha, get my money ready!"
                    p "Okay. Let's begin!"
                    "He's really a formidable warrior. The entire fight, it's clear that he's just playing with me."
                    gl "I'm getting bored now."
                    "With a rapid movement, he disarms me of my whip!"
                    $ e_b =emo["normal"]
                    p "..."
                    gl "I would say that I have won, what do you say?"
                    "He advances towards me until he's holding his sword at my throat."
                    p "It would seem so... but..."
                    gl "But..?"
                    $ e_b =emo["blush"]
                    "I look Mgorem in the eyes and I lick my lips teasingly. He blushes, surprised by my action."
                    "I take the opportunity to pull out a dagger and hold it to his chest."
                    gl "What the devil are you doing?"
                    p "Now we're at a stalemate. You can cut my throat, but I can take your heart out."
                    $ e_b =emo["normal"]
                    gl "Huh. You're more clever than I thought, but you still haven't won."
                    p "..."
                    gl "Keep your 25 gold coins. You've come closer to defeating me than anyone else, so you deserve them."
                    "He smirks a bit before leaving. I think he's really interested in me."
                    $ loveT[curguy][2]+=1
                    $ forcejob=2
                    $ new_attributes[Awea]+=25
                "Challenge him to fight with one hand" if race==1:
                    $ loveT[curguy][2]+=1
                    p "But... I want to learn!"
                    gl "..."
                    p "I have an idea. Maybe you could fight me with one hand...?"
                    gl "Of course, I could easily beat you, even with one hand."
                    p "Well, let's try then!"
                    "We begin the 'duel' and I have to admit that he certainly is a formidable warrior. I really am a beginner, after all."
                    "After less than five minutes, I'm already disarmed and at his feet."
                    $ e_b =emo["happy"]
                    p "So, it was true!"
                    gl "You fought well for a first time. You have some potential to become a good warrior."
                "Say you were joking" if race==1:
                    p "Hey, I was just kidding. I only wanted to see how you would have reacted with a woman..."
                    gl "I'm not interested in joking around."
                    p "Who can I train with, then?"
                    gl "You? Start with the mannequin over there..."
                    p "... All right."
                    "I try to strike it with the sword, but it slips from my hand and it falls to the ground. I hear a roar of laughter in the background..."
                    gl "Honestly, I think you should specialize with long range weapons. Bow, crossbow, and so on."
                    p "Yes, that would be a good idea."
                "Suddenly attack him" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Take this!"
                    "I try to strike him with the sword, but he easily avoids being struck! I didn't imagine he would be so good..."
                    with None
                    show i_demonboy1 at scale(cs), Position(xpos=0.5,ypos=1.3) 
                    with move
                    "However, he loses his balance and falls on the ground in the mud!"
                    $ e_b =emo["angry"]
                    "I hear snickering in the background. I hope Mgorem doesn't kill me this time...!"
                    gl "..."
                    "I'd better think of something to pacify him..."
                    p "Surprise attack is really kind of a dirty trick, isn't it?"
                    gl "You're lucky I'm in a good mood today, otherwise I'd kill you."
                    $ e_b =emo["normal"]
                    gl "But you're right. I like your way of fighting: you use your brains and your ability, and there's nothing wrong with playing dirty."
                    "Mgorem smiles a little and then invites me to train with him."
                "Distance yourself and strike him with the bow" if race==0:
                    "I walk away, pretending to follow his suggestion, but then I spin around and aim a bow at him."
                    p "I didn't mean to challenge you to a close fight, but one from the distance!"
                    $ e_b =emo["happy"]
                    "I fire an arrow with all the strength I have, but I've moved too far away and the arrow lands three metres short of him."
                    gl "Hahaha, is that the best you can do? Go home, this isn't for you!"
                    "Damn it... I certainly haven't impressed him today..."
                    $ forcejob=9
        elif loveT[curguy][1]==2:
            "I'm a little late today..."
            $ e_b =emo["sad"]
            gl "I see that someone likes to go at her own lazy pace."
            "He got me, damn it."
            gl "My darling %(Gname)s, can we start now, or should I wait longer?"
            if race==2:
                p "Do as you please..."
            else:
                p "Y-yes certainly, excuse me..."
            gl "On the battleground, the most important thing is being trustworthy. You must never let your fellow soldiers down."
            gl "If you can't be there for your partner, it could bring about serious and deadly consequences on the field. That includes not being LATE."
            if race==1:
                "He is criticizing me in front of everyone... even if he is right, I think he's going too far."
            else:
                "Damn, he doesn't stop criticizing me... Why is he doing this?"
            menu:
                "Go home" if race==2:
                    p "I've had enough!"
                    gl "How dare you? Shut up and sit down!"
                    p "I...I'm... going home!"
                    gl "Fine, but no pay for today."
                    p "I don't even know if I'll be back tomorrow!"
                    gl "Do what you what...I don't care."
                    p "..."
                    "I get up and march off. I don't even want to see his face again! I can't believe he tore me up just for being a little bit late."
                    $ forcejob=8
                "Embarrass him in front of everybody" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Will you just stop that?"
                    gl "Don't interrupt me anymore while I am speaking-"
                    p "I know you're in love with me!"
                    $ e_b =emo["blush"]
                    gl "What? That's ridiculous!"
                    p "I can see it in your eyes every time that you look at me!"
                    p "But since I don't want you, you do everything you can to make me look bad in front of your henchmen!"
                    gl "What the devil-"
                    "I turn to the crowd of aspiring gladiators."
                    p "Mgorem may be a champion warrior, but with women, he is a disaster!"
                    $ e_b =emo["angry"]
                    gl "That's enough, stop it!"
                    "He lifts me up and drags me to the edge of the arena. He leans in and whispers in my ear."
                    gl "I'm sorry. Please, just listen to me."
                    p "..."
                    $ e_b =emo["normal"]
                    gl "It's true, I like you a lot."
                    p "Y-you do!?"
                    "Mgorem returns to the centre of the arena and restarts his lesson as if nothing has happened, but I notice that some students grin and gossip quietly. Maybe I went too far, but... I didn't think he liked me for real!"
                "Apologise humbly" if race==1:
                    p "I... I know..."
                    p "I apologise..."
                    gl "Not to me, but you need to apologise to all your companions."
                    $ e_b =emo["angry"]
                    p "All right... After I finish the lesson, I will apologise to everybody, one by one!"
                    gl "..."
                    "Oops, I guess that sounded a little condescending. I really meant it, though."
                    "He glares at me, then starts the lesson. For the rest of the day, he ignores my presence."
                "Contest his theory" if race==1:
                    $ loveT[curguy][2]+=1
                    p "I don't agree entirely..."
                    gl "Oh, you want to correct my combat theory?"
                    p "I don't mean that..."
                    gl "And so?"
                    p "Well, if you read the works of military tactics expert Gunter Tarlak, you'll see that he talks about how it's impossible to carry out orders to perfection during a battle."
                    p "Often, battles are won based on the personal initiative of a single soldier who is able to adapt to the situation and develop a new strategy. Isn't that what trusting your fellow soldiers is really about?"
                    gl "..."
                    gl "I see that you have studied, but you still arrived late. You will do a hundred push-ups for your punishment."
                    p "Ugh... One hundred?"
                    gl "Would you prefer to do two hundred?"
                    p "No, no!"
                    gl "So be quiet. The lesson is about to start."
                    "He is really gruff... but I think he has a soft spot for me. He must have been impressed with my knowledge. Too bad I made it all up! I didn't even know that Gunter Tarlak wrote a book!"
                "Criticise his behaviour" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I already asked to be excused!"
                    p "And don't talk so much. You're just a mercenary anyway. What could you possibly know about caring for your comrades in battle?"
                    $ e_b =emo["angry"]
                    gl "How dare you! I've participated in many battles!"
                    p "Sure, but only in the name of money. You don't care who lives as long as you get paid!"
                    gl "..."
                    p "Consideration for your companions? You, who is prepared to do anything for money? Don't make me laugh!"
                    "He ignores me, and begins teaching the lesson. As soon as it finishes, however, he takes me aside."
                    $ e_b =emo["blush"]
                    gl "I'm not that sort of person, you know."
                    p "What are you talking about?"
                    gl "I used to do it for the money, but more and more, I'm learning that there are more important things in this world."
                    gl "Things like... you."
                    p "..."
                    "He squeezes my arm so much, it begins to hurt. Before I can say anything, he suddenly lets go and runs off."
                "Find an excuse" if race==0:
                    p "I know, but I had to go see my father. He's very ill!"
                    gl "Your father?"
                    p "I know it sounds like it's just an excuse, but-"
                    $ e_b =emo["happy"]
                    gl "I know for a fact that it IS an excuse."
                    p "..."
                    gl "I've asked around about you. Your father's already dead, and your adoptive parents live a three days' journey from here. There's no way you stopped by on the way over."
                    p "Oops..."
                    "I really shouldn't have tried to lie..."
        elif loveT[curguy][1]==3:
            p "Hey, Mgorem..."
            gl "Hi."
            p "... I can't find my sword anymore!"
            gl "What..? It's not where you left it the last time?"
            p "I always lock it in my private room, in the barracks beside the arena..."
            gl "S-strange then, perhaps a thief...?"
            "A thief would never steal a sword like that, and Mgorem is the only one who has all the keys to the private rooms, anyway."
            "Nevertheless I don't have any proof that he did anything. If I accuse him and it turns out he isn't guilty, he'll be really offended."
            menu:
                "Ask if he is guilty" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Did you take it?"
                    gl "What!? Are you crazy?"
                    p "No, it's just I know that you have access to all the rooms of your students, including mine."
                    gl "So? Why would I steal your sword?"
                    p "I don't know, perhaps..."
                    p "Perhaps, because you are in love with me?"
                    $ e_b =emo["blush"]
                    gl "..."
                    gl "I...I wanted to engrave your name on the blade. I thought you would appreciate it."
                    p "Oooh, what a nice thought!"
                    gl "T-thanks..."
                    p "But I want my sword back now!"
                    gl "You can't. It's at the blacksmith's. It won't be ready until tomorrow."
                    p "Hm... I wonder if I should tell everyone about this. What are you willing to pay me to keep quiet?"
                    $ e_b =emo["sad"]
                    gl "What!?"
                    p "Calm down, I'm kidding. I wouldn't do that to you."
                    gl "Really?"
                    p "Of course. I just hope you don't expect me to pay for this engraving."
                    "I go away, leaving him disappointed. By now, I'm sure he's fallen in love with me. I wonder if I feel the same way about him."
                "Ask if you can look for the thief" if race!=0:
                    if race==2:
                        p "Listen to me... I want to look for the thief."
                        gl "But..."
                        p "No buts!"
                    else:
                        p "Can I look for the thief?"
                        gl "Huh? If you want to..."
                    p "I'll ask around, see if anyone's seen anything."
                    $ e_b =emo["sad"]
                    gl "Uh, you'd better not..."
                    p "And why not? I want my sword back!"
                    gl "I don't want you to distract my students with this foolishness!"
                    p "Oh..."
                    gl "Tomorrow I'll give you a new sword, okay?"
                    "He leaves quickly. He seemed almost worried that I would actually find the thief!"
                "Start to cry" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Sigh..."
                    gl "What are you doing?"
                    p "It was my personal sword..."
                    gl "It's only a piece of metal!"
                    p "What? For a warrior, his own sword is a part of himself! Surely you know that!"
                    "He takes me aside and speaks under his breath."
                    gl "Your sword is at the blacksmith's now."
                    p "What? But why?"
                    gl "Sssh! Speak quietly. The blacksmith is a friend of mine. He's engraving your name on the sword."
                    p "Oh! Thank you so much! Does everyone have their own name engraved on their sword like that?"
                    $ e_b =emo["blush"]
                    gl "No... I'm the only one. Well... and you, starting tomorrow."
                    "After he says this, he remains silent, embarrassed. He's clearly not used to this kind of situation."
                    "Impulsively, I throw my arms around him and kiss him on the neck. I wish I could kiss him on the cheek, but I'm too short..."
                    gl "Um, that's enough, everybody is looking at us!"
                    p "Oh, sorry..."
                "Accuse him of stealing it" if race==0:
                    $ loveT[curguy][2]+=1
                    p "Did you take it?"
                    gl "Me!? Why would I take it?"
                    p "I don't know. Maybe you want a memento of me."
                    $ e_b =emo["blush"]
                    p "You are good on the battlefield..."
                    gl "..."
                    p "...but you are rather clumsy at hiding your feelings! You're all red!"
                    $ e_b =emo["sad"]
                    gl "Stop please!"
                    p "Wow, did you say 'please?' Unbelievable!"
                    gl "You will find your sword at the blacksmith's. I'm leaving."
                    p "Wait! I... I'm not mad at you for what you've done."
                    gl "I wanted to engrave your name on the blade. Like a true warrior..."
                    p "Really? Thank you so much!"
                    "I embrace him happily, much to his embarrassment. Some of the students look at us and begin pointing, whispering amongst themselves."
                    gl "You! What are you looking at? Continue training!"
                "Ask him for help" if race==0:
                    p "What do I do now?"
                    gl "Don't worry... I have many swords like that!"
                    p "But that one was special. The weight was custom balanced for me. You demons are so much bigger than I am, after all."
                    "He smiles at me and looks at my arms appraisingly before his gaze moves to my..."
                    p "What are you looking at?"
                    gl "Uh, nothing! Nothing. I'll get another sword custom made for you, okay?"
                    "The next day, he presents me with a new sword, that's suspiciously similar to my first sword. I can't really prove he took my sword, though..."
    with None
    hide i_demonboy1
    with dissolve
    jump job1
label Yuza:
    call encounter
    label d2b:
    $ e_b =emo["normal"]
    show i_demonboy2 at scale(cs), center
    if curjob==loveT[curguy][4]:
        if loveT[curguy][0]==1:
            "A strange-looking demon dressed as a cook enters the shop..."
            if race==2:
                p "Hey you! This isn't a restaurant!"
                gl "So?"
                p "So, you've made a mistake, sir..."
            else:
                p "Um, sir? I think you are in the wrong place..."
            gl "My name is Yuza, and I'm not wrong at all!"
            p "But..."
            $ e_b =emo["angry"]
            gl "I can see that you are new here. Mr. Sartori loves my dishes, and he wants me to bring them to him personally."
            gl "My restaurant is across the street."
            p "Oh, I see."
            "The restaurant opposite here is the famous 'The Gold Sewer'... probably the best in the whole region!"
            menu:
                "Be impressed" if race==1:
                    p "Wow... I've heard of that!"
                    gl "I would be surprised if you hadn't."
                    p "It's a famous restaurant!"
                    gl "Yes, and I am the chef."
                    p "Really?"
                    gl "Of course. I usually don't do personal deliveries, but Sartori is an old friend of mine."
                    p "I understand..."
                    gl "Goodbye."
                    p "Bye."
                "Trip him up" if race==2:
                    p "Please, after you!"
                    "As he passes by me, I nudge a roll of silk with my feet. He doesn't notice it rolling towards him."
                    "As the silk tangles up his feet, he tumbles forward, spilling soup all across the shop."
                    gl "Whoa!"
                    p "Didn't you see the roll of cloth on the floor?"
                    gl "I..."
                    p "Maybe you were distracted by looking at me."
                    gl "Not on your life!"
                    "We discuss for a long time whose fault it is. At the end, my boss, Mr. Sartori decides to make us split the cost of all the ruined fabric."
                    "This will cost me 30 gold coins! Damn it... I really shouldn't have done that."
                    $ forcejob=8
                    $ new_attributes[Awea]-=30
                "Make fun of the name of the restaurant" if race!=0:
                    $ loveT[curguy][2]+=1
                    p "Haha... They could've chosen a better name!"
                    gl "What?"
                    p "The name of the restaurant where you work. It's ridiculous!"
                    gl "..."
                    $ e_b =emo["sad"]
                    p "I wonder what the owner was thinking when he chose the name!"
                    gl "That would be my father."
                    p "Oops... Are you...?"
                    gl "Yes, I'm the son of the famous Jusso Boulanger. He founded the restaurant, and now I'm the owner. I'm also a chef, famous in the whole region."
                    $ e_b =emo["normal"]
                    if race==2:
                        p "I understand, but it's still a dumb name."
                        gl "I...I agree."
                        p "Seriously?"
                    else:
                        p "I'm so sorry! I didn't realize..."
                        gl "Don't apologise. Truthfully, I think it's pretty absurd, too."
                        p "R-really?"
                    gl "Certainly! Who could ever call a restaurant that? It's a good thing our reputation is better than our name."
                    p "Ah, that's true... Everybody speaks well of it."
                    gl "Well, I have to go now. See you."
                    p "Goodbye!"
                    "He seems like an eccentric sort of guy, but that's not a bad thing."
                "Behave yourself" if race==0:
                    p "It's an honour for me to meet you, Mr. Yuza."
                    gl "Don't exaggerate anything. But thanks."
                    p "You are welcome. I am %(Gname)s."
                    gl "I'm amazed that you didn't know me already..."
                    p "I've only just arrived here in the city. I know who you are, but I have never seen you in person before."
                    $ e_b =emo["happy"]
                    gl "Ah, that makes sense."
                    gl "See you, %(Gname)s."
                    $ loveT[curguy][2]+=1
                "Play a joke on him" if race==0:
                    p "Hm, I think I've heard of that restaurant."
                    gl "Obviously."
                    p "It's that terrible one everyone hates! You must be a waiter there."
                    gl "What!?"
                    p "..."
                    gl "Who the devil are you, thinking you can get away with speaking to me like that?"
                    p "W-well, my name is %(Gname)s, but I was joking..."
                    gl "That wasn't funny! I have to go."
                    "What a strange guy. He sure is full of himself. At least he's cute."
        elif loveT[curguy][0]==1:
            "A strange-looking demon dressed as a cook enters the shop..."
            if race==2:
                p "Hey you! This isn't a restaurant!"
                gl "So?"
                p "So, you've made a mistake, sir..."
            else:
                p "Um, sir? I think you are in the wrong place..."
            gl "My name is Yuza, and I'm not wrong at all!"
            p "But..."
            $ e_b =emo["angry"]
            gl "I can see that you are new here. Mr. Sartori loves my dishes, and he wants me to bring them to him personally."
            gl "My restaurant is across the street."
            p "Oh, I see."
            "The restaurant opposite here is the famous 'The Gold Sewer'... probably the best in the whole region!"
            menu:
                "Be impressed" if race==1:
                    p "Wow... I've heard of that!"
                    gl "I would be surprised if you hadn't."
                    p "It's a famous restaurant!"
                    gl "Yes, and I am the chef."
                    p "Really?"
                    gl "Of course. I usually don't do personal deliveries, but Sartori is an old friend of mine."
                    p "I understand..."
                    gl "Goodbye."
                    p "Bye."
                "Trip him up" if race==2:
                    p "Please, after you!"
                    "As he passes by me, I nudge a roll of silk with my feet. He doesn't notice it rolling towards him."
                    "As the silk tangles up his feet, he tumbles forward, spilling soup all across the shop."
                    gl "Whoa!"
                    p "Didn't you see the roll of cloth on the floor?"
                    gl "I..."
                    p "Maybe you were distracted by looking at me."
                    gl "Not on your life!"
                    "We discuss for a long time whose fault it is. At the end, my boss, Mr. Sartori decides to make us split the cost of all the ruined fabric."
                    "This will cost me 30 gold coins! Damn it... I really shouldn't have done that."
                    $ forcejob=8
                    $ new_attributes[Awea]-=30
                "Make fun of the name of the restaurant" if race!=0:
                    $ loveT[curguy][2]+=1
                    p "Haha... They could've chosen a better name!"
                    gl "What?"
                    p "The name of the restaurant where you work. It's ridiculous!"
                    gl "..."
                    $ e_b =emo["sad"]
                    p "I wonder what the owner was thinking when he chose the name!"
                    gl "That would be my father."
                    p "Oops... Are you...?"
                    gl "Yes, I'm the son of the famous Jusso Boulanger. He founded the restaurant, and now I'm the owner. I'm also a chef, famous in the whole region."
                    $ e_b =emo["normal"]
                    if race==2:
                        p "I understand, but it's still a dumb name."
                        gl "I...I agree."
                        p "Seriously?"
                    else:
                        p "I'm so sorry! I didn't realize..."
                        gl "Don't apologise. Truthfully, I think it's pretty absurd, too."
                        p "R-really?"
                    gl "Certainly! Who could ever call a restaurant that? It's a good thing our reputation is better than our name."
                    p "Ah, that's true... Everybody speaks well of it."
                    gl "Well, I have to go now. See you."
                    p "Goodbye!"
                    "He seems like an eccentric sort of guy, but that's not a bad thing."
                "Behave yourself" if race==0:
                    p "It's an honour for me to meet you, Mr. Yuza."
                    gl "Don't exaggerate anything. But thanks."
                    p "You are welcome. I am %(Gname)s."
                    gl "I'm amazed that you didn't know me already..."
                    p "I've only just arrived here in the city. I know who you are, but I have never seen you in person before."
                    $ e_b =emo["happy"]
                    gl "Ah, that makes sense."
                    gl "See you, %(Gname)s."
                    $ loveT[curguy][2]+=1
                "Play a joke on him" if race==0:
                    p "Hm, I think I've heard of that restaurant."
                    gl "Obviously."
                    p "It's that terrible one everyone hates! You must be a waiter there."
                    gl "What!?"
                    p "..."
                    gl "Who the devil are you, thinking you can get away with speaking to me like that?"
                    p "W-well, my name is %(Gname)s, but I was joking..."
                    gl "That wasn't funny! I have to go."
                    "What a strange guy. He sure is full of himself. At least he's cute."
        elif loveT[curguy][0]==2:
            gl "Good morning,%(Gname)s."
            if race==2:
                p "Hello, funny demon."
                gl "Uh..."
            else:
                p "Oh, hi, Yuza."
            "We exchange a few words and then he enters the tailor's private office. After about an hour, he goes out again."
            $ e_b =emo["sad"]
            "From his face, he looks rather disappointed!"
            gl "Good bye."
            if race==2:
                p "Hey, darling... What's wrong?"
                gl "What? Nothing, nothing..."
                p "Are you sure? Don't lie to me!"
            else:
                p "Hang on. Is everything okay?"
            "He stops on the threshold of the shop for an instant, and I can tell he's debating what to say."
            gl "Everything's fine..."
            menu:
                "Convince him to speak" if race==2:
                    $ loveT[curguy][2]+=1
                    p "Why don't you stay a little?"
                    gl "No, I have to return to the restaurant..."
                    $ e_b =emo["blush"]
                    p "Just a few minutes. Come on."
                    gl "Um, all right..."
                    "He draws near me, hesitant. When he is at my range, I grab his hair and pull on it firmly."
                    $ e_b =emo["angry"]
                    p "Now speak and tell me what happened!"
                    gl "Ow! You are hurting me. Are you crazy?"
                    p "Did you tell my boss to fire me?"
                    gl "Leave my hair alone, you ugly cow!"
                    p "Speak first!"
                    $ e_b =emo["sad"]
                    gl "I'm just disappointed because he didn't like my food... Sartori is an old friend of mine, and has always been sincere with me, but today for the first time, he told me that the lunch wasn't good..."
                    p "So? That's hardly a tragedy."
                    gl "Are you joking?! For a famous chef like me?!"
                    p "Next time, add some poison and he'll stop complaining!"
                    gl "..."
                    $ e_b =emo["happy"]
                    gl "Hahaha! Poison! You're so funny!"
                    "What the devil is he laughing about - I was serious..."
                    gl "I feel better now. Thanks. But I have to go now."
                    "Unbelievable, I can't even be wicked anymore. No one takes me seriously!"
                "Say goodbye" if race!=0:
                    p "All right... If you say so..."
                    gl "..."
                    p "See you tomorrow, then."
                    gl "Yes... at least I think so."
                    "He turns away sadly and sighs before he leaves. I wonder what's wrong. Did he get into an argument with Sartori?"
                "Tell him that he is a liar" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Why are you lying?"
                    gl "..."
                    p "Come on, tell me what's wrong..."
                    gl "But I hardly know you!"
                    p "Exactly. I will be more objective this way."
                    gl "Well... The thing is that for the first time, Mr. Sartori didn't like my lunch."
                    p "Ah... is that all?"
                    $ e_b =emo["angry"]
                    gl "..."
                    p "Sorry, I forgot who you were! I don't believe that there is anything to worry about. It's only one incident."
                    gl "I don't know... Maybe I'm losing my magic touch..."
                    p "I don't think so. After all, your restaurant is always full, isn't it?"
                    gl "Yes, of course!"
                    $ e_b =emo["happy"]
                    p "Maybe Sartori's just in a bad mood today."
                    gl "Ah- you're right. I didn't think about that."
                    p "See...?"
                    gl "Thanks. You were right, speaking with you has improved my mood."
                    "He goes away happily, as proud as when he entered. I suppose that was thanks to me!"
                "Insist to know more" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I didn't think so."
                    gl "What?"
                    p "I can see it on your face... What happened in there?"
                    "He turns and approaches me, speaking quietly."
                    gl "Mr. Sartori didn't like today's menu..."
                    p "Ah, I understand... but that is not too serious, no?"
                    gl "Are you joking? For me it is!"
                    p "I think you take your job too seriously. You'll see that tomorrow things will be better!"
                    $ e_b =emo["happy"]
                    "He smiles at me and - for a few seconds - looks into my eyes happily."
                    gl "Of course it will be better. I have to get back to work now."
                    gl "Thanks for saying that."
                "Let things be" if race==0:
                    p "All right, if you say so."
                    gl "..."
                    p "What's the matter?"
                    gl "Nothing... I'm going back to work. See you."
                    "He leaves reluctantly. Did he actually want to talk with someone?"
        elif loveT[curguy][0]==3:
            "I see Yuza arrive with an enormous cake!"
            gl "Today is Sartori's birthday!"
            p "Ah, I didn't know that!"
            gl "I thought about giving him a surprise."
            if race==2:
                p "Huh, I hope that he chokes on it."
                gl "Haha, stop it!"
            else:
                p "Good idea!"
            gl "Do you want to come to the back office with me?"
            p "Oh no, what if some customers arrive?"
            gl "Let's go, you can close the shop for half an hour. No one comes around this time of day anyway, right?"
            menu:
                "Close the shop" if race==2:
                    p "Hm, it's a good excuse not to work. Let's go."
                    gl "Perfect. I'm sure that Sartori will be surprised!"
                    "Sartori doesn't seem very pleased to see us, or the cake. He immediately orders me back into the shop, saying that some important customers will be arriving soon."
                    $ e_b =emo["sad"]
                    "Yuza and I return to the shop. He seems really disappointed."
                    p "Well... We can eat the cake ourselves now."
                    gl "I... No, I'm not hungry."
                    "He leaves the shop rather depressed. What a fool! I would have given up on Sartori ages ago."
                "Stay in the shop" if race!=0:
                    $ loveT[curguy][2]+=1
                    if race==2:
                        p "No thanks. I don't like birthday parties, unless they're mine."
                        gl "I understand. See you later, then."
                    else:
                        p "No, I think it's better if I stay here. You never know!"
                        gl "All right... You really are a good employee!"
                        p "Thanks."
                    $ e_b =emo["angry"]
                    "The celebration is shorter than expected. I see Yuza come out of the back office, and he doesn't seem particularly happy."
                    gl "Bye!"
                    "Hmm, I get the impression that their friendship is a little shaky..."
                    p "Didn't he like the cake?"
                    gl "Not really..."
                    p "Let me taste that slice left over."
                    gl "All right, here you are. What do you think?"
                    if race==2:
                        p "Disgusting! Sartori was right!"
                        gl "..."
                        p "Idiot, I was joking! It's excellent! You have to give me the recipe..."
                    else:
                        p "It's delicious! But how did you make it?"
                    $ e_b =emo["blush"]
                    gl "Oh, I never reveal my secrets..."
                    p "Well, anyway, it is really good. Well done."
                    gl "Thank you... You can't imagine how pleased I am by what you said!"
                    "He pats my head fondly before leaving. He's in a hurry, as always."
                "Ask to celebrate here" if race==1:
                    p "Why don't we celebrate here?"
                    gl "Uhm, but... here in the shop?"
                    p "Well, like you said, nobody comes at this time!"
                    gl "All right, I'll go and call Sartori."
                    with None
                    hide i_demonboy2
                    with dissolve
                    "Yuza puts the cake on the counter of the shop and goes in the back to call my boss Sartori."
                    "Unfortunately, he placed it carelessly and it falls down, landing on some expensive linen! Damn!"
                    show i_demonboy2 at scale(cs), center
                    $ e_b =emo["sad"]
                    gl "Sartori said that was a better idea- Oh! What happened?"
                    p "The cake fell on this lovely linen. I'm so sorry, but I couldn't stop it in time!"
                    gl "Damn it! He's going to be furious."
                    p "Don't worry, I will take the blame."
                    gl "Of course. It's your fault, after all."
                    p "..."
                    "He leaves angrily before I can say anything. I can't believe it! That was all his fault!"
                "Close the shop" if race==0:
                    p "All right, you have convinced me! Let's go!"
                    gl "Come! I am sure that it will be a pleasure for him."
                    "My boss is rather surprised by the party, so much so, that he almost starts crying."
                    "We spend some time celebrating and drinking with him."
                    "Before we realize it, three hours pass."
                    $ loveT[curguy][2]+=1
                    gl "Oh no, it's very late! I have to return to my job!"
                    p "Oops, me too... Let's go!"
                    "We go out from the boss' office and Yuza turns to speak to me."
                    $ e_b =emo["blush"]
                    gl "Thanks for the company."
                    p "You're welcome!"
                    gl "Between you and me, I can't stand Mr. Sartori at all."
                    p "Haha, then why do you still come here...?"
                    gl "..."
                    "He stares at me in surprise. I don't think this ever occurred to him..."
                    $ forcejob=9
                "Stay at work" if race==0:
                    p "No, come on... I cannot."
                    gl "You'd leave me alone with Sartori?"
                    p "Sorry, but I need to work! Maybe another time?"
                    gl "Yes, yes... all right."
                    "Strange... He doesn't seem too excited to celebrate...!"
                    "After a few minutes in fact, he goes out quite angry."
                    $ e_b =emo["angry"]
                    gl "See you..."
                    p "Bye"
                    "But what the hell happened inside? I suppose I'll never know..."
    else:
        if loveT[curguy][1]==1:
            "Hey, I know this restaurant... At the agency, they told me that they were looking for a helper in a very famous restaurant..."
            "... But this is where Yuza works! I can't wait to see him."
            p "I heard that you were looking for an assistant chef?"
            $ forcejob=5
            gl "Oh! %(Gname)s! What are you doing in my restaurant?"
            p "I just said, I want to work as an assistant chef."
            $ e_b =emo["angry"]
            gl "Um... Let's see... You say that we are looking for help?"
            "I see Yuza going farther away and speaking quietly with another demon who must be his partner..."
            gl "I suppose you're right. I forgot all about that."
            gl "But you're just a beginner, aren't you?"
            "I don't have a lot of experience as a chef... but must I tell him the truth?"
            menu:
                "Try to flatter him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ forcejob=1
                    p "But with a skilled teacher like you..."
                    gl "What do you mean?"
                    p "I'll learn quite a bit from you. Since you're so talented, it shouldn't be a problem."
                    $ e_b =emo["blush"]
                    gl "Um, maybe..."
                    p "It will be a real pleasure for me! I can't wait to be near you for hours and hours, watching your lovely, dextrous hands stir..."
                    gl "..."
                    p "When do we start, teacher?"
                    gl "Immediately! Get ready. Today, I have some important guests!"
                    "My first day goes very well. All I do is watch him while he is working! If this continues, I think I'll like this job..."
                "Lie shamelessly" if race==2:
                    p "Are you joking? I'm experienced!"
                    $ e_b =emo["angry"]
                    gl "Really? Somehow I doubt it."
                    p "In the city where I lived before, I was a famous chef."
                    gl "Really? And where do you come from?"
                    p "From... from Rijek."
                    gl "In the Dark Lands region?"
                    p "Correct, it is the capital city. I managed a big restaurant there."
                    gl "Well, I can't check that..."
                    p "So you will have to trust me!"
                    gl "Well, I don't trust you. How old are you?"
                    p "%(age)d, why?"
                    gl "There's no way you could be a famous chef at such a young age."
                    p "Um..."
                    gl "First lesson: go into the kitchen and wash the dishes."
                    "Damn it! I shouldn't have lied..."
                "Show enthusiasm" if race==1:
                    p "I don't have much experience, but what does it matter?"
                    gl "Huh? Are you joking?"
                    p "I have a lot of enthusiasm! Isn't that enough?"
                    $ e_b =emo["sad"]
                    gl "No, I don't think so, really..."
                    p "Why not?"
                    gl "Enthusiasm is important, but if you don't have basic cooking knowledge, you'll risk poisoning my clients!"
                    p "Oops... I guess so..."
                    gl "Okay, in my free time, I will try to teach you something... For now, just be satisfied with washing the dishes."
                    p "Uh... all right."
                "Show humility" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Yes, I am a beginner, but with a teacher like you..."
                    $ e_b =emo["normal"]
                    gl "..."
                    p "I think I could learn a lot."
                    gl "Hm, you have a good point."
                    p "Thanks for this opportunity!"
                    gl "You are welcome. I hope you will fulfill expectations."
                    p "I'll do my best!"
                "Answer that you have little experience" if race==0:
                    p "No, I know some recipes, but... nothing special..."
                    $ e_b =emo["normal"]
                    gl "Hmm... I understand. Nevertheless I already know you, and... you have a lot of tenacity."
                    gl "I think that it's worth letting you try."
                    p "Thanks!"
                    gl "You're welcome. Now go and get dressed, you begin immediately!"
                    $ loveT[curguy][2]+=1
                "Answer that you have a lot of experience" if race==0:
                    p "I have a lot of experience...!"
                    gl "Really?"
                    p "Yes, why?"
                    gl "Do you know how to make a Zoolong Omelette?"
                    $ e_b =emo["sad"]
                    p "Zoo... what?"
                    gl "It's a type of poultry which is very common in our region. It produces giant, spicy eggs!"
                    p "..."
                    gl "Everyone knows that. It's one of the easiest recipes that can be learned!"
                    p "Um..."
                    gl "Okay, let's start...but no more lies with me, okay?"
                    p "Yes... sorry."
        elif loveT[curguy][1]==1:
            "Hey, I know this restaurant... At the agency, they told me that they were looking for a helper in a very famous restaurant..."
            "... But this is where Yuza works! I can't wait to see him."
            p "I heard that you were looking for an assistant chef?"
            $ forcejob=5
            gl "Oh! %(Gname)s! What are you doing in my restaurant?"
            p "I just said, I want to work as an assistant chef."
            $ e_b =emo["angry"]
            gl "Um... Let's see... You say that we are looking for help?"
            "I see Yuza going farther away and speaking quietly with another demon who must be his partner..."
            gl "I suppose you're right. I forgot all about that."
            gl "But you're just a beginner, aren't you?"
            "I don't have a lot of experience as a chef... but must I tell him the truth?"
            menu:
                "Try to flatter him" if race==2:
                    $ loveT[curguy][2]+=1
                    $ forcejob=1
                    p "But with a skilled teacher like you..."
                    gl "What do you mean?"
                    p "I'll learn quite a bit from you. Since you're so talented, it shouldn't be a problem."
                    $ e_b =emo["blush"]
                    gl "Um, maybe..."
                    p "It will be a real pleasure for me! I can't wait to be near you for hours and hours, watching your lovely, dextrous hands stir..."
                    gl "..."
                    p "When do we start, teacher?"
                    gl "Immediately! Get ready. Today, I have some important guests!"
                    "My first day goes very well. All I do is watch him while he is working! If this continues, I think I'll like this job..."
                "Lie shamelessly" if race==2:
                    p "Are you joking? I'm experienced!"
                    $ e_b =emo["angry"]
                    gl "Really? Somehow I doubt it."
                    p "In the city where I lived before, I was a famous chef."
                    gl "Really? And where do you come from?"
                    p "From... from Rijek."
                    gl "In the Dark Lands region?"
                    p "Correct, it is the capital city. I managed a big restaurant there."
                    gl "Well, I can't check that..."
                    p "So you will have to trust me!"
                    gl "Well, I don't trust you. How old are you?"
                    p "%(age)d, why?"
                    gl "There's no way you could be a famous chef at such a young age."
                    p "Um..."
                    gl "First lesson: go into the kitchen and wash the dishes."
                    "Damn it! I shouldn't have lied..."
                "Show enthusiasm" if race==1:
                    p "I don't have much experience, but what does it matter?"
                    gl "Huh? Are you joking?"
                    p "I have a lot of enthusiasm! Isn't that enough?"
                    $ e_b =emo["sad"]
                    gl "No, I don't think so, really..."
                    p "Why not?"
                    gl "Enthusiasm is important, but if you don't have basic cooking knowledge, you'll risk poisoning my clients!"
                    p "Oops... I guess so..."
                    gl "Okay, in my free time, I will try to teach you something... For now, just be satisfied with washing the dishes."
                    p "Uh... all right."
                "Show humility" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Yes, I am a beginner, but with a teacher like you..."
                    $ e_b =emo["normal"]
                    gl "..."
                    p "I think I could learn a lot."
                    gl "Hm, you have a good point."
                    p "Thanks for this opportunity!"
                    gl "You are welcome. I hope you will fulfill expectations."
                    p "I'll do my best!"
                "Answer that you have little experience" if race==0:
                    p "No, I know some recipes, but... nothing special..."
                    $ e_b =emo["normal"]
                    gl "Hmm... I understand. Nevertheless I already know you, and... you have a lot of tenacity."
                    gl "I think that it's worth letting you try."
                    p "Thanks!"
                    gl "You're welcome. Now go and get dressed, you begin immediately!"
                    $ loveT[curguy][2]+=1
                "Answer that you have a lot of experience" if race==0:
                    p "I have a lot of experience...!"
                    gl "Really?"
                    p "Yes, why?"
                    gl "Do you know how to make a Zoolong Omelette?"
                    $ e_b =emo["sad"]
                    p "Zoo... what?"
                    gl "It's a type of poultry which is very common in our region. It produces giant, spicy eggs!"
                    p "..."
                    gl "Everyone knows that. It's one of the easiest recipes that can be learned!"
                    p "Um..."
                    gl "Okay, let's start...but no more lies with me, okay?"
                    p "Yes... sorry."
        elif loveT[curguy][1]==2:
            "Another frenetic workday in Yuza's restaurant."
            gl "Quick, hurry up with that salad!"
            if race==2:
                p "Don't rush me!"
            else:
                p "I am doing my best! But..."
            p "You know, things would go faster if you hired another assistant?"
            gl "Sure, but then what happens to our intimacy?"
            $ e_b =emo["blush"]
            p "...Intimacy?"
            gl "I meant the privacy in my kitchen. What did you think I meant? I have a special relationship with my food, you know."
            p "Certainly, certainly..."
            "Suddenly I hear some cries coming from the great lounge, the one reserved for the most illustrious guests. We both rush over to see what's going."
            $ e_b =emo["angry"]
            if race==1:
                show human20 at scale(cs), left  behind i_demonboy2
            else:
                show elf20 at scale(cs), left  behind i_demonboy2
            tr "There is a hair in my soup!"
            "Ooops, it's one of mine..."
            gl "..."
            "Yuza shoots me a dirty look... Now what do I do?"
            $ forcejob=9
            menu:
                "Start laughing" if race==2:
                    p "Haha, a hair? I've put worse things in soup."
                    tr "What!?"
                    p "Once I added a worm! One of those beautiful big ones..."
                    tr "Uh! That's enough, I'm leaving!"
                    if race==1:
                        with None
                        hide human20
                        with dissolve
                    else:
                        with None
                        hide elf20
                        with dissolve
                    gl "What on earth are you doing? Are you crazy?!"
                    p "Oh, come on. That Estelle was such a snob, you know!"
                    gl "Yes, but she was also one of my best customers! You've ruined my reputation!"
                    p "Oops..."
                    gl "You are lucky I don't fire you! But that must not happen again, do you understand!?"
                    "What a bore...I can't stand those snobby, spoiled girls, but I guess here I have to actually be nice to them."
                "Convince the customer that it is her hair" if race==2:
                    $ loveT[curguy][2]+=1
                    $ forcejob=-1
                    p "Excuse me, Estelle... but isn't this one of yours?"
                    tr "Huh? But the colour is different."
                    p "It's true, it is not blonde... but not all of your hair is blonde!"
                    tr "What?"
                    p "You do dye your hair, don't you?"
                    tr "..."
                    p "Oh, so you do. You know, you're such a popular model, I'm surprised that such a thing isn't more common knowledge. I wonder what people would think if they knew..."
                    tr "Enough! It's all right!"
                    gl "In what sense?"
                    tr "Your waitress is right, it's my hair! Just don't... you know."
                    $ e_b =emo["normal"]
                    gl "I'm so glad you're happy with your meal, ma'am. We'll return to the kitchen now."
                    if race==1:
                        with None
                        hide human20
                        with dissolve
                    else:
                        with None
                        hide elf20
                        with dissolve
                    "Once back in the kitchen, Yuza turns to me."
                    gl "You are really... a wicked witch!"
                    p "Thanks for the compliment."
                    gl "Looks like you can bewitch women as well as men..."
                    "I'm glad I managed to get out of that one. But Estelle only thinks of me as a lowly waitress! I'll show her..."
                "Convince Estelle that it is a specialty" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Of course, why?"
                    tr "What? That's disgusting!"
                    p "It is part of the dish, madam!"
                    tr "..."
                    p "Didn't you ask for 'Mountain Troll Soup?'"
                    tr "Yes, but..."
                    p "This shows just how fresh the ingredients are. A hair means that no preservatives have been added to the troll meat. It's for only the most discerning diners."
                    tr "Oh..."
                    p "But if you prefer, I can exchange it for something else."
                    tr "No no! It tastes wonderful!"
                    p "So, is everything okay?"
                    tr "Yes, of course. Thanks for the explanation."
                    if race==1:
                        with None
                        hide human20
                        with dissolve
                    else:
                        with None
                        hide elf20
                        with dissolve
                    gl "..."
                    "Yuza is speechless. I don't know if he is more surprised by my ability to tell lies or by the stupidity of some people."
                "Apologize humbly" if race==1:
                    p "I humbly apologise."
                    tr "Ah, so is the hair yours?"
                    p "I... I believe so, madam.."
                    tr "I'm leaving! And I won't recommend this place to anybody!"
                    p "No! Please don't do that. What if I get kicked out?"
                    tr "That's not my problem! Goodbye!"
                    gl "No, stop!"
                    if race==1:
                        with None
                        show human20 at scale(cs), offscreenleft 
                        with move
                    else:
                        with None
                        show elf20 at scale(cs), offscreenleft 
                        with move
                    "Yuza tries to run after her to make her change her mind, but there is nothing he can do. He returns to me looking angry."
                    gl "You are stupid! That was one of my best customers!"
                    p "Are you firing me?"
                    gl "...No. But watch out, next time I will."
                    p "All right..."
                    $ forcejob=8
                "Offer a free lunch" if race==0:
                    $ loveT[curguy][2]+=1
                    p "I apologise, that was entirely my fault, but don't worry, miss Estelle!"
                    gl "What?"
                    p "New soup will be brought over, and your lunch will be on the house!"
                    tr "Oh! Really? In that case, I accept your apology."
                    with None
                    hide human20
                    with dissolve
                    with None
                    hide elf20
                    with dissolve
                    "We go back into the kitchen..."
                    gl "What on earth are you thinking? I'm taking that out of your wage!"
                    p "But I saved the reputation of the restaurant..."
                    gl "Huh..."
                    "At the end of the day, Yuza returns to me, calmer now."
                    $ e_b =emo["normal"]
                    gl "I just finished speaking to the cashier... Estelle's lunch cost 100 gold coins..."
                    p "Oh...! That's a huge amount of money!"
                    gl "Yes, but I will only make you pay 25 gold. Estelle really appreciated your gesture, and she told me that she will speak highly of my restaurant to all her noble friends."
                    p "Oh, thank goodness!"
                    gl "I have to admit that you were right... having good publicity is priceless."
                    $ new_attributes[Awea]-=25
                "Declare yourself innocent" if race==0:
                    p "Whose..."
                    gl "What? Well it's not mine!"
                    p "Yes, but there are five other waiters and waitresses who work here... Estelle, do you remember who served you the soup?"
                    tr "No, I didn't notice... But what has that got to do with it?!"
                    tr "I'm not interested in whose fault it is! I'm leaving and I'll never come back!"
                    with None
                    hide human20
                    with dissolve
                    with None
                    hide elf20
                    with dissolve                    
                    gl "...No, please, stop for an minute!"
                    p "Oops, I'd better duck back into the kitchen..."
        elif loveT[curguy][1]==3:
            "There is nobody in the restaurant today! How strange..."
            gl "...?"
            "Yuza is here, but seems surprised to see me!"
            gl "What are you doing here today?"
            p "Why?"
            gl "It's always closed this day of the week."
            p "Oh, that's right! What an idiot I am! I completely forgot."
            $ e_b =emo["happy"]
            "Yuza smiles at me."
            p "And what are you doing here?"
            gl "I was tidying up, and later I want to try out a new recipe..."
            menu:
                "Say goodbye and go back home" if race==2:
                    $ forcejob=8
                    p "Oh, I understand... So is it better if I leave?"
                    $ e_b =emo["sad"]
                    gl "Uh... I guess..."
                    p "Okay! I'll leave you to your work, then. It's a beautiful day out, after all."
                    gl "..."
                    p "What's the matter?"
                    gl "I don't understand if you do it on purpose or..."
                    p "Oh, you mean reminding you of how nice the weather is right before you go inside to work?"
                    gl "Right!"
                    p "Hmm... Yes, I do it on purpose. I am evil, what do you expect?"
                    gl "You can go now."
                    "I would have stayed if it meant learning some of his secret recipes..."
                "Ask if he wants you to stay" if race==2:
                    $ loveT[curguy][2]+=1
                    $ forcejob=1
                    $ new_attributes[Acoo]+=15
                    p "Should I go then?"
                    gl "Um, yes, it's fine."
                    p "Are you sure?"
                    gl "..."
                    $ e_b =emo["blush"]
                    p "Don't you want me to stay here to keep you company with my sexy presence?"
                    gl "Oh, well... I have to work..."
                    p "Why don't you teach me some of your secret recipes?"
                    gl "All right..."
                    "We spend the whole afternoon together... and I improve my knowledge of food considerably!"
                    p "Thanks for today. I should be going home now."
                    gl "You are welcome. And thank you for your help. I will pay you as normal for today!"
                    p "Oh... you are very kind. Bye."
                    "Poor deluded man! I simply exploited him for my own personal profit. Now I'm even better at cooking! But truthfully, I really enjoyed all that time alone with him."
                "Start cleaning the place" if race==1:
                    p "I'll help you tidy up!"
                    gl "But..."
                    p "Don't worry... I used to be a cleaner! I know what to do-"
                    "<CRASH>"
                    $ e_b =emo["angry"]
                    "I accidentally bump into a crystal carafe that was on a table."
                    gl "What have you done? Leave it alone and get out!"
                    p "I... I'm sorry! I didn't mean to!"
                    gl "Leave! Before I decide to make you pay for the damages!"
                    p "Y-yes, I'll go immediately!"
                    "I rush out before he changes his mind."
                    $ forcejob=8
                "Ask if he needs help" if race==1:
                    $ loveT[curguy][2]+=1
                    p "Do you need any help?"
                    gl "What? No thanks. You can go back home."
                    p "I don't want to be paid. I just wanted to help you."
                    gl "Oh, I see."
                    gl "Well, there is a way that you could be useful...."
                    "I spend the afternoon with him, moving some old shelves, and cleaning out old corners of the building."
                    p "What's this book?"
                    gl "Wow! My father's book of recipes! I thought I'd lost it forever!"
                    p "Ah... It looks interesting."
                    $ e_b =emo["blush"]
                    gl "Are you joking? It's more than interesting! It's full of some of the world's most exquisite recipes, and I've found it thanks to you! How can I ever thank you?"
                    p "Could you invite me for dinner, and prepare one of those recipes?"
                    gl "That seems like a fair request. Make yourself at home in the lounge, and I will prepare you a supper that you will never forget!"
                    "It's a magnificent evening, and the food is delicious. At the end of the evening, we say goodbye and he embraces me, thanking me once again for finding the book."
                "Ask if you can stay" if race==0:
                    p "I understand... can I stay here?"
                    $ e_b =emo["sad"]
                    gl "What?"
                    p "If I'm not disturbing you... I would like to stay here."
                    gl "But... don't you have anything better to do?"
                    p "..."
                    gl "I'm sorry, I didn't want to be rude, but if I were you, I would go to the shops, or go home and relax a little. I am so busy right now, you would just get bored."
                    p "Well..."
                    gl "Are you worried about the pay? I will pay you today if you like. Business has been going well since you've been here, so I'll make an exception to the rule."
                    p "That's so kind of you!"
                    $ e_b =emo["normal"]
                    gl "When am I not kind?"
                    p "Yes, of course. Bye, see you."
                    "What a pity. I would've liked to have spent time with him, but he really was too busy."
                    $ forcejob=5
                "Ask if you can try new recipes" if race==0:
                    p "Can I also try some new recipes?"
                    gl "You? This isn't a game you know."
                    p "I know, I know."
                    $ e_b =emo["angry"]
                    gl "... Hey!"
                    "I head into the kitchen without stopping to listen to him."
                    p "Wait for me in the lounge. Today, I will cook for you!"
                    gl "Poor me..."
                    $ e_b =emo["happy"]
                    "Miraculously, I manage to invent some dishes that actually pique his interest."
                    gl "Hmm... not bad. You really have a knack for cooking."
                    p "It's all because I have such a great teacher."
                    gl "Naturally."
                    "We chat a little more and then I return home. Apparently, Yuza intends to pay me for today after my good performance at lunch."
                    $ loveT[curguy][2]+=1
                    $ forcejob=1
    with None
    hide i_demonboy2
    with dissolve
    jump job1
label encounter:
    $ renpy.music.play("snd/event.ogg", loop=False)
    show black
    with None
    show text_e "Random encounter!" at Position(xpos=.5,ypos=.5) 
    with dissolve
    with Pause(2.0)
    hide text_e
    with None
    hide black
    with dissolve
    return